I don’t know, but if I ever create a meme game (assuming I ever got the opportunity), I’m definitely gonna market it as a AAAAAAAAAA game that was so good we had to downgrade it to a meme because your face would melt just by looking at the title screen due to how high quality it was.
Interesting. I don’t have the biggest hands (fuck the Duke) and I didn’t notice the size difference. I don’t think I could go back to a 360 controller. The XBOne feels like the final form
Sorry to keep asking questions, but what is harder to repair? Swapping the sticks? I’ve worked on so many JoyCons at this point regular sized controllers don’t bother me much
The trigger on the xbox one controller is loose and easy to take off, and it has a spring on it that flew off and I lost upon disassembling it. The 360’s controllers will remain completely function even without any shell, but are also able to be disassembled.
Honestly, it’s still the F310 for me. I have mine since the early 2010s and it’s still working perfectly. Those things are built like tanks and between XInput and DirectInput are compatible with just about any PC game of the last forty years, no extra software required. Also, they’re dirt cheap.
Honorable mention to the F710, the wireless version. While Windows 10’s USB stack unfortunately broke compatibility with it (causing randomly dropped inputs), Linux does not have that problem.
Could just be dirty. The only time I had weird stick issues was because a hair got caught under the right stick and kept making my aim jump around willy nilly. They’re pretty easy to take apart and put back together if you have the right screwdrivers.
I had a Dualsense for my computer just because it has the best D-pad
Then I got Returnal and experienced the haptics and triggers and HOLY SHIT. I tried a keyboard and mouse and the game felt FLAT. It really is incredible! Pacific Drive also takes full advantage of it, the brake trigger feels like and actual car brake and the accelerator trigger rumbles and vibrates with the haptics as you go.
No extra confit, it just works! It has to be plugged in, though, and it only works work certain titles (pretty much only Sony stuff. I can’t remember if pacific drive is Sony?)
I’m not sure, I haven’t played Assassin’s Creed since the first game :c
I have two controllers and my oldest is two years old or so, and I have had zero issues with them personally! I treat all of my stuff reeeeeeally nice, though, so I don’t usually have issues with things.
To be specific, the Xbox One Elite controller. I really liked the Series 2 but it fell apart on me. I never had much issue with the original. I’m a glutton for punishment though, and I’d get another Series 2. I don’t mind working on them so it isn’t the biggest deal
I really love the Switch Pro controller, but I wish it had analog triggers. I also have love for the GameCube controller. I am at home with the N64 controller, but I can’t say it’s a favorite
It’s probably because I have bias, but I’ve never cared for any of Sony’s offerings. Something about the sticks doesn’t feel right with both being at the bottom
My series 1 ended up developing a pretty bad flaw with the input chip and is dead-dead. It also developed a sticky X button right away, which I could repair but went back to not being perfect. The Series 2 has been more reliable, but I also use it less.
At the moment, my PS5 controller connected to my Linux PC via USB-C. It has perfect support due to official in kernel drivers from Sony and very little lag when used via USB-C.
I’m switching to Linux when I get set up again. Fuck the Recall bull shit. Straw that broke the camels back. I had not considered controller drivers. Is Xbox One over Bluetooth a thing, or will I need to go with Sony?
The XBOX One controller should be fully bluetooth hid compliant and it should work out of the box for at least all the buttons and axis. There are userspace and kernel drivers for the XBOX controller too (xpad and xboxdrv) but I don’t have much experience with them or with bluetooth controller in general.
deck is mostly more input options (right stick, d-pad, 4 back buttons instead of 2).
the biggest difference is the placement of the touchpads imho, as i cant use both shoulder buttons and the touchpad on a side without adjusting my grip, but that only mattered in shooters for which i use flickstick on the deck and not the right touchpad.
Oh, I like all of those changes except adjusting grip. I’m not familiar with flipstick. I went from tiger claw, to bumper jumper, to all paddles
I have this problem where my thumbs are naturally oily and touchpads arent always super responsive. The best fix I’ve found is gloves with the (conductive?) material. Do you know if the Deck uses the same type of touchpads as the controller? I also had issues with the New 3DSXL nub
the touchpads atleast feel like the ones on the steam controller.
flickstick is a control scheme where your stick only controls the camera horizontaly, so if you push the stick down you’ll spin 180° if you push it to the right you’ll turn until your character faces to the right and so forth.
Oh, that’s interesting, and I don’t like it lol. I play inverted and people hate on me hard. Usually just the Y-Axis, but some older games for the X-Axis as well
i miss the black and white buttons from the mini xbox controller days. still feel like 4 buttons is not enough on the right pad, especially considering how often games use L3/R3 joystick click which i fucking loathe.
Get a controller with underside buttons. I also consider stick-clicks an abomination, but it’s great now that there are under-buttons we can hard-remap to L3 and R3.
8BitDo Ultimate Bluetooth controller has some awful ergonomics on several things, but the underbuttons are excellent examples.
It’s been funny seeing the Playstation controller slowly morph into an Xbox controller. Which is great because I definitely preferred the Xbox controller since the 360.
I still prefer the offset sticks on the Xbox controller though.
An Ubisoft exec described Skull & Bones as the first AAAA game. Given the generally unfavorable reception this game got, “AAAA game” has become an expression of mockery.
Right now, a kind of weird one: the Bridget MX, from SGF Devices. It's a 3D printed, all-button controller for fighting games. They don't make that specific model now (it was a very early one), but this is the closest to it: https://sgfdevices.com/products/bridget-pe
At first I thought that not having a joystick would make games kind of boring. Like, too practical, not enjoyable. But no, it's actually fun. Kind of like tapping out notes on a piano. It uses low-profile mechanical keyboard switches, and I have some stiffer, clickier switches on the way right now.
It's meant for fighting games (Street Fighter, etc.), but I've used it for some 2D platformers and it worked great for those, too.
A non-3D-printed, less cheapo one would probably be even more fun to use, but I think I'll stick with this one for now.
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