bin.pol.social

Ketram, do games w Is Elder Scrolls 6 doomed to fail? I can't see how it will work

Starfield was garbage IMO. I didn’t even pay for it and wanted my money back in less than 3 hours.

But I AM still hopeful for Elder Scrolls 6. The weakness of Starfield is exploration is barely a thing; incredibly boring procedural generation is the cause. There is little to no value getting excited exploring the world and the incredible world of Skyrim is what makes it good.

I seriously doubt Bethesda is dumb enough to try procedural generation with the next elder scrolls game, and if they are then it will be dead in the water just by association. But a game similar to Skyrim will likely still find a stronger audience, even if just for the return to form.

Buttflapper,

incredibly boring procedural generation is the cause. There is little to no value getting excited exploring the world and the incredible world of Skyrim is what makes it good.

Honestly, they could’ve fixed it by adding custom settings for enemy generation. In Skyrim, Obliv, Fallout games, I’ve always downloaded a “more enemies” mod to encounter more things out in the wild/wastes. Even when I found monsters in Starfield, they just wandered by, there’s no danger. If they would’ve simply polled the gaming community, we would’ve told them how to fix it. :\

masterspace, (edited ) do games w Is Elder Scrolls 6 doomed to fail? I can't see how it will work

Starfield’s biggest flaw was in trying to make a grand space game given that Bethesda’s strength is sandboxy, exploration focused, RPGs.

I am of the mind that exploration fundamentally does not work in a space game because the scale is too big. There’s waaaay too much space on even a single planet to populate with meaningfully interesting things to find. So there’s maybe one or two interesting handcrafted things per planet and you spend all your time in system and galactic scale maps to find them, rather than stumbling across them while out on a walk.

The only space games that work imho, are either ones with tiny planets like The Outer Wilds, or ones that are more linear and driven by very good writing and space is more of a backdrop than the actual millions of km you have to travel through and explore (like The Outer Worlds, or Mass Effect).

So I think Bethesda has a higher chance of success in literally any other, more limited, setting, given that writing isn’t their strong suit, but all that being said, I still don’t know if they’ll course correct.

ms_lane,

There is also the mediocre story, but hopefully they’ll learn the lesson that no, we don’t want something as automagically powerful as a dragonborn or whatever, it worked for skyrim sure, but it’s a not something needed in every title.

Working from a zero prisoner to hero was always the goal and should be again.

Renacles,

I think the issue is that they still have their developers write their own quests rather than hiring a team of dedicated writers like other studios do nowadays.

The games will never be narratively coherent when everyone is pulling in a different direction.

masterspace,

Yeah the writing in Starfield is pretty bad.

I think Skyrim’s was better because there was less central control. I know that stuff like the whole Werewolf quest was just made by a passionate designer and dev who made it after hours, but that during Starfield development a lot more got run up the chain and there was less individual freedom.

I suspect that stems from the massive procedural generativeness but am not sure.

bionicjoey, do games w Any good games that break the mold

If you like Obra Dinn, you’ll love Outer Wilds

Flamekebab, do games w Is Elder Scrolls 6 doomed to fail? I can't see how it will work
@Flamekebab@piefed.social avatar

If we reword the question as "Is Elder Scrolls 6 doomed to be a mediocre experience?" then my money would be on "yes". Bethesda generally seem to aim to make games just as good as they need to be to make money. Capitalism over creative expression.

If the game is good enough to get people to buy it and consider buying the next one, that's all the effort it's worth putting in (as far as publishers are concerned). It's not a new approach, they've just had a lot more practice at it than game developers/publishers had in the '90s.

Temper your expectations as unless you're willing to buy a few million copies yourself, they can't justify the cost of caring what you think.

...and no, I do not approve of this system one jot. It's gross and antithetical to creativity. I'm glad we have a lot more independent developers who aren't as beholden to neoliberal capitalism these days.

