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Endymion_Mallorn, do games w Top D&D designers join Critical Role after quitting Wizards of the Coast
@Endymion_Mallorn@kbin.melroy.org avatar

You know, I'm not surprised about that, and not in a good way. CR is part of RPG culture I'm not good with, and I'm totally unsurprised that people who were part of 5e are joining them.

All I can hope is that seeing Hasbro lose people will draw attention to other systems - or for Hasbro to make a marketing push on the Essence20 system in addition to (or instead of) d20.

Sarla,
@Sarla@lemmy.world avatar

What do you mean by RPG culture that you’re not good with?

Endymion_Mallorn,
@Endymion_Mallorn@kbin.melroy.org avatar

I'm sorry, I only feel like typing it once, please look up-thread, or here:

https://kbin.melroy.org/m/games@lemmy.world/t/995294/-/comment/7944352

cornshark,

This link goes to some login page for me when I click it

Endymion_Mallorn,
@Endymion_Mallorn@kbin.melroy.org avatar

Back on PC now, copying it:

The commodification and the desire for mass appeal are the top-level issues I have. I feel uncomfortable when I see the modern D&D branding on stuff in "normal" stores. It takes away the community and puts Hasbro in the central role, rather than the network of GMs who should be the majority influence. If I wanted a hobby with a company in charge, I would play Warhammer.

Now, on the community side, my biggest issue is with things I see as derived from CR. The lack of respect for simple theatre of the mind is a direct issue with the way I've always run and played since I left D&D. The tolerance and even acceptance of paid DMing also pisses me off in ways that make it very hard for me to remain civil.

Those are the big ones. There's also the fact that D&D doesn't seem to have the offramps it had since AD&D1 (and which admittedly went downhill when the Forge went out of the spotlight).

Eezyville,
@Eezyville@sh.itjust.works avatar

Could you elaborate on the aspects of the RPG culture you have a problem with? I’m just curious.

Endymion_Mallorn,
@Endymion_Mallorn@kbin.melroy.org avatar

The commodification and the desire for mass appeal are the top-level issues I have. I feel uncomfortable when I see the modern D&D branding on stuff in "normal" stores. It takes away the community and puts Hasbro in the central role, rather than the network of GMs who should be the majority influence. If I wanted a hobby with a company in charge, I would play Warhammer.

Now, on the community side, my biggest issue is with things I see as derived from CR. The lack of respect for simple theatre of the mind is a direct issue with the way I've always run and played since I left D&D. The tolerance and even acceptance of paid DMing also pisses me off in ways that make it very hard for me to remain civil.

Those are the big ones. There's also the fact that D&D doesn't seem to have the offramps it had since AD&D1 (and which admittedly went downhill when the Forge went out of the spotlight).

Eezyville,
@Eezyville@sh.itjust.works avatar

Thank you for the reply. I was really into D&D a few years ago but my interest decreased when life shifted. I missed those days.

Godric,
@Godric@lemmy.world avatar

Paid DMing infuriates me.

cornshark,

TLDR I liked dnd before it was cool

Endymion_Mallorn,
@Endymion_Mallorn@kbin.melroy.org avatar

Nah, it was always cool. It just wasn't mainstream and turned into a business.

agamemnonymous,
@agamemnonymous@sh.itjust.works avatar

The lack of respect for simple theatre of the mind is a direct issue with the way I’ve always run and played since I left D&D.

What do you mean by this?

The tolerance and even acceptance of paid DMing also pisses me off in ways that make it very hard for me to remain civil.

Why? Running a game is work, and not every group that wants to play has a good GM. How is it any different than commissioning art of your character or buying an adventure module? Don’t get me wrong, I prefer unpaid friends, but I’m blessed with multiple potential GMs in my group. Not everyone is so lucky, do they just not get to play? Or are they forced to nominate a GM who won’t enjoy it and won’t run an enjoyable game?

Endymion_Mallorn, (edited )
@Endymion_Mallorn@kbin.melroy.org avatar

What do you mean by this?

