bin.pol.social

slaacaa, do games w From the trailer of Wolfenstein: The New Order (2014)

Throwing his heart out to Planet Earth, such a beautiful picture ❤️

Tap for spoiler/s

Klear,

o/

/s

TootSweet, do games w Are mods usually confusing as hell or am I just an idiot?

Most games were never made to be modded. The communities are hacking mods into these games, many of which were even designed to make modding harder. (Because mods compete against sequels or something? I dunno. Intellectual property is a mental illness.) It’s not terribly surprising that games that weren’t meant to be modded have confusingly inconsistent methods for loading mods. Because those mods work fundamentally differently from game to game. If a mod happens to be easy-ish to install, chances are it’s either quite a simple mod (a model/texture replacement or some such, or just something that’s not terribly hard to mod) or a lot of work has been put into making it easier.

Die4Ever,
@Die4Ever@programming.dev avatar

(Because mods compete against sequels or something?

yea sequels, expansion packs, and DLC

snugglesthefalse,

It’s more that most games aren’t made with consideration for modding, this means you can have core gameplay elements hidden in encrypted packages and modding is limited by what you can actually get access to. Sometimes the devs/publishers will actively make mods harder though. Really depends on the game, the company, how determined people are to mod it, how long the game’s been out for, the engine and probably a bunch else that I haven’t thought of right now.

kipo,

Also the timeline usually matters. Mod methods can change as game patches are released. Mods can have mod patches. Mods can be deprecated for new mods or mod methods. Mods can have other dependencies. Install order sometimes matters.

I think OP is right; mods can be messy, complicated, and a lot of work.

sirico, do games w Do you have any recommendations for casual games?
@sirico@feddit.uk avatar

Stardew Valley is the embodiment of chill

CatsGoMOW,

Seconded

dan1101,

As long as you realize you don’t have to eat and the time constraints aren’t as tough as it first seems.

bob_omb_battlefield,

As long as you have enough monitors for all the spreadsheets and wiki pages you need to consult!

IronKrill,
@IronKrill@lemmy.ca avatar

This really depends on the type of person you are. I find with the time pressure each in-game day that every time I launch it I get caught up in a mess of wiki pages and spreadsheets figuring out the ideal crops to plant and when, what gifts people like and when to gift them, etcetera etcetera. It became stressful and I stopped playing it after finishing most of the main objectives.

TGhost,
@TGhost@lemm.ee avatar

You can play it, at your rythm,
Performance isnt mandatory,

You can learn the game before going “meta”, discovering things by yourself, etc.
Do not compare yourself to others or directly going on a wiki, to start paying it…

Perfection is fun with time. Its a solo game, why you should run it for real ?

darthelmet, do games w What are your favorite "gotta go in blind" games?

Tunic.

The one thing I think is worth “spoiling” just to save you some pain:

Tap for spoilerIf you find a room with a bunch of curtains and bells, it is NOT A PUZZLE!

I also second Outer Wilds.

lime,
@lime@feddit.nu avatar

i bounced off tunic super hard. i love the puzzle aspects, the cryptic manual pages, and figuring things out, but the combat was way too brutal, even on the easier setting. the bigger white ghost enemies at the very start killed me so many times i no longer want to go back to it.

darthelmet,

Understandable. It got pretty frustrating for me too at various points. I’m kinda bad at this kind of combat in general. Most of what motivates me to push through it in games like Dark Souls or Tunic is being interested in the world. But sometimes not even that’s enough.

lime,
@lime@feddit.nu avatar

it’s especially wild in a cutesy game like tunic where it just bodies you ten minutes in. it made me feel like i had been tricked.

boringbisexual,

I didn’t have too much trouble up until the first real boss. Thankfully there was a save point pretty close by so I just threw myself at it more times than I’d like to admit.

p03locke,
@p03locke@lemmy.dbzer0.com avatar

The game throws big bosses at you at a time when you won’t have range weapons, and expects you to dodge these big sweeping attacks that would be more appropriate fighting with ranged weapons. And by the time you get a ranged weapon, it’s too late, and they’ve raised the stakes again for future bosses to the point that having a ranged weapon isn’t even an advantage.