LordWiggle, do games w What's your favorite controller?
@LordWiggle@lemmy.world avatar

Stadia controller. I switched my old Xbox 360 controllers for stadia controllers. Chargeable, heavy, ergonomic. Win for me.

greatgizzards,
@greatgizzards@new-reddit.jinomial.com avatar

deleted_by_author

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  • LordWiggle,
    @LordWiggle@lemmy.world avatar

    I bought them second hand, so didn’t get any money back haha. I thought of cheaping out, but oh how the turn tables. The controllers work perfectly with Steam but they lack input with non-Steam games sadly. And wirelessly connected the vibration doesn’t work while the charging ones connected to my pc go mental, but that’s not an issue for me.

    greatgizzards,
    @greatgizzards@new-reddit.jinomial.com avatar

    deleted_by_author

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  • LordWiggle,
    @LordWiggle@lemmy.world avatar

    Wow that’s smart! Thanks!

    Console_Modder, do games w Any good games that break the mold
    @Console_Modder@sh.itjust.works avatar

    There’s 4 puzzle games called The Room that I found really interesting. It starts with a puzzle box that opens up with each solved puzzle to eventually reveal spaces within the box that are bigger than the box itself. There’s something supernatural about these puzzle boxes and you get little clues about where it came from and who made it.

    CheeryLBottom,

    I have those. I haven’t gotten to them yet, but it is great to see someone who actually played them and enjoyed them

    Console_Modder,
    @Console_Modder@sh.itjust.works avatar

    Awesome! Hope you enjoy them

    capt_wolf, do games w Is Elder Scrolls 6 doomed to fail? I can't see how it will work

    I strongly disagree. I’ve had immense fun in every Bethesda game, including Starfield and 76. I’ve put hundreds of hours into all of their games, possibly over a thousand for games like FO3 and Oblivion. The only one that truly failed to grasp my attention was ESO. My only real complaint about Starfield was NG+. Losing over a hundred hours of collecting and ship/settlement building isn’t new game plus. It’s a prestige system, and although it makes sense given the ending, it’s a shitty way to restart an RPG. Nonetheless, I’ve still gotten 180 hours out of it. Hell, I just started a fresh game last week and started modding the hell out of it.

    With Bethesda, their games are about the fun you make. Sorry if you didn’t enjoy the experiences, but maybe some of them just weren’t meant for you. Personally, I’m looking forward to ES6 and sinking a few hundred hours into it. If it’s a bad game, so be it, but I honestly can’t wait to see what they do!

    ampersandrew,
    @ampersandrew@lemmy.world avatar

    Starfield somehow built a game tailor made for NG+ and not only didn’t take advantage of it with their faction system, they also got rid of my favorite guns and all of my currency, which discouraged me from engaging with it at all.

    djsoren19, do games w Is Elder Scrolls 6 doomed to fail? I can't see how it will work

    I’d say the bigger problem is just that the Bethesda RPG model is completely outdated. It feels like something you’d play a decade ago, but what used to be it’s contemporaries have absolutely eclipsed it by this point. If I wanted to play just a fun easy fantasy romp, I’d go for Dragon’s Dogma 2. If I wanted an actual RPG with bones that could offer me a challenge, I’d play Elden Ring. If I’m just looking for a well-written story, I’d go play something by CD Project Red.

    Bethesda’s games aren’t well written, aren’t that interesting to play, and basically cannot offer any real challenge. The only real saving grace for Skyrim has been the modding community, which has been able to continually breathe life into what would otherwise be very tired game design.

    IchNichtenLichten, do games w Is Elder Scrolls 6 doomed to fail? I can't see how it will work
    @IchNichtenLichten@lemmy.world avatar

    I think it’s DOA without an upgraded game engine. I started playing Starfield right after coming off Cyberpunk with RT enabled and immediately requested a refund from Steam, it just looked like absolute shit in comparison.

    Virkkunen,
    @Virkkunen@fedia.io avatar

    There are amazing and impressive games being made in Build engine (the one from classic DOOM) even today. The engine is not the issue, it's who's using it and how.