I mean that every time I've tried to run a game, either on tabletop (exceedingly rare now) or online, the demands from players are ridiculous compared to my expectations and what I set out as my intentions. I am not a voice actor. I'm decent at improv, but sometimes do need a moment to contemplate. I do not use images, music, battlemaps, miniatures, or any other equipment. Just dice, words, and imagination. This has gone from being the standard mode of play in the communities I'm accustomed to into a very niche thing that no one seems interested in anymore.

[Defense of Paid DMs]

At best, we'll have to agree to disagree. I'm going to address the points I think I can without overcoming apoplexy first.

There are hundreds if not thousands of GM guides available. If you cannot or will not put in that level of investment, then run something GM-less, or work together to GM the game. Gary called DMs 'referees', and I think that model still holds up - no ref in a game is responsible for the whole field at every moment. Real referees switch up and have things like VAR or other systems. If one guy in the group is good at designing traps, let him design the traps and run them. If one person is good at storytelling, let them present the story. The person who knows combat best should adjudicate it. This is a game of cooperative fun. So, cooperate. Either that, or try something like Fiasco, Shadowrun Anarchy, Microscope, Space Bounty Blues, or something like that, and then move into refereeing a rules-light system like The Black Hack or a PbtA. Don't be hemmed in by modern D&D (note that this ties into the 'D&D has fewer offramps' point above).

As far as the paid DM part, it's very simple: This is a creative hobby. This is the time we have free together as friends, and RPGs have been some of the very few things in my life that has been an escape from the soul-crushing burden of working and money changing hands for every damn thing. Paid DMs turn it into a business, not a fun experience, and I consider their existence toxic to the community. Because after all, if some other schlub is making money doing a thing, why shouldn't I charge money to do that thing? Why should I be the one doing free labor? And that's the problem. It turns what should be creative, cooperative, storytelling with guard rails into a discussion of labor and capital and investment and all the crap that I want to avoid in the world via the escapism of RPGs. That paid person isn't my friend anymore, he's a paid service provider. But what KPIs is he measured by? 'Fun' isn't quantifiable (much to Friend Computer's chagrin), so, what? XP per session? Loot? Some other valueless measure which inevitably means nothing?

In short - no. I will reiterate, I believe that paid DMing is toxic to the community as a whole. It turns what should be an exercise in building and developing friendships into building and developing a business. It takes the party away from being a group of friends or fellow-travelers into a group of customers receiving shared service from a provider. It's no different from the people you meet at the big table of a hibachi restaurant.

That's before we get into how incredibly elitist it is by definition. Paid DMing takes away from the grassroots elements of the game. It puts a paywall between the player and the game. Any of the paid DMs I've seen have their players basically sign non-compete agreements, so they can't just turn into a normal group without that DM - which means those players don't join the larger community. So in every way I can oppose it, in every way I can hate it, I do.

TheOakTree,

I don’t despise paid DMing as much as you do, but I agree that it’s negatively shifting the expectations of hobbyist/enthusiast DMs and commodifying what was originally a personal investment into a social group.

In addition, a paid DM is more inclined to make conditions favorable for the players… as they do not want to get fired from that role.

It’s true that DMing can be hard work and that the DM will spend many more hours on DnD than anyone else in the group, but last time I DM’ed, my friends ran a food rotation (usually big macs or taco bell) and I always ate for free :)

Burgers won’t make me fudge dice to keep the party happy, but a paycheck sure would.

agamemnonymous, (edited )
@agamemnonymous@sh.itjust.works avatar

I mean, this just seems really gatekeepy. You’re obviously allowed to play however you like, but I don’t see how the way others play affects you.

the demands from players are ridiculous compared to my expectations and what I set out as my intentions

That sounds like a communication issue. I’ve played fully tactical with battle mats and set pieces, and I’ve played fully theater of the mind, and I’ve never had an issue with player expectations as long as I communicate my intentions pre-session zero.

As far as the paid DM part, it’s very simple: This is a creative hobby.

So is art, so is adventure design. I still don’t see how it’s different from commissioning art of your character or buying a module.

Why stop at DM? Every group should invent their own system, carve their own dice, design their own adventures. It’s not very grassroots to use a system designed by an elitist corporation.

