Maybe they can stick the landing this time. All they needed to do was show one shot of the pack of four cats reunited during the credits. The parallel theme between the pack of four stray cats and the crew of four robots called the outsiders was an essential part of the plot and then they just leave it hanging.
Volition has been a long standing company with a slew of awesome games. They did a ton with THQ like 20 years ago that were amazing.
Summoner is one of my favorite games to date. It didn’t age well, but the story was amazing.
The descent games were intense as well.
I couldn’t find it on their wiki page, but I’m pretty sure they had a hand in loads of wrestling games in the late 90’s early 2000’s. WWF no mercy, smack down 1-4 as well.
As for saints row, I beat 1-3. The storyline to the first was unmatched by any GTA storyline. It was a shame to see them slink away from the original due to ridicule of being a “GTA clone.” The story was compelling, the voice acting outside of johnny gat was decent. The multiplayer experience offered far more than anything GTA had at the time. The best we got for GTA was in 2008 when they released their free roam multiplayer with GTA 4. By then saints row 2 had full coop.
Case and point. You’re either too young to know this developer in their prime, too retarded to recognize the loss of a good developer (albeit they haven’t put out much in the last few years), or both.
"oh shit we drove away our core user base by making our site actively hostile and it turns out the end result of that is no money"
It's interesting that they plan to just milk remaining nostalgia rather than move forward by converting games to HTML5, etc., as that indicates no new games. Or, being more optimistic, maybe the plan IS conversion and new games but this is a stop-gap?
Neopets has changed hands so many times. I was there from the beginning, when it was more of a weirdly British satire site (the original Bruce was not a penguin FYI), and watching everything unfold has been so weird.
I was just thinking recently about how amazing this channel is. They provide such a valuable service, and the space is so much better off with them as a part of it.
I suspect handhelds are going to be the future for awhile now. It’s not just out of a growing demand or simply because portable graphics processing and battery power have improved (although those factors do help) but it’s another chance to:
Push locked hardware
Funnel to controlled storefronts
Bring down and moderate the increasingly unsustainable AAA development costs
Those first two aren’t particularly surprising, they’re the key elements that Nintendo has honed in on while Sony and particularly Microsoft continue to struggle. Microsoft feels like they’ve just left XBox to languish while they focus on Game Pass as a means to ensnare you into their economy which is why they’re first down this path, but I think Sony will follow shortly. In an ideal world, I’d love to see Sony get back to hardware manufacturing with a Vita like device you could load Linux/SteamOS onto. Vita was a great little product, done so dirty. EDIT: I know the Portal exists, but that’s mostly just a dumb receiver as far as I understand it. Still, they’re already not too far off … come on guys, just a little further.
But moreover it’s that last point, really. It’s hard to continue to push out these extraordinarily big budget, bordering on AAAA (lol) territory games that continue to flop. I know the Switch 2 is already doing stuff like Cyberpunk 2077, but that stuff can still be hell on battery life as well as requiring lower resolution and lowered visuals in portable mode.
I feel like Nintendo is making a big mistake pushing that 4K60 envelope with the Switch 2, although I see why they made that maneuver. The Switch was perpetually underpowered and they felt the need to close that gap, but they already struggle to push out big budget tentpole franchises as is illustrated by Mario Kart World being the only big release title. Also, I just want to generally point this out, Nintendo suffers from needing to up the stakes. It’s what lead to Mario Galaxy being such a grand adventure, then Odyssey going even bigger than that. Now we have Kart World because … gotta get bigger than 8 Deluxe somehow I guess.
I don’t know what any of this means or where it’s going, I just wanted to try and call out some of these observations. Turbulent times ahead, I don’t know that anyone really knows what the next 2-3 years will look like.
I know the Switch 2 is already doing stuff like Cyberpunk 2077
It’s 4 1/2 years old and already runs on other handhelds. Not really an impressive feat.
they already struggle to push out big budget tentpole franchises as is illustrated by Mario Kart World being the only big release title.
