bin.pol.social

SabinStargem, do games w Both Sega and PocketPair are taking jabs at Nintendo and I'm loving it

When it comes to Sonic racing games, I would actually prefer a Sonic footrace game, like Sonic R. I find it weird that the platformer footrace niche has been ignored by the gaming industry.

Anyhow, I look forward to trying out Palfarm. Never played Animal Crossing, so it would be good to experiencing that on my PC.

ICastFist,
@ICastFist@programming.dev avatar

For an Animal Crossing-ish experience on PC, you can try Dinkum (indie, solo dev) or Hello Kitty Island Adventures (unironically good, but also limits some activities per real day, like AC New Horizons)

cerebralhawks, do games w Looking for a PC FPS with deep gunplay, where NPC enemies are humans

Unreal Tournament used to be my go-to… 25 years ago. I had the bots set up just right, so if I got a good look at one, I knew what I was up against. Some were harder than others. You could customise each bot, so you really had some pretty fine control over the gameplay.

As best I can tell, the modern iteration of Unreal Tournament is called “Fortnite,” which is nice because it’s free to play, and it’s fucking gorgeous, but all the paid content, the gestures and memes, it just wears me out. I just wanna shoot. It works best when one of my little nephews is online and they wanna team up, I let them do the memes and stuff and I circle around and flank their enemies. I’m in my 40s, pair me up with a grade school kid who can play decently and we win every time. It’s funny.

As much as people dump on the game, it has the gunplay I like and it’s pretty to look at, but I wish there was just regular old Unreal Tournament still. I’m sure I could get the GOG version of UT’99 running on my Mac with Whisky; it’s obviously not gonna run on my Switch or Xbox, where I can play Fortnite (Epic doesn’t make it for the Mac anymore).

Otherwise, and when it’s just me, it’s Cyberpunk. I have it on both my Xbox and my Macs. Yes, it actually runs on a computer that’s like 7.75"x7.75"x1" (and the M4 Mac is smaller, and more capable with ray tracing). No dedicated GPU

MurrayL,

Good news - there’s a new, officially-sanctioned macOS port of UT99.

cerebralhawks,

Now I just gotta find a GOG backup of UT’99. I don’t know if GOG lost the rights to that and Deus Ex, but both are gone from my library. (I still have Unreal 1, and Deus Ex 2 and Human Revolution, though.) Shouldn’t be hard to find an archived copy out there though.

MurrayL,

Epic pulled the game from storefronts and then released it officially on the internet archive, fully for free.

Nibodhika,

That’s fucked up, games should not be removed from your library.

ampersandrew, do games w Final Fantasy Tactics - The Ivalice Chronicles | Review Thread
@ampersandrew@lemmy.world avatar

I never played this game back in the day, but in a world where it has voice acting and a PC port, this is the one I’ll likely try. I have no idea when that might be, since it’s already a struggle to keep up with game releases, but someday, for sure.

Ashtear,

I’ve got 1,000 hours in this one over the years and the PC port is the main reason I’m getting it (eventually). Hoping it’s not too locked-down for mods, FFT’s mod community has been a vibrant one.

wirelesswire,

FFT is hands-down my favorite Final Fantasy game. I’m busy with other stuff at the moment, but I definitely plan on getting this one eventually.

HeyJoe,

If it’s true to the original, I see no reason not to play the new one instead. As someone who played everything just by being able to grow up in the perfect time to experience it all, I can honestly say it’s hard at my age to go back sometimes without the quality of life updates. I just don’t have the time or care anymore to be able to, sadly.

It’s been about 20 years since the last time I picked it up, so I hope to play this one someday soon as well.

Stovetop,

I just hope that this version addresses the part of the game that people can potentially softlock themselves on by not being prepared enough.

Trying to avoid spoilers, but people who have played before will know what I’m talking about.

slimerancher, do games w Day 436 of posting a Daily Screenshot from the games I've been playing
@slimerancher@lemmy.world avatar

I played it all today in one sitting

Oh, must be a short game.

In total it took about 14 hours for one playthrough.

Uhh… that’s about 2 weeks worth of game time for me.

I am not a fan of survival horror (or any horror), but I am glad to see the genre is being revitalized for those who love these.

MyNameIsAtticus,
@MyNameIsAtticus@lemmy.world avatar

If I didn’t have all day to myself yesterday I definitely would have spread it over multiple days lol. Very much it was a stars aligning situation.

It’s nice seeing the genre get a revitalization too. For a while there it felt kind of stagnant. Like the only major player we had was Resident Evil I feel like and then all the smaller ones

KurtVonnegut, do trains w Mumbai's main train station

Its a great building.

Cassanderer,

Only in the us are things like train and subway stations artless reinforced concrete.

miked,

Older train stations are often very nice.

The one in the small NY city I came from was nice. https://en.wikipedia.org/wiki/Poughkeepsie_station

Grand Central Terminal in NYC may not be pretty outside but has plenty of character inside.

Union Station in LA looks nice outside and even better inside.

