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N00b22, do gaming w Ubisoft sued for shutting down The Crew

Ubisoft sued for shutting down The Crew

The issue is, once again, about the difference between buying and licensing games

Two Californian gamers are suing Ubisoft in a proposed class action lawsuit over the developer and publisher’s recent shutdown of racing game The Crew. Ubisoft released The Crew in December 2014 and shut down its servers after a decade due to “server infrastructure and licensing constraints.” After the servers shut down, the game became totally unplayable due to its lack of a single-player, offline mode. When the shutdown was announced on Dec. 14, 2023, Ubisoft did offer refunds to people who “recently” purchased The Crew, but given the age of the game, a lot of players were unable to participate in the offer.

“Imagine you buy a pinball machine, and years later, you enter your den to go play it, only to discover that all the paddles are missing, the pinball and bumpers are gone, and the monitor that proudly displayed your unassailable high score is removed,” lawyers wrote in the lawsuit, which was filed Nov. 4 in a California court and reviewed by Polygon. “Turns out the pinball manufacturer decided to come into your home, gut the insides of the pinball machine, and remove your ability to play the game that you bought and thought you owned.”

The lawsuit alleges this is “exactly” what happened when Ubisoft shut down its servers for The Crew in 2024 — suddenly leaving consumers unable to access something they purchased and assumed they owned. The lawsuit says players were duped in two ways: First, by allegedly misleading players into thinking they were buying a game when they were merely licensing it — even if a player bought a physical disk. Second, that Ubisoft “falsely represented” that The Crew’s files were on its physical disks to access freely, and that the disks weren’t simply a key for the game. Ubisoft is violating California consumer protection laws, the lawsuit alleges.

Both plaintiffs purchased the game well into its lifespan, in 2018 and 2020, respectively, on physical discs. The lawsuit says neither would have purchased the game “on the same terms,” i.e., price, knowing the game’s servers could be taken down, rendering The Crew totally unplayable even in an offline mode. The lawsuit also covers the backlash to Ubisoft’s decision to shutdown the servers and not include an offline version of the game; it cites several games that turned servers off but patched in an offline option, like Knockout City and two of Ubisoft’s own games, Assassin’s Creed 2 and Assassin’s Creed 3. Ubisoft responded to the criticism and vowed to include offline versions of its existing games in The Crew franchise, like The Crew 2 and The Crew Motorfest — but the lawsuit says this does nothing to amend the problem of The Crew’s server shutdown.

The plaintiffs are looking for the court to approve the lawsuit as a class action, meaning other The Crew players may get involved. They’re looking for monetary relief and damages for those impacted by the server shutdown. The lawsuit follows a campaign from YouTube creator Ross Scott to urge companies to “stop killing games,” a movement that kicked off after The Crew announcement was made. The Stop Killing Games movement is petitioning the European Union to force game companies to keep games in playable states. It currently has more than 379,000 signatures.

As media continues to go more and more digital, the issue of owning vs. licensing — especially in video games — becomes more of a problem. While some people are taking games into their own hands (like with the player-created The Crew Unlimited), the onus is largely on companies and what they do to preserve their games and servers. But in California, Gov. Gavin Newsom recently signed a bill into law that requires companies to tell consumers they’re buying licenses, not games themselves, in online storefronts. The law itself, introduced by California assemblywoman Jacqui Irwin, is actually partly inspired by Ubisoft’s shutdown of The Crew. The law, however, doesn’t do anything about the fact that games are licensed and not purchased outright, nor does it stop a company from rendering a game unplayable, but it does, in theory, offer transparency on the issue.

Ubisoft declined to comment.

tengkuizdihar,
@tengkuizdihar@programming.dev avatar

I think we need a very strict regulation, where the wording is never “purchase” or “buy” or “own”. It should always be “rent”. Because that’s what it is.

Bjornir,

Guess what has happened in the EU?

tengkuizdihar,
@tengkuizdihar@programming.dev avatar

Really? There is a law already for this?

Bjornir,

It appears I got things mixed up, it is a California law that comes into effect next year.

averyminya,

Ah yes, California, the EU of the US lol

Comment105, (edited )

And like other time-limited services outside entertainment, the duration should be made clear. I’d personally like something as clear and blunt as:

"We guarantee access for at least X months/years after paying the license.

After service is suspended we will release all information and code necessary to set up a private server or otherwise restore function."

And for the worst kind:

"We make no guarantees of access duration, and can revoke your access immediately after paying the license.

After service is suspended we will not release information or code necessary to set up a private server or otherwise restore function."

Ideally the last type dies out completely, or becomes exceedingly rare.

These always online, server-dependent, licence-limited games are very unlike what we used to deal with; Books, DVDs, CDs, and other games on disk/cartridge or with a simple download that you can keep and use for as long as you live as long as they’re still stored and in readable condition.