Yeah, I read that they only released something like 22 original titles in the 8 years the Switch has been around. That’s not counting any ports, remasters, and the like, which make up a hefty chunk of their Switch releases. They got away with it before because so few people had a Wii U, but they need to up their game to make the Switch 2 appealing to the masses, especially with the high price tag. It’s not a promising start, with announced titles being Donkey Kong Bananza (which looks great) and a whole bunch of Switch 1 upsells, including Metroid Prime 4, which will be released for both consoles. Feels like they’re trying to cannibalize their Switch 1 releases the way they did their Wii U ones, but 150 million Switches were sold. People already played these games if they were interested in them.
Sorry I don’t fully understand your question. Forced/hooked on what exactly?
The Xbox eco system?
Switching between consoles is a costly switch which will likely not pay off the price hike. That is assuming the competitor you’re switching to also doesn’t do a price hike shortly after you decide to switch.
They can switch to games from other publishers or other platforms ( e.g.: Nvidia ) instead of gamepass. But that would depend if the game is on there to begin with ( which is also an argument against game pass ). If all your friends are playing cod or Minecraft there isn’t really an alternative to switch to either.
Switching from Windows to Linux is ‘harder’ because people think it’s all terminals and magic and difficult. It generally isn’t nowadays. But there isn’t an initial cost to that. You don’t need to buy new hardware, there’s just a learning curve which doesn’t have to be that steep. But I have a technical background so could be biassed on that.
People can still buy games second hand or through the various discount websites I suppose. But I suppose you’ll still feel the price hike there as well. 10% off on a 60 or 80€ game is still the difference between paying 54 and 72.
Note: I actually didn’t read the article, but only the headline. So I could be completely beside the point.
It’s a pre-written balanced set of classes to try out, it’s not a requirement to play d&d and you can also just homebrew your own stuff. I don’t see how shouting at the sky about an optional purchaseable module helps
The whole handheld gaming market is pretty small. There’s the Switch which outsold the last couple gens of Xboxes and PlayStations. Good luck beating that. Besides that you have smartphones which just about everyone owns and only a handful of brands being especially popular. Then you have dedicated Android having handhelds and handheld emulation machines which are extremely niche.
So either you’re looking at extremely popular and widely owned handheld devices with extensive histories and customer loyalty or extremely niche devices. Not really a great comparison.
I’m just saying there’s not much competition in the handheld space. Either you have massively popular products with an extensive history or extremely niche devices. The handheld PC market is still fairly nascent and Steam Deck dominating it and popularizing it so much (even if it’s not that much compared to, say, the Switch) is still significant.
If you mean the switch, then it has been thoroughly squashed. If you mean phones, well I think we can agree they are not really competing for the same customers, and if you think they do, most people are buying phones for reasons other than gaming. So you’d need a way to section the market for “gaming phones” (yes, that’s a thing).
Which is what I mean - any way you slice it, this has 2 inputs less than the Steam Deck (I haven’t looked for the number of grip buttons on this thing).
I don’t use all the input options on every single game, but there are plenty that I do (namely shooters like Deep Rock, Helldivers, etc and hotkey heavy RPGs like DA Inquisition)
Man I was ready to trash this post as an ad, but this stopped me. IMO you should put your opinion in the post to make for a more compelling interaction… otherwise it’s just an RSS feed with more steps.
On topic: I like the concept of handheld that can do double duty via oLink etc. With a lot of these handhelds I think we’re on the verge of seeing something finally replace laptops. There’s some hurdles to jump but I genuinely feel like this formfactor is part of the next step.
A Horizon movie could work, so long as it’s not going to adapt one of the game’s stories, and works instead as an expansion of the world rather than a retread.
Helldivers… I’m not seeing it. I’m not seeing it at all. It’ll simply be off-brand Starship Troopers. Besides, what story is there to tell? The game’s direction is partially, in some small part, driven by the way players react to alerts events. You’re not going to capture that in a movie.
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