@kogasa@programming.dev
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kogasa

@kogasa@programming.dev

Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

kogasa,
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Disrespecting fragile cretins who need to pandered to at all times

kogasa,
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No, I stand by it. People who cry about straight representation are goblins at best. That’s who’s being mocked, not straight people.

kogasa,
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40k breeding forums are usually pretty chill

kogasa,
@kogasa@programming.dev avatar

Well, we knew he was a shitbag beforehand, so that’s not really what’s in question

kogasa,
@kogasa@programming.dev avatar

Or… the whispers were reported by the other party, or detected by an automatic abuse detection system, they paid off his contract because he was suing them for it and they weren’t confident it was a good investment to fight

kogasa,
@kogasa@programming.dev avatar

Reminds me of 2048 making a slightly worse clone of Threes and then releasing it for free.

kogasa,
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Yeah but survival is the worst part about minecraft.

kogasa,
@kogasa@programming.dev avatar

I bet a bot can beat you at Counter Strike too if we made them as strong as possible like chess bots.

kogasa,
@kogasa@programming.dev avatar

Obviously it helps that it’s a great game. But I had fun with the bugs. I had one guy who, when pickpocketed, would instantly bolt out the door and down the street at the speed of sound.

kogasa, (edited )
@kogasa@programming.dev avatar

It’s from Horizons, which is part of the base game as of 2020.

kogasa,
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I have no game dev experience but I have a math and software background. I’m just curious about what “it gets weird at the poles” means. If I wanted to (abstractly) generate tiny square chunks of a large sphere, I would generate them as (proper) squares and then pass them through an explicit diffeomorphism to the associated region of the sphere, relying on the relative smallness to guarantee that the diffeomorphism doesn’t change things too much. From a game dev perspective, what approach do you take that causes issues at the poles?

kogasa,
@kogasa@programming.dev avatar

Are you suggesting using a stereographic projection? That seems like a bad idea. You wouldn’t want your projection to depend on the coordinate system. Am I missing a reason why you wouldn’t use proper, nonsingular spherical coordinates?

kogasa,
@kogasa@programming.dev avatar

You can still use local Cartesian coordinates.

kogasa,
@kogasa@programming.dev avatar

Assuming you mean a boss at the end of act 2 / beginning of act 3, Balthazar

I got pushed off the ledge a few times. What worked for me was, while the first character was stuck in dialogue, the rest of my party would sneak in and position advantageously before starting the fight mid-dialogue on my own terms. It was indeed bullshit, but not nearly as bullshit as me reloading for 20 mins convincing a boss to kill themselves, so I think the game and I can call it even.

I also completed a few tough early fights with 2 mage hands and a cliff, so really, I’m pro-shoving all the way.

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