I’m into 3d printing. When the hobby started, there were not commercial printers, you had to build one from scratch. Are we supposed to hate manufactured printers to preserve the creative integrity of the hobby?

I just don’t see the rationale of your preferences for how you like to play metastasizing into hatred. You’re allowed to play how you want, so is everyone else.

Endymion_Mallorn,
@Endymion_Mallorn@kbin.melroy.org avatar

I'm in a mood right now, so I'm just going to cherry-pick. I'll come back and give you a better response when I'm in a better mindset.

It's not very grassroots to use a system designed by an elitist corporation.

You're absolutely right. D&D past AD&D1 should never have been the center of our hobby.

agamemnonymous,
@agamemnonymous@sh.itjust.works avatar

You’re absolutely right. D&D past AD&D1 should never have been the center of our hobby.

Oh I switched to GURPS years ago. I don’t think D&D is a particularly good system for anyone with any real TTRPG experience, but 5e is actually pretty accessible as an introduction to the hobby. Plenty of canon content to work from, or just buy modules from, and it’s fairly simple to play. Plus D&D is the OG, so it’s the default TTRPG in media.

And I’m fine with media. I like media, temporarily. It introduces the hobby to people who might otherwise remain at a perpetual distance, and while a lot of them aren’t really right for TTRPGs, some of them are, and I’m happy they were introduced to it.

The reason I don’t mind paid DMs is because the people that want them are new to the hobby, probably a whole group worth. The alternative is that they elect one of their own; personally I’m down with sharing the GM’s chair, but I don’t think it’s practical for most newbies without an experienced GM present.

Now someone totally new has to figure out how to run a game, and odds are they’re going to suck a bunch, and that’s going to lead to a game that sucks a bunch, and everyone’s going to think D&D actually sucks, and all TTRPGs as well by extension. Players who might, under an experienced GM, see what it can be, will see it instead as a trainwreck.

The market for paid GMs is newbies, and I don’t mind it. This isn’t the 80s, there’s other stuff to do if their first campaign sucks. I don’t mind paid GMs as the starter to get a group moving. Once they get a little wind in their sails one of them will step up and adopt the mantle.

Especially since I assume a decent GM is probably in the neighborhood of $100/session, so about $25/person for a party of four. I think that the instant one of them feels confident to give it a go, they will have that conversation.

Sure, there might be a bit of an expectation adjustment, as you said, but that actually seems easier to accommodate. It would be obviously unreasonable for the party to expect, for free, the same experience they were previously paying $25/person/session for.

And even if they don’t, and they keep the paid GM, it’s not like WOTC has a DM Uber app. Those aren’t corporate stooges, they’re experienced enthusiasts like yourself getting a little kickback for the years of development they’ve dedicated to their craft. I’d reckon a fair segment of the people who would take the job are veteran GMs with no parties to play with. They benefit doubly.

I just think new players in the modern age benefit more from a good first impression of the hobby, and the cost provides a natural incentive for the unpaid alternative to evolve.

SolidShake, do games w 8BitDo no longer shipping to US from China due to Trump tariffs

If you thought of getting one do it now before they go on eBay for $100 each

massive_bereavement, do games w Fully playable Star Wars: Battlefront 3 Wii build leaks online

:)

roguetrick, (edited ) do gaming w Terraforming Mars team defends AI use as Kickstarter hits $1.3 million

I actually think this brings up a good point. Artists they hire for these tabletop game jobs will end up using AI to create a base image or backgrounds and edit it for the project one way or another. They'll do it to increase their own output and income.

Edit: And guys like this will pay you less to extract more profits from you with that in mind of course.

CallateCoyote, do games w Are PC handhelds like Steam Deck really competitors for Switch 2?
@CallateCoyote@lemmy.world avatar

There’s some overlap in customers, sure but the vast majority of people who buy a Switch 2 aren’t the types who would buy a Deck. Switch 2 will sell tens of millions more units to a mainstream consumer. And that’s fine. Deck can still be a successful product in its own right as long as Valve is making a profit off of it through Steam software sales.

mesamunefire,

Yep they can both be in the same space.

mlg, do games w US rep asks Valve to remove ‘Oct. 7’ game from Steam
@mlg@lemmy.world avatar

U.S. Rep. Ritchie Torres (D-NY) is calling for Valve to pull the controversial game Fursan al-Aqsa: The Knights of the Al-Aqsa Mosque, which has players acting as a Palestinian resistance fighter, from gaming platform Steam.

