Most dragon killing in Skyrim wasn’t fun, though, it was annoying and you did it because dragon attacks depopulated villages (i.e. remove interactable NPCs).
Every single time I go to Solitude the first time, that scene where the dude is getting beheaded always gets fucked up because a dragon is always attacking the city and then I spend the rest of the game carrying around every single Talos amulet I accidentally picked up because I can’t finish the quest to release them from Quest Item purgatory since Greta almost always dies. 😬
From my experience the villager will just run indoor, guards will help with the fighting, and sometimes some chad will draw their 2 handed axe and chasing the flying dragon, and eventually slaying the dragon like it’s tuesday.
I only like open world games when I can really immerse myself into roleplaying. Oblivion and FFXI (if that counts) were perfect for this style of playing. Most open world games just don’t hit the mark, unfortunately, and I’d rather play a linear game that feels like reading a good book.
Me! They have a decent collection of Switch games and my wife will try out the games she's seen reviews of at the library to see if she wants to add them to her wishlist.
Our library network is rather large so there's often an available copy of whatever we're looking for (unless it's new).
Can’t really add much to all of the great games already mentioned. But I’ll add one, because it was one of the best games I played in recent memory. Chants of Sennaar. Where to even start? Point-and-click adventure/puzzle game that is all about language puzzles. With great visuals and music. Really dig the eurocomics inspired style. I don’t know why, but this game really touched me - maybe it’s because the game is about uniting people in an age of discord.
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