I was forced to reduce the difficulty just for the bosses. All of the other enemies were mostly fine.

p03locke,
@p03locke@lemmy.dbzer0.com avatar

Try playing Environmental Station Alpha. Super cutesy robot, absolutely unfair difficulty for a Metroidvania. Which is a shame, because there’s an interesting story and gameplay buried in that difficulty, and I love Metroidvanias.

lime,
@lime@feddit.nu avatar

man, soulslikes ruined metroidvanias.

Katana314,

I’ve gotta remember what those ghosts are.

I’ve slowly acclimated to Soulslikes since Tunic, and a common theme is that they make you think you need to be pressing more buttons, when they’re often teaching specialized bits of patience. In Tunic’s case, a lot of people expend their stamina too quickly.

Still don’t like FromSoft’s games

lime,
@lime@feddit.nu avatar

i thought that too, and tried studying their movements, but they attacked faster than i could even press the button.

Blackmist,

I switched that to easy mode at one of the mid game bosses, and I still struggled. The combat is way too tough for what it is.

p03locke,
@p03locke@lemmy.dbzer0.com avatar

I thought the reward for the puzzles was not good enough, either. When you play Outer Wilds, you figure things out, unlock a wonderful story, and learn tricks for other puzzles. When you play Tunic, you (eventually) figure things out and get a bad ending for a game that barely reveals anything, story-wise.

I also thought that requiring a web app or a bunch of paperwork to figure out the language was far too inconvenient for a game made in the 21st century. They borrowed the wrong lessons from Fez.

lime,
@lime@feddit.nu avatar

hey i learned to read the language in fez fluently. this is more like they took the wrong lesson from double fines Hack’n’Slash, where the glyphs are absolutely everywhere and look so much alike that the easiest way to decipher them is to replace the font.

rooster_butt,

I just finished playing tunic (good ending). A friend and I were playing it at the same time. If I didn’t have that friendly competition I would have dropped it so many times. There is way too much manual work in this game that you often times aren’t playing a video game anymore.

At the end of it all I didn’t feel a sense of accomplishment just relief that I’m done with the game. Only to find out after doing the secret puzzle is just more meta puzzles outside the game.

Outer Wilds on the other hand is fantastic and not having to use a pencil and paper to advance in the game is A+.

Lautaro, do games w What are some video game quotes that is stuck in your head?
@Lautaro@lemmy.world avatar

“Rise and shine, Mr. Freeman. Rise and… shine”.

habitualcynic,

“Wake up…and smell the ashes.”

Simulation6,

The right man in the wrong place can make all the difference.

maliciousonion,
Spiralvortexisalie, do games w What are some video game quotes that is stuck in your head?

I’ll have two number 9s, a number 9 large, a number 6 with extra dip, a number 7, two number 45s, one with cheese, and a large soda.

Chozo, do gaming w I can't enjoy Diablo anymore.
@Chozo@fedia.io avatar

I'd honestly love to see them try a different take on Diablo. It won't happen since Blizzard is all about live service games these days, but I'd love to see a single-player, traditional RPG version of Diablo. Imagine if Larian got the rights to make a Diablo game.

RangerJosie,
@RangerJosie@lemmy.world avatar

I was talking with a dude last night about what I termed a “Diablo themed Skyrim”

Imagine going through Sancturary during one of these hell uprisings in first person. Would be wild.

Chozo,
@Chozo@fedia.io avatar

Now that I'm thinking about it, I'm kinda surprised that there hasn't already been a Skyrim mod that does exactly this.

Hammocks4All,

That would be awesome. It’s funny to think how somewhat similar Diablo is to Skyrim except Diablo is bird’s eye view and Skyrim is 1st person.

tissek,

Have yet to play it but Pathfinder: Wrath of the Righteous does have some similar themes. If you haven’t looked at it already give it a glance.

Trail,

Path of exile is like a spiritual successor to d2:lod. Can play solo only, but requires online connection. Huge amount of content and complexity.

