Elder Scrolls 6 will no doubt be polarizing, with some calling it the game of the decade, and others saying that the TES formula just doesn’t work anymore. (The game might also just suck.)
I think the problem won’t be the formula, it’ll be the progressive dumbing down and simplification that Beth is doing since like forever. It will sell well just because it’s TES, though. Also, if Emil “lol who cares about lore” Pagliarulo is leading the writing and he treats it like he did with FO4…
I just wish I could get more into it. I’ve removed it and reinstalled it several times, but I just can’t get as interested as I wanted to be. I love RPGs and the fantasy genre, but turn-based? Not so much.
I hope disco elysium and tunic are both in the rankings, because they’re probably two of the most perfectly crafted experiences in the last 20 or 30 years, never mind just 1 decade.
Evoland 2! Where the first game is mainly reference and no game, the second one is a completely original story and world which includes references. I highly recommend it.
I personally don’t care which game wins the awards. I’m there watching for entertainment. I see lot of discussions and people take the awards too serious in my opinion. It’s like taking IGN scores serious. :D
What’s wild to me is, that Zelda: Tears of the Kingdom didn’t appear once on this list.
It won awards, but it didn’t get the “overall game of the year” award from any of those 5 outlets. And, compared to baldurs gate 3 I think its quite easy to understand why. Totk was a well polished experience but it suffered quite a lot from “mile wide inch deep” syndrome IMHO. Probably one of the best games Nintendo has ever made, but it isn’t as good as baldur’s gate 3.
It’s quite remarkable how Larian slowly climbed their way to the top of the industry. While they have been around since 1996, they only created eight “proper” games prior to Baldur’s Gate 3 (if we don’t count their obscure educational titles) and most of them only received review scores in the 7/10 range. It would have been far more likely for them to remain a mid-tier developer that eventually faded away, like so many other studios producing games of similar scope and quality.
I would wager that prior to “Divinity: Original Sin”, which was their true breakthrough game, most, especially outside of Europe, had never even heard of this studio.
It says a lot about the passion of their team, I think. Larian was not even on my radar until a little while after DOS2 came out, and while I enjoyed dos2 I burned out in act 3. It was, however, plain to see that they poured buckets of care and attention into the game, even if it wasn’t exactly for me.
With Baldur’s Gate 3 made an upward trend in quality and kept the same love, care, and attention. If that level of care and attention is present in their previous titles (I have no idea), then I think it was all but inevitable that they’d find this critical success.
What’s wild to me is, that Zelda: Tears of the Kingdom didn’t appear once on this list.
Makes sense to me IMO. 2023 was a stacked year, and while TotK was a pretty good game, it was way too close to Breath of the Wild for me to even consider it as game of the year. Other games that could’ve won the award over it include Alan Wake 2, Resident Evil 4 Remake, Hi-Fi Rush, and Octopath Traveler 2.
Small screen, combined with poor/touch screen controls, and wanting to make money no matter what by pushing ads everywhere because no one wants to pay $10+ for a mobile software.
The only time I consider a mobile a game is when there is an ad-free option available.
Not likely. Game Pass and other similar services stopped offering many deals like they used to for indie studios. I started using it again recently but it feels like so many games have been taken off, likely due to Game Pass not performing as well as they expected it to
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