He’s not wrong since games pricing hasn’t kept up with inflation. If it had we’d be buying $120 games. The problem is wages also haven’t kept up with inflation either. If gaming companies had increased the prices they’d have fucked themselves.
Gaming is one of the cheapest hobbies and forms of entertainment there is. The price I have paid per hour for playing my favorite games is miniscule compared to something like seeing a movie.
I could also point out: If the main sales race was for the gold-plated base copy of a game, instead of nickel and dining people who only have nickels and dimes, then it’s possible we would have a gaming world entirely focused on churning out AAAA singleplayer experiences, back to putting out trilogies of obscure gaming experiences.
This is not blaming gamers for not accepting higher prices for incomplete games; publishers moved where the money was, and I don’t blame them. I blame the rest of OTHER industries for not updating their wages so the world is livable and people have extra for entertainment.
That’s another thing if they could allow specific api and opensource those parts they remove so someone can create mod that brings all of this back. Like we removed it but we make those things opensource, do what you want, we don’t care. It’s not in paid version of our app.
I think everyone understands that nintendo are bad guys in this this situation but pocketpair is just scared. They just say we want to get over it as soon as possible to focus on our game. I understand that small company is scared of old, long timer in this business. But they need to turn it over because if they behave like a sheep they will be eaten by wolf.
If they could change narrative and simply add. We removed those things and replaced it with this but we don’t care what you do with our game. Here is api. Do what the fuck you want.
Sorry, I meant that most companies do fixes to comply with local legislations/sentences and then ignore them everywhere else, Pocketpair can’t do that because they are being sentenced in their home jurisdiction, so their infractions in other jurisdictions could and would still be brought to court.
Giant Bomb deserves more than a thread hanging off the Polygon story post. I don’t think it’s ever looked nearly this dire.
I don’t remember exactly how I stumbled across GB, but I think it came up randomly during TheSpeedGamers Final Fantasy marathon in 2009 (which was the inspiration for the first GDQ marathon in 2010). They weren’t necessarily the first to do the very personality-focused, video heavy, gaming coverage, but they definitely went at it the hardest and with the fewest fucks given about doing anything the “right” way. I’ve spent over 16 years now following the site and the people that have come through it, the Giant Bomb Extended Universe. I couldn’t possibly quantify the impact they’ve had on me over the years. It may not technically be the end but I don’t see a path forward from here.
Giant Bomb deserves more than a thread hanging off the Polygon story post.
Agreed. Giant Bomb pioneered so much in games media, and for it to end like that is such a shame.
As far as I am concerned, the GB I loved was already struggling after Alex, Brad and Vinny left ; and it ended for good when Jeff Gerstmann was fired abruptly (again !). This news still saddens me however, and I wonder what will be the legacy of GB down the road.
Without knowing anything (beyond what’s said in the article) about Giant Bomb, I’d assume it’s the same path forward as when the F-word fucked up Gamepedia beyond all recognition. Find alternatives. In the case of Gamepedia other wiki hosting services, like Miraheze and wiki.gg, and more independently-hosted wikis. And some of the wiki.gg admins were Gamepedia admins, as far as I’m aware - it sounds like a similar restart may well end up being the case here too.
It sucks, especially because the F-word is good at search-engine optimisation, but it’s not the end.
I’d rejoice, but I’ll believe it when I see it happening consistently. I want smaller, denser, and richer worlds. Not giant, sprawling, and barren. It doesn’t add anything to a game for me if I have to walk or drive 10 minutes to get to my next location and it’s just empty in between.
When asked if he was sure that Albion couldn’t be copyrighted due to its historical context, he replied: “I don’t know if I’m honest, I don’t really know… I hope so. I mean you would think that the responsible person I should be, I would’ve spent the last six months in lawyers’ offices…”
I played Braid ages ago, and it was okay. I can see it being influential when it first came out when there wasn’t many indie games.
Don’t think I really want to play it again though - it told it’s story and that was that. Unless it adds tons more levels or something, I’m not sure what value the remaster adds.
It’s sadly one of many “platformers with interesting mechanics but slow and clunky controls” that the industry has moved away from.
I’ve only heard of the creator making official statements a few times - but they were all like “im the only person in the world making a game that completely innovates its genre every time” and “my remaster is selling like dog-shit”
I took one videogame design class, and the lecturer was like - this guy is a massive douche, but his game is amazing, so he’s allowed to be~
If you have nothing else to play and want a simple open world game set in and around Hogwarts, it’s perfectly servicable as long as you pirate it. Don’t expect to be blown away by it though.
