I’m loving the current unstable beta version. The basements are dope as shit. Especially if you have mods that add random events like air strikes and nukes, making the basements even more useful.
I felt that way about 40/41 or whatever it was on when I first found out about the game. The most fun stuff was in the MP disabled version and I had gotten the game for myself, my sister and my oldest friend… We still haven’t played together yet 😮💨
Was watching a YouTuber play Week One, and he was two floors down in a basement. A plane crashed into the building and all his stuff burned anyway. Then the nukes dropped. Total madness.
Yeah, I don’t know what happened to him (AmbiguousAmphibian? That’s how I heard about the mod lol) but I haven’t had fire spread down to mine. Worst that happened was I got the plane crash event, waited a day for shit to settle down, go up outside and then just immediately died to absolutely nothing. 😬
I’ve been debating whether to play the beta. I played it on launch but also I play with friends a lot, so it’s some back and forth for me. The basements were super fun though. I always ended up turning them into an underground base since there’s no windows.
I’ve never played It Takes Two but SSX is a fun snowboarding game, the whole Skate franchise is super fun just to mess about with- the movement mechanics are really smooth, and whilst I didn’t personally get on with it but Bomb Rush Cyberfunk (which is a bit like Jet Set Radio,) it also seems to have a similar vibe - in terms of movement at least.
Edit: just watched a video of the part of It Takes Two you were describing and it definitely gives me SSX vibes
I think I might have relapsed. Send help. Everything was going so well, I was playing through the Final Draft of Alan Wake 2 and having the time of my life, and then I clicked on a video YouTube recommended in my feed that looked interesting and the familiar old craving kicked in. Suddenly a week had passed by and I was deep in the rabbit hole again.
So this week I’ve mostly been modding STALKER: Anomaly. There’s been so many new mods and modpacks and even engine optimization released since I played it last and I’m having a blast getting reacquainted, this time basing my modlist on the H.A.C.R. pack which seems to be a flexible and solid base. I’ve already added about 30 mods to it.
I also have to give special mention to the mod and video that kicked it all off - TALKER. It transcribes your voice talking into the mic, and uses AI to give responses from characters in game and it’s actually just so much fun to use, especially for someone like me who loves the role-play and emergent narratives and storytelling of Anomaly. Right now I haven’t even started a full playthrough yet as I’m still tweaking parameters for the AI to fine tune the prompts given to each faction as well as adding to the list of unique personalities.
If you’re an Anomaly player, I definitely recommend checking out TALKER, even though setting it up is a little annoying.
Block Blast is a hard puzzle game that blends classic Tetris features and current gameplay, delivering an immensely interesting entertainment experience. With basic but interesting gameplay, block blast is an excellent pick for individuals who love intellectual games and want to exercise logical thinking.
It’s better but it’s onboarding is worse. Figuring out the drift boosting is harder than figuring it out for Mario kart with the latter feeling like riding a bike and easy to get back into the muscle memory time and time again.
However, whenever you’ve got the feeling of how CTRs works, It feels better than Mario karts. Giving you more control and more engagement in the moment to moment.
Sometimes i bounce off CTR when coming back to it after a very long time going to just play it for a bit but fumble a bunch of drifts and feel like i can’t be arsed trying to figure it out again currently and just play something else with what little time i had currently.
bin.pol.social
Aktywne