The new-gen console is actually trending 7 per cent ahead of the PS4 in the United States launch aligned.
And how much do you think the drop in Xbox is? It’s way more than 7 percent. The problem for Sony isn’t that its console is dying; it’s that they’re approaching market saturation. They’ve got their market cornered in a way that they never have, and they’ve only got a 7 percent lead off of the last generation. Peak dollars spent on consoles was back in 2009, when all three consoles were in very healthy competition. Many PS4 users are happy to stay on PS4, because the games they play are over 10 years old, like Grand Theft Auto V and Minecraft, so there’s no need to upgrade.
Meanwhile, a console that launched with some idea of every game running at 60 FPS is now compromising on that (it was inevitable, but people believed otherwise). Games that used to be console exclusive are now coming out on PC, where you don’t need to pay a subscription fee to play online and your library always comes with the assumption that every game you have will be forward compatible. Even if you buy the new PlayStation, there’s no promise that your old games will run at better resolutions and frame rates. The controller you bought 10 years ago still works on PC, but Sony says you need to buy the new one, even if the game you’re playing uses none of its new features. The VR system you bought before doesn’t play the new VR games. For all sorts of economic realities, not the least of which are certification processes and licensing fees, there’s a good chance that game you really want to play is on PC long before it’s on console, in early access or otherwise. There are no competing storefronts for digital releases, so you can only pay what Sony says you have to pay. Consoles also aren’t even significantly cheaper than an equivalent PC anymore, and they run basically the same hardware under the hood, so the reasons for a console as we know them today to exist are fewer and fewer as time goes on.
Well, maybe there’s some truth to that. my phone is basically a Switch when I slide it into a controller. The biggest problem it’s facing is the limited library of non-shitty games and storage space. Once I can store a terabyte on my phone and can link it up to my steam library, I don’t think I’d even consider buying a console again. To me, the only thing a playstation has over a steam deck is its exclusives.
And exclusive titles is an asshole move to force users to buy a whole platform for a single game. It’s anti competitive. It’s anti consumer. It should be illegal.
Same boat here 😔. I can still remember when I first heard it was officially cancelled. I’ve never been more devastated by any media being cancelled than this
Honestly, it still amazes me that this never got successfully ripped and emulated. I’ve heard that it’s because there isn’t a reliable PS4 emulator, but frankly that surprises me as well. I’d think that the sheer popularity of this game alone would encourage one to be made pretty heavily, especially since this game looks to be on track to becoming lost media otherwise.
The news follows confirmation from Take-Two it plans to let go of 600 full-time workers to save $165 million annually, which was shared a few weeks ago. That is despite making billions upon billions of dollars as a result of the GTA series.
Why make billions of dollars when you could make billions and one? /s
I find 10$ a very decent value, far from greedy to be honest. This is not the same as TLOU part 1 where you had to pay full price even if you already had a previous version.
At least it seems decent. I’m a fan of Rune Factory franchise but can’t fathom the latest Rune Factory 3 Special, which is an AI upscaled of the original on NDS
At least it seems decent. I’m a fan of Rune Factory franchise but can’t fathom the latest Rune Factory 3 Special, which is an AI upscaled of the original on NDS
The tech difference between the PS4 and PS5 is massive.
It genuinely can be a complete overhaul, more than just graphically. Also worth noting is that the $10 cost is just the difference in pricing from last gen, and doing split gen like that has let them keep the PS4 versions the same pricing without making them rebuy games when they get a new console. They just make up the difference.
I don't and won't buy a lot of full priced games because I can wait, but their approach really isn't that bad.
I have trouble reconciling that with the PC market, where the same version of a game I bought 4 years ago would be able to run at better resolutions and frame rates the next time I get a new machine. From where I sit, it does just appear to be worse value in the console space.
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Aktywne