The game, created by Brazilian developer Nidal Nijm, has already been removed from Steam in several countries, including the United Kingdom, following a request for removal from the U.K. Counter-Terrorism Internet Referral Unit, 404 Media reported. Nijm also said that the game is blocked across the European Union due to EU violations flagged by the French government’s cybercrime unit. In an email from Valve that Nijm showed to Polygon, the violation is of Article 3 of Regulation (EU) 2021/784, which addresses the “dissemination of terrorist content online.”

I think the funniest thing here is that this game was made by a Brazilian and it went relatively unknown until some skrub said it was anti semetic after Oct 7, despite having been published since 2022.

Eeyore_Syndrome, do games w Diablo 4’s Season 2 patch rebalances each class and nearly every Unique item
@Eeyore_Syndrome@sh.itjust.works avatar

Can’t even earn enough currency to buy the premium pass for next season is a hard nope for me. Fuk U Blizzard.

And I’m not buying the $6.99 whatever horse pack just to get enough for it either.

Because I’m pretty sure same thing would happen Season 2>3.

I didn’t even bother getting my S1 Druid to 100.

kae, do games w Terraforming Mars team defends AI use as Kickstarter hits $1.3 million

Good interview. They didn’t let them off the hook, but weren’t pushing an agenda either.

This is going to be a moving target that someone is going to pay big bucks to figure out in court. International laws are not up to speed on what is or isn’t ok here, and the ethical discussion is interesting to watch unfold.

grue, do games w 8BitDo no longer shipping to US from China due to Trump tariffs

Help, I can’t tell the difference between the different varieties. Between the “Ultimate 2 Bluetooth Controller” and the “Ultimate 2 Wireless Controller,” which one do I want for gaming on Linux (both Steam on my desktop and RetroPie on my Raspberry Pi)? Or which do I want between the “2C Bluetooth” and “2C Wireless,” for that matter?

(Damn it, 8bitdo, would it kill you to put a fucking comparison matrix on your website‽)

helpmyusernamewontfi,

I can’t tell the difference between the different varieties. Between the “Ultimate 2 Bluetooth Controller” and the “Ultimate 2 Wireless Controller,”

The wireless controller uses a wireless USB dongle for connectivity, which supposedly has way less input delay than standard bluetooth. I couldn’t comment on that personally tho cause I have an older one which is Bluetooth and works fine for me

grue,

But both models say they have Bluetooth, wired, and 2.4Ghz connectivity. They both include a USB-C 2.4Ghz dongle, and both explicitly call out Bluetooth as a way to connect to certain devices, so must both have transmitters for that, too. The “Wireless” version calls its wireless protocol “8Speed” and lists its low latency as a feature, but the “Bluetooth” product page doesn’t say anything that would imply its non-bluetooth wireless is different. It merely doesn’t discuss it.

The only real hardware differences I’ve been able to discern so far are that:

  • the “Ultimate 2 Wireless” version shows colored labels on the ABXY buttons, while on the “Ultimate 2 Bluetooth” version the labels appear to be white.
  • the “Ultimate 2 Wireless” comes in black, white, and purple while the “Bluetooth” version only comes in black and white.
  • the “Ultimate 2C Wireless” comes in mint, peach, green, and purple while the “2C Wireless” version comes in blue, pink, and dark blue.
Azzu,

I have 2C wireless and there is no Bluetooth to be found.

BossDj,

It looks like they’re each compatible with different devices maybe

edgemaster72,
@edgemaster72@lemmy.world avatar

Sometimes they have hall effect sticks, sometimes they don’t. Sometimes they have back paddles, sometimes they have extra bumpers instead. Which is which? no clue

Yeahboiiii,

The only difference I could find is that the bluetooth one is officially switch compatible and the other one isn’t. I have the old wireless one with hall effect sticks and had no issues with it on pc, android or steamdeck.

