@Dasus@lemmy.world avatar

Dasus

@Dasus@lemmy.world

Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

Dasus,
@Dasus@lemmy.world avatar

I’d assume there’d be at least someone there who’s job it is to “research” things to see if they’re to be banned or not.

Like the person who would’ve had to read the Harry Potters.

Dasus,
@Dasus@lemmy.world avatar

I kinda get that they’ll do whatever than can to shut down an emulator for a console still selling

If I hadn’t downloaded Yuzu and BOTW, Nintendo would’ve probably missed out on several hundreds euros my brother spent on buying a Switch, several games, controllers and supplies, albeit some of the supplies are 3rd party so Nintendo probably didn’t make profit off them.

Piracy definitely increases sales. I would have never bought a Switch in the situation I was in some years back, but having downloaded it and gotten very into it, my brother wanted to as well and he didn’t care to pirate, and had actual uses for Switch’s properties that you don’t get on emulators, like online play and the portability of the console itself.

Dasus,
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Contra is considered a difficult one? O.o

We beat that in co-op with my brother when we were like 6 and 8.

Dasus,
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The internet really wasn’t a thing, we didn’t speak English, and we we’re 6 and 8.

We didn’t know about any cheat codes, my man.

Dasus,
@Dasus@lemmy.world avatar

Idk, I have a vivid memory of playing the game, I remember all the weapons and stages, but I don’t remember having ever input the Konami code, although I do know of it nowadays obviously.

Perhaps my older brother knew it? I don’t know. 30 lives seems like it would just never end, basically.

My main point was rather that the article said it was harder as a co-op? I think it was easier, maybe.

I don’t know man, it’s been more than a quarter of a century. All I remember is having had fun. I think that’s the main point.

Dasus,
@Dasus@lemmy.world avatar

The soundtrack still rocks.

Could use some alien squishes and a bit of 8-bit machine gun in there, but yeah.

Dasus,
@Dasus@lemmy.world avatar

What are you smoking? That’s like a 2005 game.

en.m.wikipedia.org/wiki/Third-person_shooter

Jonathan S. Harbour of the University of Advancing Technology argues that Tomb Raider (1996) by Eidos Interactive (now Square Enix Europe) is “largely responsible for the popularity of this genre”.

Hell, Max Payne was definitely more popular, and it came out in 2001.

Dasus,
@Dasus@lemmy.world avatar

100 Apples > 1 Life, and you could grind more to make some levels more forgiving, like semi-adjustable difficulty level based on your previous approach… And later on — warp zones, you get to choose from a few options so the progression has variation.

100 coins = 1UP and warp zones? And… you think they’re from Crash Bandicoot?

https://lemmy.world/pictrs/image/5dc0ae95-c8a8-4ae2-a2af-7151ee8ad08c.gif

Dasus,
@Dasus@lemmy.world avatar

So like the other person said, specific camera things in the genre, not the genre itself.

Which would be more accurate, since the genre existed for years pre-RE4

Dasus,
@Dasus@lemmy.world avatar

Fair enough.

My point is that the reason you played this game so much is that it existed because of Super Mario.

Thus the answer to OP’s question in relation to this would be Super Mario Bro’s, from which Crash is derived.

Dasus,
@Dasus@lemmy.world avatar

See but the question isn’t “originated”.

It’s “popularised”.

Which Mario clearly did, outpassing both “Galaxian” and Crash in terms of popularity.

I know that Crash is bigger for you, but in the big picture, comparing Mario to Crash is like comparing Pokemon to Digimon.

vgsales.fandom.com/wiki/Mario

The main core series, Super Mario, began with the platformer game Super Mario Bros. (1985) on the Nintendo Entertainment System. The main games consist of Mario trying to rescue Princess Peach from the villain Bowser and saving the Mushroom Kingdom.

As of June 2024, the Mario video game franchise has sold more than 900 million units worldwide, making it the best-selling video game franchise of all time. The main Super Mario series alone has sold more than 495 million copies worldwide.

Super Mario Bros. 1985 NES, estimated revenue $1,652,300,000

Have to scroll quite far down this list …wikipedia.org/…/List_of_best-selling_video_game_… to find Crash.

Dasus,
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Hmm. Fair enough, fair enough.

Dasus,
@Dasus@lemmy.world avatar

No-one has suggested Baldur’s Gate 3?

Dasus,
@Dasus@lemmy.world avatar

Carts a cutback?

Were you a kid when N64 came out?

Carts lasted ages longer than discs. Sure for some actually responsible adult player discs would probably have been better but for preteens fighting with their siblings on who’s turn it is and what will be played…?

(We once ruined a PS2 game because we had it upright and it fell and the disc took such a deep scratch it never worked past that point again. I still feel guilty and feel I missed out on HP2. And that was 5 years after we got a N64, so PS1 discs would’ve been even more at risk.)

The controller is weird by modern standards , yeah, but it wasn’t too weird at the time. It’s sort of like two controllers in one, a more classic form like the snes and the basic ps1 controller and a more modern one with a joystick with the middle-handle.

There was no weirdness at all using it when it came out. The “basic” model (think xbox controller) only came out a bit later.

But nowadays? Idk, I don’t have one, but we tried playing Goldeneye 64 with my brother and man the control schemes were all over the place and I couldn’t for the life of me get “in the groove” and we used to play 4 player deatmatch a ton for years and I was ace at it.

Dasus,
@Dasus@lemmy.world avatar

It was weird in a Nintendo way, yeah, but imo there was hardly anything illogical about it. The triple handle setup was reasoned in the way that if there was a more “classic” control scheme in the game, you might use the d-pad instead of the joystick (which was shit in the way it wore out though). Most games did use the joystick, but not all, and not all the time.

I think the reasoning was to have more adaptability in traditional Nintendo sort of way.

Also, the Dreamcast controller looks very weird as well, has less buttons and came out two years after.

Dasus,
@Dasus@lemmy.world avatar

"We’re sorry… ^(that ^we ^got ^caught) … "

Dasus,
@Dasus@lemmy.world avatar

“we’re sorry that we got caught”

Dasus,
@Dasus@lemmy.world avatar

Link to the Past is how I discovered Zelda.

Never got to play it through as a kid, but then we got OOT when N64 came out. There’s never gonna be a game I’ll have better memories from.

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