Good grief, I hope all affected people will be able to land on their feet quickly enough.
Microsoft is canceling its new Perfect Dark game that it announced in 2020, according to an internal memo from Xbox president of game content and studios Matt Booty. The company showed off gameplay during the 2024 Xbox Games Showcase, but at the time, didn’t provide a release window for the game.
I’m sure there’ll be more cancellations announced soon enough…
There’s a reason for that, and it’s more than the usual Valve fanboyism. The Deck is objectively a better user experience than the alternatives, Steam Input is a masterpiece, Linux runs games better than Windows now (thanks, Gabe), and the community around it is friendly and super helpful to everyone.
Even a device with better specs will have trouble surpassing the Deck if they can’t cover these areas as well.
I play some Helldivers and Marvel Rivals on my ultrawide for example. And while I’m currently playing Cyberpunk on my Xbox I might play similar titles on a computer too
Ayaneo is calling the Ayaneo 3 “the world’s first modular handheld,” because there’ll be other modular options too. An extra $139 buys a set of six modules that let you swap out your joysticks for analog sticks, a six-button microswitch pad for fighting games, or even D-pads and face buttons with conductive silicone underneath for a different feel.
Instead of carrying around all these swappable modules that I can lose, why don't I just use a controller of my choice plugged into the USB port? That's what I do now with the Steam deck.
Are people forgetting that these things are basically PCs? You could plug an office printer into them and use it if you wanted to for some reason.
It’s more integrated. Also, I don’t think the expectation is to carry them around. You’d pick what you want for your trip and leave the rest at home. I expect this to be more like DS and less like Switch. I.e. A single person per device.
This doesn’t make any more sense than Windows phones made. They required way too many hardware resources and power to run a system that is designed to do a ton of things on a ton of different types of hardware. Handheld hardware needs specialized OS optimized for the platform and I doubt this will do that. It will likely have a ton of RAM and processing tied up in OS activities just like windows phones making everything slow and/or battery life really bad, but still not be able to run a lot of the stuff that would make this all worth it. Better to start with a more modular system like the base linux kernel and add only what is necessary than to start with the idea of supporting a ton of software and sacrificing the real purpose of the device (handheld gaming) to do it.
This holds true for other companies using windows on handhelds, but Microsoft has the windows source code. I think this means that there is potential for Microsoft to make a version of windows that really works efficiently, but they’d have to had learned their lesson from windows phones.
If that happens I’d be extremely surprised. They have been really against truly modularizing Windows because of the lack of documentation partly due to the push of “agile” methodologies mixing with top down feature pushes and the effort required to create something that would support Windows applications in a way that users would understand. There are also just too many applications out there that use too many features in unintended ways, including or especially their own.
Aight. You know what. I’ve been eyeing this thing for hella long. I’ve had a shitty few weeks. I can afford it. Just ordered one! Excited for December! I’ll def try your game out :)
My worry is that after a few days of playing around with it, it becomes a $200 paperweight. It’s a bit (and by that I mean at least 2x) too expensive for what it is.
Unfortunately it’s still ~$100 just to make the thing, so halving the price doesn’t sound likely. It’s definitely a device you have to use intentionally because of the screen, but I still play mine at least few times a week (and daily when I’m pomodoroing!)
Plus you get 3 months of included games! A bit harder to become ewaste so fast when you’re playing something new every week
Yeah, being a niche product without the economies of scale elsewhere in gaming makes the price really awkward. My hope is that will improve over time if the install base keeps growing.
I use mine just about every day, I’ve been fully obsessed with a game on multiple occasions, and I’m excited every time there are new things in the catalog. Easily worth full game-console price for the joy I’ve gotten out of it. But, that doesn’t really help anybody else, I know.
It really is a lot less of a gimmick than it might seem. The final game of the first season is a shockingly polished gameboy-zelda-style adventure that I’ve played start-to-finish more than once.
I get that. But at the same time I have a bit of an obsession with handheld devices. And there’s enough of a cool indie scene that I think I’d use it quite a bit, and develop for it myself. UFO 50 is my goty and I feel that same sense of discovery and fun I could get out of a device like this
Nice! I havent used lua before but will look at it when my system arrives as I’d rather use that than C haha.
I saw someone started / did a wario ware style game for the playdate but I really want to try my hand at something like that. With the accelerometer, crank, buttons, etc it seems like the perfect device for quick micro games like that!
I don’t see the point in this. I’m already planning to get a PC (and a Radeon 7900 XTX will always outperform a PS5), so it’s just more money for no benefit.
theverge.com
Ważne