For anyone who wants to get into this just know that A) it has aged VERY poorly. There are tons of aspects about the UX that are just terrible and frustrating. And B) it’s better with a group
But if you can get past all that then it’s really fun
Personally I hate scaling in games. It makes leveling up feel pointless or even punishing. Nothing feels better than returning to the intro area as a god and nuking the npcs from orbit
Sure but they haven’t cared about the state of their games in ages. Iike I’m all for pushing to get them to fix it and all, but think it’s weird that people are surprised. Especially when the vast majority of their focus has been on steam for the last forever
My biggest complaint with the first game is that the stat scaling made no fucking sense. It was more optimal to level a class other than the one you wanted to play and only then swap to the class you like after maxing out (in most cases). I hope they revamp how the progression works otherwise I’s be happy playing the exact same game
My partner and I had finally gotten around to watching EdgeRunners and had heard that the game had improved quite a bit. Anyway so I have the thing install over dinner and sit down to play for a couple of hours before bed. I start a new game since you can’t just jump in after being away for months right. I load up a new character start doing the intro and instantly am reminded of why I disliked the game. The intro is incredibly rushed and all of your choices don’t matter. I bugged out in the middle of conversations at least 2 different times where I was unable to move my character and no dialogue was presented. The combat is boring and uninspired. My character would consistently load in T posing to areas. Characters would suddenly stop moving their mouths during conversations. And for a game meant to be open world the game was really really insitent that I play their dumb linear story that is absolutely fucking full of these damn trains-that-look-like-car-rides.
Idk guys I think it’s the same game with the same core design flaws. Sure it’s probably gotten a face lift but it sure as hell doesn’t play any different than it did a year ago
Of all the games to choose to remaster they decided on Oblivion and not Morrowind? Man, Bethesda couldn’t confirm how out of touch they are even harder if they tried
My big point here is that Bethesda isn’t aware of what their fan base enjoys. There are plenty of people who have played their games who are not fans. When I say fan what I’m talking about is the kind of people who play all of their games throughout history. You garner good will with your community by catering to the desires of the fan base itself. that said even if they wanted to do the most money grabbiest thing they could it would still make more sense to start with 3 and work their way toward 5 again. It would give them more games to monotize and would also let them build hype for the games that did penetrate the general audience
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