neidu2

@neidu2@feddit.nl

Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

neidu2, (edited )

Same. I have a general rule that I don’t pre-order. I also tend to wait for reviews to come in. This is because I’ve been burned in the past. I made exceptions to this for CP2077 and KSP2, and we all know how those went.

So what used to be more like general guidelines for myself have now become strict rules.

But Factorio has earned an exception. They’ve proven time and time again that the game is a product of passion and not (primarily, at least) profits. This has been clearly visible since I first bought it during early access in 2016 or thereabouts.

So its expansion will be instabuy for me. The game has simply given me so many hours of entertainment that one could argue that if anything, at least I will now have paid full price for the game I already have (I don’t remember what I paid for Factorio, but it was dirt cheap).

neidu2,

By “launch”, you mean its release date, right? I paid for early access years before that.

neidu2,

Yup. ES6 is going to sell like condoms on an STD themed swinger convension no matter how many bugs are going around.

And the saddest part is that too many have learned nothing about AAA titles, and will preorder the game, making the game a massive financial success even before releasing anything of quality.

New FPS Built Using Doom Tech Is Better Than Most AAA Shooters (kotaku.com) angielski

Things aren’t looking good for me. I’m a few levels into Selaco, a new FPS out now on Steam, and I’m stuck behind a bar as a group of sci-fi soldiers unload their rifles and shotguns into my hiding spot. I’m also low on health. So yeah, a bad spot to be in. I take a deep breath and try something....

neidu2,

Ah, the memories… 2001, lan party at a friends house just after we’d turned 18. Way too little sleep, and playing Serious Sam on coop. Good times.

neidu2, (edited )

ShadowZone on youtube has a pretty good analysis of what we know, what we don’t know, and lays out some possible (and realistic) scenarios as to what’s going on.

My personal (un)educated guess regarding the lack of official news is due to the fact that T2 will be releasing an earnings report shortly, and needs to keep things quiet. I hope the release more detailed statements once the quarterly is done.

neidu2,

I’ve played it a lot, and I can confirm that it has loads of NCD potential

neidu2,

It wouldn’t surprise me if Portal 3 is released at some point. I’m skeptical, but I’m not outruling it. The game is whacky enough that there are probably a lot of interesting and cool things that can be implemented into a worthy successor.

I am, on the other hand, utterly convinced that HL3 is not going to happen. The previous two were groundbreaking, stretching limits of what one can do with a physics engine. I’m having a hard time imagining that it can be pulled off a 3rd time, simply because I am unable to imagine any sory of content that would all: a) fit with the series so that it still feels like a HL game
b) interesting enough to allow for the innovation that the previous two games had
c) good enough to justify a new game rather than just a tech demo

I sincerely hope that my opinion on the matter is simply a matter of failure of imagine, and that a good HL successor is released at some point, but sadly I think I’m right on this one.

neidu2,

Uhm, didn’t I read a few weeks ago that Foundation had been canceled?

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