Cassanderer,

That is true I guess stuff built pre 1970s in the US had art to it, detroit had a fancy train station too now that I think about it.

Nowadays they do not seem to bother.

Baggie, do games w Does it feel like the PS5's library is *severely* lacking compared to the PS4's around the same time in its lifecycle?

Yeah, exclusivity is dead, and games take half a decade to make these days.

cyberpunk007,

What’s crazy is lots of good games don’t take that long. You don’t need an epic sound track, textures, physics, etc to make a good game. There are so many amazing low budget games that are not that technically challenging or that demanding of musicians/graphic artists.

bilgamesch,

epic sound track

That’s the one thing where I would raise an objection. An epic soundtrack is that one thing that adds to the experience more than fancy graphics or overly complicated game mechanics. Epic doesn’t necessarily mean expensive. Monkey Island had phantastic soundtracks, as well as other older games like The Settlers 2, early Anno games etc. They just set a mood. They supported their narratives. That was good stuff - and I guess you might now be able to extrapolate how old I am.

cyberpunk007,

I’m not saying I don’t like an epic sound track. I have a lot that I’ve even purchased. But think of some games that do not and still sell well.

What I mean is, you can have a good sounding soundtrack that isn’t expensive. Some games record orchestras, for example, and others just make a good tune in FL studio. One is much more expensive than the other.

tatann,

Bioware used to be able to make good AAA games quickly :

  • Mass Effect : 2007
  • Dragon Age : 2009
  • ME2 : 2010
  • DA2 : 2011
  • ME3 : 2012

With epic soundtrack, voice acting, cinematography, …

Even an independant (back then) studio like CD Projekt “only” needed 4 years between each Witcher game (2007, 2011, 2015), while making their own engine for the 2nd and 3rd

I don’t know where the years get lost in game development nowadays, except pre-production (lack of direction/managment) and… “open world”

ICastFist,
@ICastFist@programming.dev avatar

“Quickly” - the “Bioware magic” used to be years of lack of direction followed by one year of “HOLY SHIT WE NEED TO DELIVER!” crunch

But the former executive producer of Dragon Age, Mark Darrah (…) posted a YouTube video about how the so-called “BioWare magic” really worked. According to Darrah, it referred to a hockey stick graph where most of the progress is nearly unnoticeable. It’s nearly flat, and “if you draw that line out, then your game is shipping in like 30 years.” At a certain point, the developers hit a “pivotal point” when the game would finally shape up and a lot of progress would be made in a short amount of time. According to the developer, that tipping point is what is known as“BioWare magic.”

bilgamesch,

Half a decade for a subpar product that’s barely out of beta.

Back in the day we’ve got subpar products barely out of beta that we had to patch from magazine cds far faster. Oh - and they were more fun because developers had to make something out of nothing. I feel today, where everything is possible as the engine used delivers a toolset for anything, games easily are so overly stuffed with “mechanics” that they just feel like work. I don’t like that.

Baggie,

I feel like given the amount of work required to make the kind of games that triple a represents, and the amount of money in and out, every game becomes a mess of different ideas and motivations with no unifying force. Every game must be everything to justify the price tag, but there’s no unifying passion or vision behind it. Of course the more you stuff in there, the more you can market it as well.

Katana314, do games w No wonder he needs glasses

I didn’t bother watching the BF trailer. Can someone explain? I understand it’s making fun of a dichotomy of left/right/east/west

BootLoop,

I’ve been looking at this for awhile and I have no idea what this post is trying to convey.

tulliandar, (edited )

I haven’t seen the trailer either, but look at what the sniper is saying. You’ll have to zoom in a bit. I’m not sure what the direction bit is about, but it explains the numbers

Nurse_Robot, do games w Trails in the Sky 1st Chapter, a JRPG, just got released on Steam—and this is a big deal because this game is to PC what Final Fantasy VII was to PlayStation.

… No it’s not

atomicpoet,

Totally is. FFVII was a watershed moment for JRPGs on PSX. Same is true for Trails on PC.

It’s just that recognition in the West for FFVII was instant. Meanwhile, due to localization, it took more than a decade for Trails to get recognition.

Maybe this is a better comparison: if FFVII is The Beatles, then Trails is the Velvet Underground. Beatles sold massive copies immediately. VU took awhile, but now everyone knows they’re just as impactful as the Beatles.

ramble81,

That’s a bad analogy. I just asked 4 of my friends (25-65) if they knew who the Beatles were. Everyone said yes. Then I asked if they knew VU, everyone (including myself) had no clue who that was.

This isn’t going to be as big as you think it is.

bytesonbike,

Oh boy I’m glad you said that because I didn’t want to sound like an idiot. I’m 40yo and I have no idea who the VU are, nor does comparing them to the Beatles make me excited to look them up.

smeg, do games w 100% free - The Leviathan's Fantasy (on Steam)

I’m seeing this slightly unusual arrangement:

https://feddit.uk/pictrs/image/169b481a-c9ed-4eb8-93d9-5b115bd338ea.webp

but pressing Add to Library seemed to work with no further hoops to jump through!

