Ah, yes, that infamous barrel. Claims many a hedgehog’s life due to timing out. I did actually manage once or twice as a kid to get under it through fast and clever jumping, until I only learned in adulthood that you’re supposed to move the D-pad up and down to control it. Really doesn’t help that the game doesn’t show you before how to control a barrel like that, and that stage can push players to the edge of danger timewise with or without that barrel.
I imagine as kids we eventually got through it on accident. Like out of frustration we mashed the down button to make our jump land harder and it actually worked xD
Not a fan of Fortnite and never got into CoD after World at War came out. Felt like they were less and less about the soldiers that gave their lives protecting their country, and more about being some romanticized war hero shooter. War is bad but I don’t think that soldiers who fought in them should be disrespected. I just feel like the new CoD games glorify war and violence more than the older games did, and I am not about that.
I’d love to see Ocarina of Time and Majoras Mask get a full remade release, bundled together into one game ideally. Sure we got the 3ds remakes but I wanna see it back on home consoles, like tp and ww HD.
There is a GitHub project working on a recompilation of both of these for PC. They’ve got Majora’s Mask working and are working on OoT. Looks beautiful, runs buttery smooth, and has custom controls with a free camera.
The entire Ultima series for sure. I think those were the first CRPGs I played. I loved Ultima: Underworld I & II, but I was never able to get Ultima VII: Pagan to run properly on my computer. (And, holy fuck, that was 30 years ago.)
But also The Elder Scrolls: Arena, TES: Daggerfall, TES: Battlespire, TES: Redguard, and TES: Morrowind. The first two TES games would be challenging to make, given that many of the areas were randomly generated, rather than being designed.
Yes, we got X3FL in 2021 AND X4, but X4 is a very different game and X3FL is just a heavily scripted X3AP (more or less).
It’s a more-than-me years old game with a lot of mods that keep it enjoyable to day – as “enjoyable” as it can be, that janky piece o’ junk – but I feel about it the same way I feel about Halo 2: imagine what it could have been, if the devs had the resources they could have today. (if you say “X4” I’m going to fucking flip)
When I first played FL I thought it came out with all the others ^
I don’t outright dislike X4, but IMO it feels too… streamlined, in a way. You’ve got less wares, less ships, less sectors, no jumpdrive (yes I see the reasoning, no I still want the jumpdrive), the Xenon lost their aesthetic just to look like Mass Effect reapers, and fuckers stole my magnificently redundant ship classes. Can’t have ship in Detroit.
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