Definitely not. Test Drive Unlimited 2 leaps to mind, which while it certainly had racing events and racing related content in it, you could also just drive around doing nothing in particular as much as you wanted.
There are several other racing oriented games that nevertheless had open worlds and you’re never actually forced to race anybody in any of them, albeit usually at the expense of sacrificing any game progression and thus having a rather limited vehicle selection. Need For Speed Underground 2 and Forza Horizon, for instance.
The same is true for almost any open world game with vehicles. Casually driving a car in GTA while obeying the traffic rules has been a thing from the very beginning.
I’ll be honest I find the ray tracing shit s gimmick that eats up too much resource. I’d much rather just have some awesome games to play, with good looks or not. PC gaming for me has always been about variety anyway. The console looking better never meant anything.
I honestly think some console games look pretty good and perform well. It’s hard to have something optimized when the hardware is so diverse. Similar to iPhone vs android. With that said, PC games without some ass backwards “copy protection” and “anti-cheat” will always be excluded from my lists.
I’d actually never heard this angle but sounds legit. Cutting corners sounds pretty typical of talking head yltyoes that want to try to cut costs no matter what.
We’d get a pretty good game format OS—if the players could agree to come together—and then licence that out. Just like we do with Blu-ray, just like we do with the compact disk—and let people compete on content.
I know this is the most Lemmy comment it’s possible to make, but oh, if only there were an OS that already exists that you could run games on and that didn’t even need licencing out!
not for nothing, the one-standard-multiple-manufactuters thing has been done before with sony and microsoft both involved. the real truth of this article is that the people yearn for MSX
joking aside i'd love to see something like that come back, because you get the convienence of a set standard that makes games Just Work like they do on consoles while offering way more options to consumers. i guess once the floodgates open on third party steamOS machines we'll be halfway there
I play PC because my copy of StarCraft from like 2000 still works and I can use any computer/gaming peripheral in history that still physically works to this day on a PC. A PC is more compatible with PS4 peripherals/gamepads than a PS5. Plus not paying for the privilege to play multiplayer games that a developer is hosting in AWS
The experience being so similar between a PC and a console is more an indictment on locked down PCs as consoles than against PC. E-waste
I’m primarily a PC gamer but I buy ALL THE VIDEO GAME THINGS, so I have every console that comes out, even if I’m only going to play one game on it (looking at you, Returnal). Who is he trying to convince? Cause he’s full of shit.
It’s literally the GPU’s (a 1660 Super) fan that’s loudest. I can’t change that out, afaik. The case fans are Noctuas and the CPU has a Corsair AIO liquid cooler.
Surprised it’s your GPU fans that are the loudest, I barely hear my 3080 and I regularly heard the CPU cooling fans, but then again I most play strategy games that heavily bottlenecked by CPU.
GPU fan noise is not something that’s easily fixable, unlike CPU cooling.
You can just buy those adapter cables that lets you connect PWM case fans to your GPU and just jury rig the fans onto your GPU. Not the best looking setup. But I rather have a silent PC than a good looking pc. Like you hear your PC constantly while you only look at your PC once in a while.
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