@TheFeatureCreature@lemmy.world
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TheFeatureCreature

@TheFeatureCreature@lemmy.world

Hello!

I’m a nonbinary Canadian Blender artist! You can find my work here: Galleries, commissions, prints, and more!

she/her

Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

TheFeatureCreature,
@TheFeatureCreature@lemmy.world avatar

They can take as long as they want. After Starfield, I have zero confidence that TES6 will be any good. Bethesda has some serious issues they need to sort out with their production pipelines and methodology and they need to rethink how they approach story-driven open world experiences.

Every time I see a Starfield video and see the camera turbozoom in on a character as they deliver a forced, robotic line with terrifying facial animations - I get teleported right back to 2006. It is very obvious this studio does not know what they are doing and has learned little from their previous releases and from other contemporary games.

TheFeatureCreature,
@TheFeatureCreature@lemmy.world avatar

Agreed. Modding doesn’t “fix” Skyrim either. It adds surface-level content and tweaks but the fundamental bones of the game are still there and they are heavily flawed. One of the few exceptions I can think of are things like Skywind but that’s only because it removes Skyrim’s story entirely, overhauls many of its mechanics, and uses the world/lore/story of one of Bethesda’s better games.

And in the case of Starfield - it’s entirely beyond salvaging with mods. Mods will not be able to fix the biggest problems with that game because they are literally the very way the game was made. To fix them would require basically remaking the entire game from scratch.

TheFeatureCreature,
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Agreed. TES just hasn’t had good world design and lore since Morrowind. If I remember correctly, he also wrote much of the books in the TES universe which are still used in Skyrim.

ESO might be an exception. I don’t think it has the best writing but it does have much more interesting lore and world design than Oblivion and Skyrim.

TheFeatureCreature,
@TheFeatureCreature@lemmy.world avatar

With all the studio buyouts, closures, layoffs, etc to pile on top of all the usual greedy macrotransaction crap - it’s really hard to give a shit about games right now. Seriously, the only upcoming game I’m even remotely interested in is Tiny Glade.

TheFeatureCreature,
@TheFeatureCreature@lemmy.world avatar

For basic behaviour and pathfinding, yes. But aesthetics, outfits, dialogue, backgrounds, etc etc was all made by humans. The reason why NPC’s can feel so immersive and part of the worlds they exist in is because they’re made and written by the same people that made the rest of the game.

NPC’s with awkward AI-gen voicelines spouting hallucinated nonsense that has nothing to do with the game or the player’s actions is going to be an absolute dumpster fire.

TheFeatureCreature,
@TheFeatureCreature@lemmy.world avatar

Potentially yes as at least the Bethesda NPC will say lore-accurate lines.

Or line.

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