Not surprisingly that PSN page was edited earlier today, but there’s a million screenshots floating around already, plus you can check the previous version in the Wayback Machine.
And even if it was clearly written on all places, it’s still a “too bad you didn’t read the fine print, now you’re past the limit time for a refund, so either let Sony track you or lose access to the game” situation which is very shitty. There’s also the fact that they sold the game to people in countries where is PSN is not available, which should not have happened if that requirement was going to be enforced in the future.
Not hard to see why people would get pissed and lose trust in the developer. I also think that players have been annoyed for a while with this type of requirement (not specifically in this game), and they are now getting a good outlet with a lot of publicity around to vent about it.
There’s also the problem that they’re clearly rushing this without much thought, they don’t even have an answer to the obvious question of “what happens to people in regions not supported by PSN”.
pretty much the title. i have played most of sierra, lucasarts and telltale catalogues so if you are suggesting one of their games i’ve probably already played it. it doesn’t have to be a copycat, homage or in the same style as these companies’ games either, just that it must satisfy the vague definition of being an...
A crazy and interesting sci-fi game, mixes point-and-click adventure with tower defense action stages. Story is amazing and I absolutely love Vanillaware’s 2D art.
I was pretty hyped for the new prince of persia game (the lost crown), but come to find out it’s only available on ubisoft’s proprietary launcher or epic games. Nope, and nope....
Some family stuff kept me busy this week, and I didn’t really play anything. Hopefully things will get sorted this week, will get back to normal routine then....
Most of my notes about this game are on my comment from last week, I finished it shortly after posting that and got the “Legendary Pair” ending. Pretty fun game, even it was kinda short and simple. Also, the time limit was no issue at all for me - I ended up running out of things to do way before I ran out of time.
I was originally planning on starting a new VN, but had a rough week and wasn’t really up to doing a lot of reading.
So I picked up something simpler and relaxing. So far it’s great, it’s very similar in structure to the 3DS games which I loved. Finished the first two “Worlds”, then spend a lot of time playing those silly minigames at Magoland.
Needed a break from story-focused games so I decided to pick this one.
Considering it’s originally a WiiU game it’s surprising how well 3D World fits in the Switch - the ~5min levels are very friendly to short playing sessions, so you can just pick it up and get a couple stars whenever you stop for a coffee break. I only played it casually until I finished the main story with ~210 stars, but will probably to back go it from time to time to get the remaining stars and the work on the post-game content.
Also had a ton of fun with Bowser’s Fury, which I think has more in common with Odyssey than 3D World due to its more open-world nature. It’s fairly short and not as polished as the usual Mario games, in particular when talking about the camera work, but definitely worth playing.
I don’t think I’ve mentioned this on Lemmy before, but I’m a huge fan of the Atelier games, having finished all that were released in the west. For those unfamiliar with the series, it’s a long-running JRPG franchise centered around slice-of-life stories, with a huge focus on crafting - I’ve spend countless hours in these games just playing in the workshop trying to get the perfect bomb, or optimizing iron ingots to make stronger gear.
This one is a remake of the very first game in the series, from 1997. It’s a fairly simple game compared to the recent entries, but has the same relaxing feel, and the remade visuals are adorable, looks like they tried to keep the same “chibi” look as the original PS1 version.
Like most of the older games in the series, this one features a time limit - you have 5 years to complete assignments, explore the world and make friends, at which point you get an ending based on your achievements. Exploring, crafting and battling constantly move the clock forward, making “time” one of the resources you have to manage. This mechanic was always divisive and has been largely abandoned in recent entries of the series, but it’s never really bothered me.
The main thing preventing me from recommending this game is the price tag - at its core it’s a 25-year-old game, and while the improved graphics and QOL changes are quite good, it’s fairly short (I expect to finish it in 10h or so), and it’s too simple in both story and mechanics to justify the $50 they are asking on the eShop. That being said, if there’s a good sale it might be a fun game to pick up.
As for older ones, while I don’t mind retro games, they feel a bit too retro. How would you say those older games are, if you don’t have any nostalgia for it?
I’d say 5 and 6 are worth playing even without the nostalgia factor. The job system in 5 is really fun to play with and the plot is solid, and 6 is one of the classics everyone should play once.
As for the earlier games, they are surprisingly decent despite their age but I’d say they are best played as a history lesson to the genre.
On Marie they are very, very forgiving. I have more than one year left with Marie at almost max level, max knowledge and reputation, only one item left to craft (the Philosopher’s stone, which requires an item that I can only get in one specific day later this year), already killed two special bosses, already made an Elixir to cure Schea… I haven’t checked the ending requirements but I’m pretty sure I already fulfill some of them.
Generally speaking from my experience with Atelier the time limits are only a problem in two situations:
You want to 100% the games, in particular if you don’t want to use a guide or go into NG+
You are playing Atelier Totori
Time limits in Totori are rough, the only game I had to reload an earlier save because I ran out of time and could not get at least a “good” ending. It’s still one of my favorite games in the series though.
Worth mentioning that Marie also does have an “unlimited” mode you can choose at the beginning, but given how forvinging the limit is it’s probably not necessary.
And what do you suggest I play first Marie Remake or Ryza?
Between those two, Ryza.
Marie is cute and fun game, but it’s lacking in depth compared to other entries in the series. If it was $20 it could be an interesting entry point to the series, but for $10 more than what they’re asking for that game you can get a far more complete experience by going with one of the recent games like Ryza or Sophie 2.
Helldivers 2 Players Express Frustration On Steam As It Will Soon Require A PSN Account (www.gameinformer.com) angielski
cross-posted from: lemmy.zip/post/14764738...
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What adventure games do you recommend? angielski
pretty much the title. i have played most of sierra, lucasarts and telltale catalogues so if you are suggesting one of their games i’ve probably already played it. it doesn’t have to be a copycat, homage or in the same style as these companies’ games either, just that it must satisfy the vague definition of being an...
Fuck Ubisoft. angielski
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Whats your favorite Main Menu music? angielski
I’ll start it off - Legend of Dragoon has my heart with this one...
What are you playing this weekend? 2023-09-16 angielski
Some family stuff kept me busy this week, and I didn’t really play anything. Hopefully things will get sorted this week, will get back to normal routine then....
What are you playing this weekend? 2023-09-09 angielski
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"Blockbuster Sale" on the Nintendo eShop (www.nintendo.com) angielski
IMO this link on DekuDeals is a much better way to check for interesting games: www.dekudeals.com/hottest?filter[store]=eshop...