They’re very different, and should be treated like it.

There should be a very clear visual difference when looking at the box or store page of a game that is made to simply last as long as you keep the code stored, and a game that won’t. A consistent warning design. Maybe two color codes.

TheFogan, (edited )

Lets be real, while I love the idea of users making informed choices… how big do you think the labels on cigarettes to say “they will give you cancer and kill you”. People aren’t bright, you can warn them until the cows come home, they want to play a game, they will buy it. Very few of them would have listened to any warning no matter how blatent.

People are stupid… for 99.9% of people “we’ll send out the code and let you set up private servers”, is really no different than we’ll shut down the servers and you can never play again. There’s not a huge overlap between people who understand how to create a private server and/or set up their routers to allow incoming connections, and people who actually can convince friends to join their servers.

Now maybe the “the servers are guaranteed to remain until X date”, is a reasonable one. Very least tells people their games have a shelf life and not to buy it after a certain point in time.

Lost_My_Mind, do games w Ubisoft sued for shutting down The Crew

Ok…4 hours of sleep a night is officially not enough. I’ve been awake for about 2 hours now, and read that as

Grandma sued for shutting down her crew.

DesolateMood,

Username checks out

shoulderoforion,
@shoulderoforion@fedia.io avatar

Granny ain't fuckin around

DarkDiamondK,
@DarkDiamondK@lemmy.world avatar

Close enough

Sculptor9157,

Reindeer begin keeping tabs on her whereabouts in response.

NOOBMASTER, do games w Ubisoft sued for shutting down The Crew

fuck yeah here we go

vikingtons, (edited ) do games w Ubisoft sued for shutting down The Crew
@vikingtons@lemmy.world avatar

Out of curiosity, did anyone sue bungie for doing the same thing with destiny’s Y1 & Y2 content?

I was one of those dumb bastards who bought the game and DLC back in 2017

ampersandrew,
@ampersandrew@lemmy.world avatar

It gets to be way harder to argue in court when it isn’t a “clean kill”, using Ross Scott’s words, so The Crew is going to be one of the best examples we’ll ever get for courts to rule on. I expect Ubisoft would rather settle than let this one go that far though.

Katana314,

I imagine a lawsuit would likely bring up the topic of how hard it would be for a developer to keep the game around past purchase.

For instance, imagine a massively multiplayer online game; everyone playing the game is acutely aware of how much server hardware is needed to maintain that online presence, and it’s unrealistic to assume it would exist forever.

That’s probably why attention was pushed onto The Crew. It’s a racing game that shouldn’t need much from a server, so it’s arguably unfair to tie it to that access and take it offline.

cbarrick,

it’s unrealistic to assume it would exist forever.

Older multiplayer games would let you self-host the server, long before the current trend.

Ubisoft doesn’t have to continue to host servers. They just have to release the server code. Zero cost to them.

emax_gomax,

zero cost to them

I would imagine it would reveal how sh*tty the ubisoft code bases are and has a reputation cost XD. But if it’s that big of a risk then they should keep the servers running indefinitely.

cbarrick,

I mean, they don’t have to release the source code. A compiled version would be fine.

ampersandrew,
@ampersandrew@lemmy.world avatar

Pirates have managed to run servers for tons of MMOs. The only thing stopping people from running servers themselves is that they’re not made available.

Starbuncle,

That’s why companies shutting down online games need to be compelled to open-source or at least provide binaries for their servers.

yamanii,
@yamanii@lemmy.world avatar

Don’t get it wrong, the reason The Crew was the perfect game to start the movement is solely because Ubisoft is french, a country that has pretty strong consumer laws that they aren’t respecting.

exu, do games w Ubisoft sued for shutting down The Crew

If you’re an EU citizen, please take the time to sign this citizen initiative to stop killing games. It could be our best chance of preventing such situations in the future.

www.stopkillinggames.com

youTellMe,

Thor summarizes the problems with this initiative pretty well: youtu.be/ioqSvLqB46Y?si=QPjVZcV7zteBPpos

TheEighthDoctor,

No he doesn’t, he creates strawman and fights them

SomethingBurger,

This guy’s strawman arguments have already been destroyed by plenty of people who actually know what they’re talking about and don’t have an interest in keeping the current situation.

Joelio,

The guy who won’t go 5 seconds without flashing his “20 years of service to Blizzard” badge also was dumbfounded at the possibility of people self hosting game servers like World of Warcraft, even though they’ve been doing it for years. Dude seems like a MASSIVE know it all.

iaaudio,

What a terrible take.

ChonkaLoo, do games w Ubisoft sued for shutting down The Crew

Only fair I hope it’ll cost them a lot.

cbarrick,

It won’t

shoulderoforion, do games w Ubisoft sued for shutting down The Crew
@shoulderoforion@fedia.io avatar

If you buy a game, which you cannot use in single player mode, without internet access, you are signing up for this happening to you too, one day, guaranteed.