Fleur_, do games w Gacha games are out of control. Gambling shouldn't be so widespread

Don’t gamble please for the love of fuck, all gambling is mathematically designed to never pay off for the one gambling

RobotZap10000,
@RobotZap10000@feddit.nl avatar

It’s a lot easier to design when the only payout are pixels on a screen.

EatATaco,

I generally agree, but poker is an exception where, if skilled enough, you can actually make money.

Blackmist,

The problem is that everybody sitting around that table thinks they’re skilled enough.

EatATaco,

Plenty of times I agree. However, no other game in the casino is one so heavily reliant on skill, and if you are skilled in it, it can pay off.

xavier666, (edited )

Excuse me but I heard that the real problem with gamblers is that 99% of them quit before winning big.

BruceTwarzen,

You are 100% sure to win if you play long enough.

Glytch, do gaming w The worst of both worlds

Why is that kid holding the tesseract from Avengers?

Paradachshund,

Why let the model go to waste?

xilliah, do gaming w Game Dependency Graph of The Curse of Monkey Island (LucasArts, 1997)
PunchingWood, do gaming w PlayStation's "Concord" is getting absolutely decimated into oblivion by "Squirrel with a Gun".

I’m almost certain the only reason Concord has players is because of social media incessantly talking about it. The only reason I know of the game is because of social media.

Just let it die and move on already.

sirico,
@sirico@feddit.uk avatar

They’ll keep this in rotation like starfield why make an effort to highlight actually good games when you can give AAA companies the exposure instead. After all they have lots of money.

CH3DD4R_G0BL1N, do games w Recommendation engine: Downvote any game you've heard of before
@CH3DD4R_G0BL1N@sh.itjust.works avatar

Knights Within

Solo indie dev mashup of Risk of Rain, Helldivers, Vermintide, etc with its own soul and style of knights with guns. Dev is very active in the discord and takes feedback and actively plays with the small community the game has garnered.

I played the demo on a whim during a next fest expecting a janky joke of a game to laugh at but a decent and fun game caught me by surprise. It’s been improved and updated quite a bit since then.

ExtraMedicated, do games w Recommendation engine: Downvote any game you've heard of before

I always like to give a mention to Your Spider. There are very few reviews (one of which are mine), but the game definitely deserves more attention.

JackbyDev, do games w Recommendation engine: Downvote any game you've heard of before

HyperRogue has 352 reviews. It is a rogue like that is played on a hyperbolic plane rather than a euclidian one.

If you’re not familiar with hyperbolic geometry, don’t be fooled by the videos. It has the illusion of looking like it is on a sphere in many of the videos. It’s not! Also, you don’t need to be some master of hyperbolic geometry to play. I don’t really understand it but can still play the game well enough.

Essentially, imagine a hexagonal grid. Now, replace some of those hexagons with septagons (7 sided). The further away you get from a point there will be way more tiles in the hyperbolic grid than the euclidian.

The UI is pretty bad, the menus are pretty icky. Those are my only real complaints.

The game is charming. It has.a very retro feel to it. The music reminds me of something of hear from an old school point and click game or RuneScape. The graphics are minimal but charming.

The mechanics are easy enough. You get hit and you die. Most enemies die in one hit. There are no weapons or stats. It’s more like chess in a way. The game will also not let you accidentally move somewhere you’d die, so, yes, very much like chess with checkmates.

Because the game is so simplistic you can get into a flow state where you quickly move and attack enemies. It’s very satisfying to play.

silverchase,
@silverchase@sh.itjust.works avatar

Hyperbolic bonus: Hyperbolica, a first-person walking simulator set in a universe with hyperbolic geometry. You do odd jobs and play games that explore the strangeness of this geometry. Also, there’s a slight digression to explore spherical geometry as well.

JackGreenEarth,
@JackGreenEarth@lemm.ee avatar

Hyperbolica is much better than the rogue game

MentalEdge, (edited ) do games w Valve lifts NDA on Deadlock, streaming and talking about the game is now allowed.
@MentalEdge@sopuli.xyz avatar

If you play or want to play: !deadlock

snekerpimp,

Thank you for that

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