If you can get it on Gamepass or PS+ (or something else) i’d advice getting it that way. The game has a 40$ price tag, and while i’m enjoying it, some other people are not due to a lack of content (the game has about 5 game modes and has two more on the way this year). I’d say whether it’s worth the price is entirely dependent on how much fun you get out of the main gameplay cycle (though i guess that can be said for most games lol). Me and the two others i play with are hooked on the general gameplay cycle (the escape at the end is one of our favorite parts) but some other people not so much.
On the windows xbox controller, the huge raised button in the middle turns on big picture mode. I’m not aware of any way to disable that button. It’s a huge pain in the ass if you accidentally touch it and get yanked out of whatever you were doing.
Seems like it is a little more convoluted than I recalled. I thought you just turned off focus steam, but if you go to controller, test inputs, and then reconfigure the inputs from there, you can just skip the guide button setup so that it doesn’t do anything when pressed.
I love this latest feature of steam where if I press the xbox button in a game (windows store game, not even steam) instead of opening the game bar, steam pops up and goes “hey did you want to open big picture?” Like no mother fucker, I’ve told you 30 times now, stop it.
I actually love BPM, but the button to enter is right next to the steamvr button so I usually pull a “this little maneuver is gonna cost us a minute” whenever I misclick and it’s often when I’m late for a VR social event.
It’s about a decade old but it’s the couch version of Steam, completely navigable with a controller. If you’ve ever seen a Steam Deck, that’s just Big Picture Mode.
I believe Steam Deck got a completely new interface that also later replaced the old Big Picture mode. It also of course has a more complex setup, since it’s not running in a desktop environment, but that’s more about the overlay and running games.
I’m about 85 hrs in and will probably stop playing around 100. I’m playing solo btw, and it’s been fun but it feels like there’s no end game for me. Even as a group I would question if the end game is even worth it. All I have left to do is unlock all the skills (but there’s no challenging and engaging PvE content to justify it), and build a big base for funsies, which is what I’m doing now.
They need challenging repeatable PvE content to keep people like me engaged, or rewarding pvp gameplay. I was hoping the Deep Desert would be more akin to something like Rust, but really all they’ve done it taken the last tier of resource materials, spread them out over a very boring and empty map, and force you to be pvp flagged to get it. And you have to fly everywhere there, 1) because it’s fast and avoids worms, and 2) because the only vehicle combat is shooting rockets from the ornithopter so you’re dead to pvp if anyone else comes after you and you’re not in one.
With regard to vehicle combat, I find it very strange that the very first NPC we meet has a man-portable surface-to-air missile launcher, but there don’t seem to be any anti-vehicular weapons that players can use.
Or at least I think there aren’t; I’m not nearly as far as you are, but I looked ahead in the research tab and didn’t see any.
Hah, so true! I haven’t heard or seen anything about a portable rocket so I think you’re correct. The only heavy weapons (which won’t help against vehicles) are essentially the big machine gun and flamethrower, the same ones the heavy NPC’s have.
You can craft that same missile launcher, it’s not even a unique weapon, but a normal tech tree unlock. You can also use a lasgun against vehicles (which you need to find a schematic for or gain from a mission).
I am about 4-ish resource tiers in out of 7-ish or so, and I don’t feel like it is especially grindy by the standards of survival crafting games. There is obviously some grinding for resources, but there is also a good amount of exploring and doing quests, during which you can pick up a lot of the things you need. Getting through the iron tier was a little bit long because you don’t have access to a large vehicle inventory yet at that point, but I also took that time to reveal a bunch of the map, clear out bandit camps, etc. so it didn’t become too monotonous. There are a good variety of secondary resources that will keep you visiting different kinds of locations (wrecked ships, old mining operations, etc.) so that even if you just want to farm resources, you won’t just be spending all your time running between ore nodes.
If your friends would be playing together, they could also do things more efficiently by sharing bases so that they don’t each have to build their own infrastructure, and eventually you get access to a mining buggy that is faster to operate with two players (a solo player has to switch between the driver and mining laser seats).
The PVP implementation is a dumpster fire that undermines everything the game (and source material) is supposed to be about. If they aren’t going to do lore-appropriate faction-based PVP, then they should just remove PVP entirely. It’s amazing how wrong they got that when everything else is so right.
Otherwise, the game is incredible. It’s tense, scary, satisfying, lore accurate, and never, ever dull.
It’s solid, I can find a full team in quick match in under a second. Lots of Hot Fixes on clearance 1 until people unlock the other jobs though. There’s no text or voice chat for communication in game which is something I would’ve liked.
The lack of text or voice chat seems like an odd choice. I kind of get the feeling that they meant for this to be played more with friends over random people, and they only added matchmaking because it’s standard, i’m not sure about that though
I like when you include fun or odd stuff, that resembles a lot of old magazines (yeah yeah, I suppose you get comments like that often).
Has anyone shared your posts outside the fediverse? I legit think this is unique and real content, no SEO or AI shit that I doom scroll on a daily basis, that could benefit users from other communities lol.
I guess I do, but I don’t really know so much about the older magazines. I’m young, so I wasn’t around for the magazine era of gaming (much to my own sadness, my Papa tells me all the time how fun it was getting each month’s issue and the included ‘demo disk’). I’ve just spent a ton of time looking at scans of them, finding old archived gaming blogs…idk I just wish the current era of gaming journalism was more fun and less ‘begging’ or trying-to-trap-you-into-ads.
And not anywhere really! My friends Eben and Annie, who run Junk Store for Steam Deck take what I write and edit it so it fits for their sub-reddit. Or did, because now with the next iteration of Junk Store so close, their workload is getting more and more.
Other than that, last year I had a few of my interviews on SteamDeckHQ (because the owner of the site was a friend), and the same for Gaming on Linux for a couple.
These news posts though?! Nope, as they are they’re just here. Thank you for taking the time to enjoy these, I really appreciate it. Without people who love these I’m sure I’d have stumbled to a halt!
I’m still putting it up on our sub-reddit, I’m just linking directly to your Lemmy posts! Need to keep spreading the word about these awesome posts! Also this way maybe more people will join Lemmy!
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Aktywne