bin.pol.social

mctoasterson, do gaming w I hate the term "Boomer Shooter"

I dunno, my rich uncle is a boomer and back in the 90s he was one of the only people I knew who could afford a gucci PC and every big box FPS game. So it kinda makes sense from that perspective.

emptyother, do games w Favourite developers
@emptyother@programming.dev avatar

Arkane Studios, for Dishonored, Prey, Dark Messiah, Deathloop.

Used to be Looking Glass Studios. And then Ion Storm. Do you see a pattern?

iturnedintoanewt, do games w Favourite developers
@iturnedintoanewt@lemm.ee avatar

Remedy Entertainment. They have been making banger after banger in my opinion, all the way back to Max Payne (and i wasted so many hours on Death Rally). Always heavy focus on plot, and well developed gameplay. Memorable soundtracks on most cases too.

CharlesReed, do games w Favourite developers
@CharlesReed@kbin.run avatar

Remedy Entertainment. From Max Payne 1 & 2, to Alan Wake 1 & 2, to Quantum Break, to Control, there has not been a game from them that I've played that hasn't been absolutely fantastic. They have not failed to miss so far.

mercano, do games w Favourite developers
@mercano@lemmy.world avatar

Coffee Stain Studios. In house, they’ve developed Goat Simulator and Satisfactory. They’ve also published Valhiem and Deep Rock Galactic.

simple,

I feel like the only one in the world that played and really liked Sanctum, the game they made before getting popular.

toxicbubble, do games w Favourite developers

Insomniac, atlus

Splatterphace, do games w Favourite developers

FROM SOFTWARE

GBU_28, do games w Favourite developers

Tynan.

KingThrillgore, do gaming w I hate the term "Boomer Shooter"
@KingThrillgore@lemmy.ml avatar

It’s marketing doublespeak dreamed up by the totally deranged and it works

You have to remember its millennials and Gen Z experiencing this genre, not boomers.

Tak,
@Tak@lemmy.ml avatar

Boomer doesn’t have to be literal boomers but old, like it is a joke in the WoW community to call it a boomer game because most of the people playing it (especially classic) are 30+ years old.

In the same way, people will talk about boomers in politics but Obama was the last baby boomer in the presidency.

LaserTurboShark69, do games w Favourite developers

I’ll probably hear some shit for this one but recently it has been Capcom. They’ve been pumping out high quality games for the past 5 or 6 years and they’re showing no signs of slowing down. Monster Hunter World/Rise, DMC5, RE 2 Remake, RE 4 Remake, Street fighter 6.

Their RE engine is like magic and I’m pumped for MH Wilds and RE 5 Remake.

B0NK3RS, do games w Favourite developers
@B0NK3RS@lemmy.world avatar

Developers change so much that it is hard to have a favourite anymore.

SCS have been going for a while now and are doing a great job with ETS2 and ATS, supporting the game and releasing/updating DLC regulary. It feels like a true passion project for them.

Most of favourites are small indie developers and games like Live For Speed, Software Inc, Ostriv.

Oha, do games w Favourite developers

Also ID because doom is amazing, Valve cause they made some great games and Facepunch

sp6, do games w Favourite developers
  • Valve, when they actually make games… and when those games aren’t Artifact or Dota Underlords…
  • id Software
  • Telltale Games
  • Frictional Games (Amnesia, SOMA)
  • Red Barrels (Outlast)
  • Playdead (INSIDE, LIMBO)
  • Landfall (Totally Accurate Battle Simulator, ROUNDS, Clustertruck, Totally Accurate Battlegrounds, etc)
  • Daniel Mullins (Inscryption, Pony Island, The Hex)
  • David Szymanski (DUSK, Chop Goblins)
  • Mason Lindroth (Hylics)
  • Obsidian’s older stuff
  • Rocksteady’s older stuff
  • I have a love/hate relationship with FromSoft
  • Honorable mention to Nightdive: They do fantastic modern remasters of older games, like Quake 1 and 2, System Shock 2, Blood: Fresh Supply, etc.
StoneyDcrew, do games w Favourite developers

I think klei may be my favourite studio. They create amazing games that are all truly unique but backed by strong game design concepts.

Mark of the ninja - great 2d stealth game were most games in the genre are 3d.

Invisible Inc - great turn-based Rougelike stealth game.

Don’t starve - probably one of the best survival games out there that relies on clever resource management rather than combat

Oxygen not included - a base building survival game, that is well designed to ramp up difficulty with the long term needs of your base

Griftlands - deck building game with a charming plot and interesting mechanics.

Each game they output is truly unique and interesting experience with some really clever design choices, but I think the point they became my favourite studio is when I read their article on Intrinsic vs. Extrinsic rewards to appreciate how well thought out their games were.

daddy32,

Yes, Klei, definitely!

They take any genre and create a really polished game in it. Then move on.

Plus - this is subjective - I like their art style.

Carrolade, do games w Favourite developers

I’m going to go a little unpopular here, and say Paradox Interactive.

Their milking of their properties with DLC is the stuff of legends, but at the end of the day, nobody else is even close at modeling rich, complex and hugely broad historical simulation the way they do. They’re everything I ever wanted when I was a kid, playing Koei strat games. When you’re that good at what you do, fine, make money. Whatever.

Oh, look. Another DLC… sigh

Tekkip20,
@Tekkip20@lemmy.world avatar

The DLC I’ll admit is what they are jokingly known for but someone could “find some treasure” can avoid that. But good answer nonetheless!

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