It’s not terrible, but it’s pretty much what I was expecting.
Could really do without the crafting shit and leveling system. I know the Arkham games also had skill trees and what have you, but it wasn’t ever as bad as this.
I do think I fucked myself over a bit in not focusing on the main story early on, because I very nearly burned myself out on the side activities.
Turns out that a lot of my issues are kind of addressed at key points in the main story as well, so I really should focus on it more (like getting the glider thingy from Lucius, which I had no idea existed and would have been a tremendous help earlier on when I was navigating the unnecessarily large - and, to be honest, very boring - open world).
Dwukropek nie jest problemem; szmer.info/post/1153938 ale faktycznie jest nim “łamiący enter”. Zobaczymy na nowej wersji, w razie czego trzeba będzie zgłosić do poprawki.
I tried Star Ocean The Divine Force, up until the port town when they introduced a very anime character (after getting the healer), that I stopped.
The story didn’t grab me, and while I like how fast the combat and how agile the DUMA are, ultimately the combat feels very simplistic, even with the skill upgrades. It’s really a middling game
The only other Star Ocean game that I’ve played is Last Hope International, and I really dislike that game, because of Lymle.
tri-Ace has been insolvent, and it’s sad to see them struggling both financially, and in making good Star Ocean games. Maybe they should have gone back to 2D style to reduce budget, and to rely less on the exaggerated anime character animation style
bin.pol.social
Ważne