    Gamers go all high and mighty with their expletives against creation engine but it doesn't matter, they could use an abacus or unrealdot unitybite rered 6 engine for all that it's worth and the games could still come out bad if they don't change how they approach and develop it.

    Eggyhead, do games w Is Elder Scrolls 6 doomed to fail? I can't see how it will work

    Tbh I love FO4. It’s not the best in the series, but I’ve played it through a couple times and wouldn’t mind playing it again soon. Hardly anything I’d call a colossal failure. FO76 was a hot mess at launch, but it had its hooks. I got that at launch and ended up playing more of it than I expected considering. No clue about Starfield, but if FO4 and 76 didn’t bug me as much as it did everyone else, I might get on with it decently… assuming they put it on PS5 at some point.

    I think Elder Scrolls VI will do well no matter what condition it’s in, though I also doubt it will be a smooth launch.

    bizarroland,
    @bizarroland@fedia.io avatar

    I really enjoy fallout 4 also, especially with a handful of mods it takes it from an all right game to a very good game. I still count that as a failure on bethesda's part for not fully realizing the games potential but thanks to the community fallout 4 is actually a really good game.

    5oap10116, do games w Is Elder Scrolls 6 doomed to fail? I can't see how it will work

    I’d like to think they’ve learned some lessons from their last few releases but who knows…

    Goronmon, do games w Is Elder Scrolls 6 doomed to fail? I can't see how it will work

    I feel like your post was being overly dramatic and then I noticed your comment about Starfield being a one out of ten game, and at that point it’s hard to take you seriously.

    The second strike was Fallout 76, crazy how disappointing his game was and even to this day is still broken and in disarray.

    Fallout 76 may not be an amazing game, but they’ve turned it into something pretty enjoyable to play, and from my experience a couple years ago “broken” as an adjective doesn’t really make sense as the game ran and played perfectly well.

    They failed spectacularly with Fallout 4, which took the gaming industry by surprise after seeing how poorly developed it was, and the extreme low quality of the story, how unfinished the game was, how simply broken many areas and features were, I could talk about it for hours.

    So, clearly you are just trying to push an agenda for some reason and are just making things up whole cloth at this point. I’m not sure what fantasy world you are living in but this isn’t based in reality. It’s just something you’ve made up in your head.

    Also, I don’t see the point in doom-posting about a game that’s years away from release. What’s the reason for fantasizing about a game’s failure? Is it that people enjoy drama like the recent Concord release and are trying to look for future games to chase the same high?

    TrousersMcPants,

    Also don’t forget the developers for Fallout 76 are completely seperate from the devs for mainline elder scrolls and fallout and the only prior experience they had as a studio was making the multiplayer for doom 2016

    acosmichippo,
    @acosmichippo@lemmy.world avatar

    the thing with Starfield and F76 is that all of their major problems won’t exist in ES6 simply due to the format differences. I’m confident they’ll churn out another ES game roughly on par with the last few.

    Noodle07,

    And it will have the exact same lock picking mechanic we have every damn time

    whyrat, do games w Any good games that break the mold

    Check out Fez if you haven’t already. Also Tunic does a great job of starting out basic & breaking precedent.

    jacksilver,

    I watched a fascinating video describing Tunic, Outer Wilds, and Sekiro as knowledge based rougelikes. Where in playing the game you learn information (or enemy patterns in Sekiro’s case) that make additional playthroughs vastly different.

    If you haven’t, watch some Tunic speed runs, as once you know where certain things are you can almost break the game without actually breaking it.

    dwindling7373, do games w Any good games that break the mold

    I enjoyed Carto and Paradise Killer, as far as “different and creative” goes.

    Matriks404, do games w What's your favorite controller?

    Mouse and keyboard, optionally a Xbox Controller or similar.

    But my least liked one? Probably any PlayStation one, I hate them all.

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