Seems interesting, I hadn’t heard of this before. She seems to have to imagine an image of a thing to get the control to register, like a cricket jumping to make her character jump, which actually seems more difficult than just playing with a physical controller or keyboard/mouse, since I don’t think I actually “think” about making those sorts of movements. It seems like it would be cumbersome having to imagine the movement everytime, but maybe it becomes 2nd nature for her while she’s playing like this.
I wonder if there could be a feedback loop on something like it too where if you see your character walking then they’ll continually walk because you’re actively seeing/imagining it?
I think the larger issue is that so many studios get set up as things that can be sold by one or two people for the benefit of only one or two people. Like, the larger issue is that everyone who has been working at the studio should have some amount of say in if it should be sold or not. And if they do sell, you should be getting a cut of the truck of money.
But if I were to buy one, I’d like that every worker at the factory who assembled it got paid some percentage of the factories profits, and had some amount of input on the leadership of the company as a whole, not just an hourly wage.
Does it generally work like that? No, but doesn’t mean I don’t think that’s a better way to do things.
Unless the company is an ESOP, has some sort of profit sharing mechanism or is a co-op, they do not, they only get paid an hourly wage or a salary. If the company becomes more profitable, they do not see a consummate increase In their compensation. And they have no say on if the company is sold, and they are not compensated in anyway for the company they’ve contributed to being sold.
Where do you think the wages materialize? They get paid out of the product sold. Literally every time you buy something the company uses that money to compensate their workers for their time and skill.
Profit is revenue minus expenses. Wages are part of expenses.
Wages are used to ensure that people working there are able to keep working there, covering day day expenses of the workers.
Wages rarely reflect the real value of the effort put in by the people working at the company. They reflect the cost to the worker of choosing to work at the company.
I think that workers at a company should be payed some percentage of the profit of the company, with financiers and investors receiving some percentage of the profit in turn.
I agree, wages should be distributed more evenly with the bare minimum wage being so that fuckhead todd who never does anything and only works part time could still afford paying morgage/rent, food and transportation. Id also like managers and ceos be held responsible for any big fuckups of the company. How nestle is still allowed to exist is beyond me.
Honestly I prefer console to PC so much, even as a fediverse user, linux user, someone who has a degoogled phone and uses a home server instead of a cloud, because I just hate having to worry if games are compatible with my hardware, or if controllers are compatible with my game, or if graphical oddities in my game represent supernatural parts of the story or that I didn’t install the right NVidia driver. When it comes to games, which are leisure, I find I just can’t relax with PC games like I can with console games. As for emulation, I can’t enjoy my games like that at all becuse the worry that settings are wrong or emulation is wrong is just too much like work. So I love my switch and I’ll probably love my switch 2 one day.
Hello fellow kids, I, too, can not enjoy my steam deck video game PC. I prefer to pay my tithe to Nintendo, my best friend and surrogate parent. I love [Product].
Yes, to an extent, which is positive. I don’t know too much about the steam deck side of things, but I don’t get the impression that it’s got enough PC market share to do that. I have a steam controller and last time I used that (admittedly years ago when it was still pretty new) I found Steam Input really didn’t have good defaults at all, despite what they said. The only sort of good defaults had the drawback of just ignoring most of the device’s USPs. It was bad, and community profiles weren’t good either. Maybe it got better?
Honestly, as someone close to the game, it’s more of “we can’t make the casuals and competitive players happy while catering to collectors all at the same time” and Gavin is using Pauper to test something that has ramifications for the rest of the game.
But here’s the catch, Pauper has been incredible this whole time! These bans/unbans are dope! I think this will work and it does set the precedent for the idiot business people that you can manage a format independent of design teams and stockholders.
First time for a “trial unban” where they go back to the ban list if they don’t positively impact the format? Yes, this is the first time an official “trial” has occurred in the competitive history of the game. The only time they have come close to this was the original ban of High Tide when paper and online ban lists merged.
I’m not talking about unbans in general and neither is the article.
I concur that unbans are usually a reaction to power creep. However, Modern has always been a mismanaged format since it’s inception. The premise of banning the top decks so that Modern was different from “Old Extended” (because Extended at the time became a “Double long Standard” instead of a rotating Type 2 Format) damaged the genesis of the format, which inevitably led to Grixis Twin’s dominance. I do think the format back then could’ve benefitted from Fae/Sculpter/Thopter-Sword/Affinity being legal and providing variance.
Author’s website, which, after playing a little text game, takes you to a better place to buy it from than Bezos’s fetid swamp - curiousvideogamemachines.com
What a horseshit article. 90% of the “comparisons” are “We don’t know yet”. “It’s up in the air on the switch”. Only concrete thing I saw is that it has 2 USB-C ports.
Any support for Palestine is being called “terrorist” these days, so I’d rather make the judgment call for myself.
yeah, I’m sorry, but I disagree. That’s a conspiracy like Q-Anon, meant to make you feel like you’re something special, a “Truth-seeker” in a world of “global conspiracies”. This game was removed for valid reasons because it is an omage to terrorism and glorifies and validates that terrorism.
I recall from the interview when the UK blocked it the creator said “you do nothing in it you don’t do it Black Ops. But only mine is terrorism, it’s purely political.” (paraphrased)
I’ll confess that I’ve not played either of them, so I don’t know how true that holds. But I do know that a lot of those console shooters are very political and the world seems fine with it when it’s a US avatar shooting up Arabs.
Do you think Palestine sprung into existence on October 7? Why does every discussion of Israel being genocidal colonizers come down to an incident that happened decades after their oppression of Palestine began?
Do you think Palestine sprung into existence on October 7?
No. I think most people know that Israel and Palestine were both established by the League of Nations back in the 40s post the fall of the Ottoman Empire, after which they proceeded to start fighting each other for fucking decades of pointless holy wars.
I’m not sure how that’s relevant to the discussion at hand, however.
Why does every discussion of Israel being genocidal colonizers come down to an incident that happened decades after their oppression of Palestine began?
Uh, are we not currently in a thread specifically talking about an October 7th game or…?
Death Stranding is one of my favorite examples of how many ideas are out there to make games out of without resorting to making a game loop revolve around violence.
Really? That scene where you’re lost on the beach was at least 45 minutes. It may have been hours…I’d get to the next part, the cut scene would start and Id put up with it for 5 minutes then go mow the grass or something. That was painful to get through.
Well ya that was really bad. But it was just that 1 time (also it’s with the credit roll) so I’m going to let it slide. I also started reading a book at that part tho.
I mean, a small part of me dislikes the lost potential for satire. Dead Rising was always an over-the-top franchise, and Frank always came off as a kind of “wants to be taken seriously, but often finds himself selling candid shots of celebrities to tabloids to get by” kind of photographer. But the presentation was too serious and felt ultimately creepy, rather than being funny or coming off as social commentary.
I do think the sleaze is an integral side to Frank’s character that should stay or he would be a lot less interesting. I don’t think anything in the article actually demonstrates that they are changing his character despite the headline. If I recall correctly, Off the Record also included the mechanic even though Frank was not the protagonist so perhaps it was never meant to reflect on his character and was just there to reward the player for being kind of gross.
Yeah I thought that was part of Frank’s character? He’s a has been that never was that reluctantly finds himself becoming a hero.
In the second game, he’s shown to be moreso a sleazeball, as he’s basically making a living selling the rights to his story and starring in a survival game show.
polygon.com
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