I assumed that after literally nobody or any media outlets have talked about it since release. Telltale sign of bang on average game. Probably great for potter fans and boring for those who don’t care or haven’t seen the films/read the books.
I would - and I hate my saying this - rather recommend Avatar then. Yeah it’s a Ubisoft game. I know. Yeah, it needs a beefier machine to actually look really pretty.
But oh my fucking hell is it pretty when cranked up. And it helps the generic open world gameplay a lot to be this awesome looking. Fun to just wander around and take in the scenery, even when you leave the jungle areas and go to the plains and see the wind-swept grass and all.
Don’t worry, even if this one is cancelled, all the other generic, bland and boring live service shooters still exist. You won’t be able to tell the difference.
No offence to folks who like Mario games, but I don’t personally feel good playing them. They have a working class protagonist who works to maintain monarchic status quo (fighting evil kingdom to defend another kingdom). Also the games encourage violence toward turtles. Not cool in my books.
Anyway, jokes aside, I’m not getting a Switch 2 anytime soon, will probably get a Steam Deck before that.
Everyone knows Mario is cool as f–k. But who knows what he’s thinking? Who knows why he crushes turtles? And why do we think about him as fondly as we think of the mystical (nonexistent?) Dr Pepper? Perchance.
Interested too see how piracy works for the switch 2. I will not buy one, as much as I enjoy Nintendo’s games I cannot stand their software experience (UI, shovelware) or their eco system…how many peripherals do you need!?
I think it would be better for all involved if we figure this out now. Existing Voice Actors should not have their performances used without their explicit consent. Any performances used by current or past voice actors must have explicit consent and compensation. “New” voices generates by AI must be sufficiently differing from existing performances and any existing performances used in the generation must have consent by the original voice actor.
New creations from existing training data from an actor should have some type of royalties involved. The complication with that is the AI tools are largely a black box and it can be murky on where things come from.
Thats a solid and necessary addition. This comment section alone has already done more than any regulators. Its like they’re afraid to at least lay down protective ground rules so VAs can continue to eat. Too much profit salivation.
That's correct, but it's important to distinguish something explicitly here. The voices may not be copyrightable, but the dialogue is, as long as it's not also generated by AI (i.e., dynamically generated). Also, the trained model that generates the voice is still proprietary: only its product (and only the sound itself, not the words if the speech is from a script) can be openly used.
Existing performances must not be used to train models. If you wish to train a model you should need explicit consent and hire an actor to record such data. The actor should also receive royalties when the resulting model is used for a commercial purpose.
See, minus the royalty part (in most cases) this has been how VOCALOID, SynthV and the like has more or less operated for two decades now.
Nintendo never makes high power consoles that’s not really their area. So I’d be surprised if this is true.
And what does PS5 equivalent graphics even mean? We just talking screen resolution or are we saying it can push the same poly count. I’d be prepared to accept it might get 1080p maybe 4k on a good day, but that’ll only be on low poly assets.
Apparently the ps5 comparison is because they ran the same tech demo that the ps5 did 2 years ago. But that doesn’t really mean anything. At this point Nintendo may still be working with a wide range of specs on prototypes before finalizing a decision about what the console will be.
I compared my wealth to Bill Gates and turns out he makes more money just existing for 1 minute than I will make in my entire life. But we are comparable.
And even if some prototype device is, that doesn’t mean the production device will be, once things like heat and power usage have to really be accounted for.
It doesn't even matter a lot if it does have really good graphics capability. Nvidia is good at that (though whether they'd price that where Nintendo wants is questionable). The question is what Nvidia can give in a CPU, because the only ARM CPU out there that's actually interesting in terms of efficient per core performance is Apple.
There's no such thing as a "gaming chip" when it comes to CPUs. Are you trying to tell me that you can't plug a GPU into the PCIe slot of an Ampere Altra? Do you honestly believe that a game compiled for ARM magically won't run on a server chip due to some kind of hardware block that detects games and says "nope, not gonna run that?"
Also, Nvidia makes the processor in the Nintendo Switch, and I linked chips from two other manufacturers in my comment.
There are performance traits you have to have to be even in the vicinity of functional for gaming, and they're the opposite of what you need for a server. Yes, I'm saying that if you put a gaming GPU into any of those chips, the performance would be fucking terrible. You need fast clocks and IPC with low latency, not lots of cores and high bandwidth. High "Performance per core" in terms of server parts does not mean that it can do anywhere close to the same work per core a consumer, gaming focused chip can do. The design parameters are completely different.
The processor in the Switch chip is the reason the Switch has such a limited AAA library. It's not mediocre. It's not serviceable. It's fucking terrible.
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