Lost_My_Mind,

“You’re gonna hate the way it feels. I guarantee it.”

Scolding7300,

At this point I’m afraid only government intervention would help (with citizens asking it to do so)

Lost_My_Mind,

Buddy…government doesn’t give a shit about video games. They got wars to start. People to exploit.

Scolding7300,

I think the department that protects consumers isn’t busy with wars

emax_gomax,

I mean, that’s basically all AAA games in 2024. Even songs PC ports which historically avoided DRM and network requirements is starting to mandate PSN accounts. I 100% would prefer to be able to play offline, more often than not it’s unwanted telemetry or BS bloat but that isn’t something we as users can enforce.

whithom, do games w Ubisoft sued for shutting down The Crew

If they release something with paid content, I should get to have that paid content forever, or get a refund. 🤷‍♂️

Lost_My_Mind,

Cries in MMOs from 20 years ago.

Brumefey,

Last week I downloaded Dark Age of Camelot which I have not played nor paid for 20 years, and my character was still there. I was really not expecting them to keep the data for so long without any payment.

Starbuncle,

I understand why most companies wouldn’t do that, but they should be forced to open-source online games that get shut down or otherwise made non-functional.

zalgotext,

At minimum they should provide copies of the software to anyone who paid a subscription, and then enterprising individuals would figure out how to get private servers running

leonokarin, do games w Death Stranding gets surprise Xbox Series X release
@leonokarin@lemmy.ml avatar

Play Death Stranding needs to be patient

B0NK3RS, do games w Death Stranding gets surprise Xbox Series X release
@B0NK3RS@lemmy.world avatar

This is great news. Death Stranding is in my all time top 10 so highly recommend it to anyone tempted on Xbox.

drasglaf, (edited )
@drasglaf@sh.itjust.works avatar

I bought it last year but I abandoned it after only a few hours. I have to give it another chance.

B0NK3RS,
@B0NK3RS@lemmy.world avatar

Honestly the first few hours are a bit of a chore but keep going.

ampersandrew,
@ampersandrew@lemmy.world avatar

Death Stranding is one of my favorite examples of how many ideas are out there to make games out of without resorting to making a game loop revolve around violence.

Entropywins,

I don’t know I violently fell very often in that game…

chakan2,
@chakan2@lemmy.world avatar

Eh…I struggled through the second half…it wasn’t worth it. So many convoluted cut scenes to tell you what the last convoluted cut scene just said.

lowleveldata,

The delivering part is actually fun tho. The cut scenes are confusing but they don’t really take that long so it’s fine for me.

chakan2,
@chakan2@lemmy.world avatar

Really? That scene where you’re lost on the beach was at least 45 minutes. It may have been hours…I’d get to the next part, the cut scene would start and Id put up with it for 5 minutes then go mow the grass or something. That was painful to get through.

lowleveldata,

Well ya that was really bad. But it was just that 1 time (also it’s with the credit roll) so I’m going to let it slide. I also started reading a book at that part tho.

PunchingWood,

I recently tried it and only got through the first chapter before giving up, it’s just not fun to me.

wrekone,

Same. I think i could have enjoyed the gameplay but the horror aspect and overall vibe was too offputting.

JackDark, do games w Death Stranding gets surprise Xbox Series X release

It’s interesting that it specifically mentions the Series X. My understanding is that anything released on Series X must also run on the Series S.

elgordino,

Yeah, I think this is just an oversight. It says X and S on the store page.

rtxn,

It’s because xbox’s naming scheme is fucking stupid.

Skipcast, do games w Death Stranding gets surprise Xbox Series X release

Good for them, fuck Sony

MarcomachtKuchen, do gaming w Homicipher tasked me with learning a new language to survive a sea of ghosts

Seems really cool. But a bit to scary for me, I just can’t stand jumpscares

Nuke_the_whales, do games w Secret actor behind Metal Gear Solid 3’s EVA revealed after 20 years

Benson explained that because “the various projects that I am affiliated with in my career are family-based, children-based,” voice acting director Kris Zimmerman suggested that she go with a pseudonym.

That’s gotta be the stupidest thing I ever heard. Just about every voice actor does adult Video Games and kids movies. Nobody cares.

Also she’s been on the IMDb credits for the metal Gear games as EVA for like years

fmstrat,

Keep in mind, 2004.

ampersandrew,
@ampersandrew@lemmy.world avatar

She was not credited as Jodi Benson for years.

Yokozuna, do games w Secret actor behind Metal Gear Solid 3’s EVA revealed after 20 years
@Yokozuna@lemmy.world avatar

Someone update the wiki!!!

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