Kelly, do games w Switch 2 game-key cards won’t be account- or console-locked

Switch 2 game-key cards won’t be account- or console-locked

What? Of course not … that’s why they are in the form of game cards.

Omegamanthethird,
@Omegamanthethird@lemmy.world avatar

I assume people were worried about them pulling an Xbox, especially since they are largely the same concept.

Kelly,

Its the same concept as a stub game disc which requires a full online install (something Xbox used for cross-gen one/series titles).

Its nothing like the account tied physical sales they proposed at the Xbox one announcement.

dvoraqs,

A more “controlling” company could try to lock down the cartridge or even a disc with the logic that the license is tied to the purchaser. It doesn’t seem like much since that is the status quo, but last generation Microsoft was testing those waters and we’re just happy that these boundaries aren’t being pushed again right now.

x00z, do games w Are PC handhelds like Steam Deck really competitors for Switch 2?
@x00z@lemmy.world avatar

After playing tens of games on the Switch people might want to play the tens of thousands of games on Steam.

Nima, do games w Astro Bot wins Game of the Year at The Game Awards 2024
@Nima@leminal.space avatar

never even heard of this, tbh.

stringere,

It was good of Sony to bribe enough people to bring it to your attention.

SomethingBurger,

It’s Mario Galaxy at home on PS5.

moshankey, do games w The RPG that inspired Final Fantasy, Dragon Quest, and Demon’s Souls is now more playable than ever - Wizardry!

High school. Wizardry and Ultima. I am so old

Pronell,

You are older than me, I suppose. I was playing it at 11 years old or so. My first CRPG, although my dad had run a D&D game for the family a few years prior so I had a reference point.

I remember my cousin telling us about the Creeping Coins and my imagination went wild, assuming you could loot them and they’d attack you later from your inventory.

Nope. Just normal randomly spawning encounter.

theRealBassist,

Awesome idea for a D&D monster though. A coin mimic which only attacks when you try to spend it lol

Pronell,

I will have to try and use it. I am running Curse of Strahd now so cursed money would be spectacular!

FlashMobOfOne,
@FlashMobOfOne@lemmy.world avatar

And good old Bard’s Tale. :)

dandroid, do games w Phil Spencer wants Epic Games Store and others on Xbox consoles

Yeah, well I want game pass on Steam and Linux, but we can’t get everything we want, Phil.

narrowscoped,

I think it’s gonna get there very soon. Steam on Xbox, and also Xbox on steam deck.

The only issue with the latter is Valve is using proton translation to bypass windows and make their own thing, it’s a tremendously grey area that Microsoft has said NOTHING about, only because Steam is legit and game sale money go to publishers.

Imagine if Yuzu was legit and game sales still went to nintendo or 3rd parties, the tech behind proton and yuzu nce aren’t dissimilar!

HKayn,
@HKayn@dormi.zone avatar

How is Valve using Proton a grey area?

Mini_Moonpie,

I’m guessing that they don’t mean a legally grey area. I think they probably mean it’s a grey area for Microsoft because Proton helps people get around needing Windows to play games made for Windows and Microsoft has an interest in keeping people on their OS.

xavier666,

Proton should be called PINE instead because PINE Is Not an Emulator.

maynarkh, do games w Microsoft Flight Sim players have the world at their fingertips; now they want a time machine, too

TL;DR:

Microsoft/Asobo is responding to the community asking for historical weather conditions instead of only now-current ones, they say it’s very hard to impossible to do it due to a lack of data and existing data being hard to get into the game.

bionicjoey,

“Lack of data” seems a very strange reason considering we have climate data going back over 100 years for most of the world and meteorological data going back at least a few decades.

falkerie71,
@falkerie71@sh.itjust.works avatar

For a flying sim, you probably want “weather” data, not “climate” data. Like on this particular date, time, and location, data for the wind direction, rain, cloud formation, temperature, etc. That data would be humongous.

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