There were actually good, written gags in that game, too. Plus the general “Indy found himself in a place where needed to improvise and punch some Nazis” sort of gameplay that the game did so well. I can’t even recall a single bug from my playthrough.
I was a big fan of Uncharted 2 and 3, but Uncharted 4 stopped giving me control of the action and started making it barely interactive or just a cut-scene, and I found The Great Circle to be an excellent counter to that, personally. Even if you saw a T-pose, it doesn’t seem right to call it a typical Bethesda thing. There’s a big difference between Bethesda, the developer of Elder Scrolls, and Machine Games, the developer of Wolfenstein and Indiana Jones; they don’t even use the same engine between them.
Really enjoyed the short demo of Steam page was really funny. It may sound weird but it’s a mixture of Stanley parable (also fucking amazing) and counter strike 1.6 culture.
I’ve had an itch to play Palworld recently, so definitely that! Helldivers is also my “Jump in for a match or two then log off” style game that I generally play as well.
Luigi’s Mansion on original GameCube hardware. Well, it’s pretty modified - BT controller board, memcard pro, EON MKII for digital video output, picoboot to load from sd, but the game processing HW is original lol.
Also, Rise of the Tomb Raider was easily the best one of those. I loved that game.
Putting my final touches into my STALKER: Anomaly modlist and creating the last couple of compatibility patches. I think I’ll end up at 400 mods which is a nice round number. Hope I’ll get to start my playthrough this weekend.
Will also try to get through another chapter of Alan Wake 2, I was on a replay of it when I got derailed but I do want to finish it and finally start the DLCs.
Got into Expedition 33 this week. Just got to the point where the huge stuffed puppet learned to swim. Gotta say, I don’t get the hype.
I think they tried to souls-likify a JRPG. But it just feels like combat is one QTE challenge after the other. No other mechanic really matters, at least on normal mode. Also it feels like the main story, which seems fresh and intriguing, barely gets glanced at, while interpersonal relationships get a korean drama level exposition.
I’ll tag along for a little while longer because the voice acting is stellar. The rest is meh IMHO
I almost checked out around then too, it gets a lot better in the respects you criticised as well as environment design.
I’d recommend hard mode for combat once your characters feel ready to advance. It isn’t that much harder, and at least the last chunk of the game is way too easy without it.
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