PerfectDark,
@PerfectDark@lemmy.world avatar

They made an announcement on their Steam event page, which goes into more detail as to why they did it this way.

Which you can find here

Previously, we offered free Key applications to replace game versions for existing players. However, as of this month, the number of supplementary Keys distributed has exceeded 30% of the total sales volume prior to this initiative—and we still receive numerous feedbacks from players stating they haven’t received their Keys, along with complaints about slow email response times.​

Ledivin, do games w Hades II v1.0 Is Now Available!

Ooooo, good to hear! I played something like 15 hours when EA first released before deciding to put it away until full release. It was definitely good then, so I’m excited to see what it has turned into now.

popcar2,

I played something like 15 hours when EA first released before deciding to put it away

Same here, you’re in for a treat. There’s a lot that’s been improved.

GriffinClaw, do games w Hades II v1.0 Is Now Available!

Been waiting for this all day. Didn’t know release time was 9:00am PT (which is 9:00pm here)

Only its not running on Bazzite. At all. Currently verifying files. Let’s see if that works

GriffinClaw,

I’m in! Some files were corrupt.

FartMaster69, do games w PlayStation State of Play (Sept. 24, 2025) | MEGATHREAD

Goddamn that Deus Ex remaster is ugly as fuck.

simple,
@simple@piefed.social avatar

It looks more like an upscale than a full remaster, but it can definitely look better yea

Die4Ever, (edited )
@Die4Ever@retrolemmy.com avatar

it’s SO bad, I don’t see any reason for it to exist when the game already plays great on PC (with the Vanilla Fixer), and it also runs on PS5 with the PS2 version

I don’t think I’ve ever seen a remaster that looks this much worse than the original

ampersandrew,
@ampersandrew@lemmy.world avatar

The PS2 version is surely severely compromised compared to the PC version. Even the sequel designed with the Xbox in mind had to cut back on a lot of things to make it fit on a more powerful console.

Die4Ever,
@Die4Ever@retrolemmy.com avatar

yea the PS2 version is bad, but this kinda looks worse lol

Coelacanth,
@Coelacanth@feddit.nu avatar

A remaster like this is pointless in the first place, it’s not meaningfully doing anything to make people play it who wouldn’t otherwise. A proper Nightdive-style remake is what the game deserves.

ampersandrew,
@ampersandrew@lemmy.world avatar

Controls improvements alone are low-hanging fruit for Deus Ex.

Coelacanth,
@Coelacanth@feddit.nu avatar

I guess that’s probably fair. I never had huge issues with them but it’s been a hot minute since I last played through.

Zoomboingding,
@Zoomboingding@lemmy.world avatar

The remaster should do more than a fan mod though

ampersandrew,
@ampersandrew@lemmy.world avatar

The fan mods aren’t exactly accessible to PlayStation players. What would you want to see in a Deus Ex remaster that a mod couldn’t do? Mods are capable of a great deal, but there’s a lot of value to having things preconfigured to modern standards out of the box.

Zoomboingding,
@Zoomboingding@lemmy.world avatar

I mean, some production value beyond upscaling would be a start. Deus Ex isn’t some forgotten brand, it definitely warrants something like the System Shock remakes. High poly models, remastered animations, and modern lighting effects would be a reason to actually purchase this over the original.

ampersandrew,
@ampersandrew@lemmy.world avatar

They did redo the models and lighting effects; I can’t speak to the animations.

Omegamanthethird,
@Omegamanthethird@lemmy.world avatar

I’ve never played the original. But the remaster has me tempted. Idk, it looks good to me.

mnemonicmonkeys, do games w Both Sega and PocketPair are taking jabs at Nintendo and I'm loving it

PocketPair announced Palfarm^[Which I hope is a real game and not just an out of season April 1st like More than Just Pals],

Except More Than Just Pals is actually being developed

ICastFist,
@ICastFist@programming.dev avatar

Except More Than Just Pals is actually being developed

Really? The community hub on steam has nothing ever since the announcement. I don’t follow pocketpair on any social media, so there’s that

toynbee, do games w Lara Croft is a Sociopath

Are you NerdCubed?

Agent_Karyo, do games w Day 435 of posting a Daily Screenshot from the games I've been playing
@Agent_Karyo@lemmy.world avatar

Top screenshot looks really picturesque.

sigmaklimgrindset,

The first screenshot for me is Rude pulling a wrestling move on Cloud, so I’m really wondering if I’m missing a joke…

Agent_Karyo,
@Agent_Karyo@lemmy.world avatar

This is on voyager/mobile, so on desktop I guess it would be the attach image, not the first body image.

I wasn’t refering to the fighting screenshot. :)

sigmaklimgrindset,

OH I see it now. Yeah, the area with Aerith’s house is gorgeous, and I was already enamoured with it in the OG with PS1 graphics. Remake really is great with the environments.

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