Right now, I am really enjoying Mario & Luigi on GBA. This one somehow missed me, perhaps because I was expecting something closer to Paper Mario at the time.
I really enjoy the “Was it good?” series by Josh Strife! I guess technically they aren’t long plays, he plays through older, fondly remembered games, trims the recordings, and adds great commentary. The videos are still quite long though. I especially enjoyed his commentary of Tomb Raider (the original).
…I guess I’ll also mention, I also do some let’s plays with my friend 👀 but I don’t think they’re really anything special. We just enjoy retro video games and chatting!
Oxygen Not Included. Gotta compute the rate at which dupes consume resources to adjust production. It’s so hard yet so satisfying. The dupes are extremely stupid though
I’m trying to put it in a way that won’t spoil clues for those who haven’t played it yet, but I ended up with plenty of notes and even took screenshots of the ship maps to scribble notes on.
God I wish I could forget all about it and play it for the first time again.
This was going to be mine as well. The fact that you don’t start to investigate the mystery in chronological order turned out to be quite a treat, as I need some way to organize my thoughts.
Fantastic game, honestly, I’ve had quite a few good detective experiences the past few years that nearly perfected the genre to me.
True MMORTS with persistent non-instanced map and PVE content.
IMO best example was Ballerium developed by Majorem ( but game doesn’t exist anymore ) - on graphical level looked like WC3, on PVE side there were monster encounters and monster pack migrations that you could engage or had to run from
I think Dan Carlin made a VR experience that was just an experience of ww1 trench warfare. He had it set up in a museum and around the VR was a set that was supposed to emulate the feel and smell of a ww1 trench. I think you can the the VR experience at home though, you just wont get the touch.
It’s called War Remains, and it’s basically just a 15 minute VR experience without any real interactive elements. Works really well as a complementary piece to Hardcore History though.
Not necessarily a realistic game, but you could check out the horror game 1916. It takes place in german trenches and there are other things in the trenches, namely dinosaurs. A little silly, but it doesnt feel silly when you have a dino chasing you and all you have is a flare.
That Trespasser LP is what motivated me to play through the game myself, and I have no regrets. That game is insane. It’s awful, don’t get me wrong, but crazy ahead of its time. They basically tried to make a VR game two decades before VR gaming became a thing. Without Trespasser, we wouldn’t have Half-Life: Alyx. Research Indicates’ LP is a fantastic way to experience this obscure but fascinating title.
La-mulana. It’s one of those games that only has value if you play it blind and without a walkthrough. The game’s platforming and combat is subpar at best and atrocious at worst, but the riddles and the mythology make up for it. I played it around 2008 on the “MSX” freeware version, and it took me 10 months and 2 new save files after getting stuck. You have no chances of completing that game without extensive notes.
It happened only one time, when playing Final Fantasy X, I really wanted to know what they were saying before finding all the Al Bhed primers. So I found a few NPC, took notepad and using a few letters found in the beginning, I was guessing what they were saying. It was quite satisfying and helpful, albeit easy.
I came here to say "Any Cyan game", Riven i think was definitely one of the most complex and needed the most notes. They've recently released Firmament and Riven remake is on its way too.
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