pcgamer.com

Deestan, do games w The wild successes of Helldivers 2 and Baldur's Gate 3 send a clear message: Let devs cook

Assume I’m a psychopath C-level executive. Why would I spend huge resources on a success that earns money when I can earn money on fifty screwups instead?

Boiglenoight,

🎵This how we do-it🎵

istanbullu, do gaming w An AI company has been generating porn with gamers' idle GPU time in exchange for Fortnite skins and Roblox gift cards

I don’t get the hate for AI porn.

Silentiea,
@Silentiea@lemmy.blahaj.zone avatar

On its own, it’s just the same as hate for porn. But there’s also deep fake porn, ai porn of real people, and that’s potentially far more problematic.

Daxtron2,

But that’s the same issue of making fakes that we’ve had for 30+ years since digital manipulation became feasible.

foo,

Yeah sure except now to make deep fake porn you just need to go ‘famous star naked riding an old man’s cock’ set 8 images for each seed and set a job of 100 images, turn the air con to antarctic and make misogynistic videos about why movies are woke while the job slowly cooks your studio

Then when you finish you probably have some good images of whatever famous star you like getting railed by an old man and you can hop on YouTube and complain that people don’t think you are an artist.

It requires almost no effort or talent to make a boatload of deep fake material. If you put any effort in you can orchestrate an image that looks pretty good.

Silentiea,
@Silentiea@lemmy.blahaj.zone avatar

Add to that the fact that before ai, unless you’re already pretty famous, no one cares enough to make nonconsensual porn of you. After, anyone vaguely attracted to you can snap or find a few pictures and do a decent job of it without any skill or practice.

Daxtron2,

Ease of creation shouldn’t have a bearing on whether or not the final result is illegal. A handmade vs AI generated fake nude should be treated the same way.

foo,

I didn’t argue that it shouldn’t. The difference is the ease of creation. It now requires no skill or talent to produce it so the game has changed and it needs to be addressed and not dismissed

starman2112,
@starman2112@sh.itjust.works avatar

In my case it’s just the same as hate for AI generated slop

Silentiea,
@Silentiea@lemmy.blahaj.zone avatar

Do you hate all amateur art, or just when it’s made with ai tools? Does a kid’s drawing, produced in scant seconds and with no training and remarkably little skill hold negative value to you, or is it worth something?

What about art produced with hours or days of effort and a specific goal in mind, but don’t so using primarily ai with perhaps a few finishing touches?

frauddogg,
@frauddogg@lemmygrad.ml avatar

Whataboutism and JAQing off. AI models are trained off blatant mass theft; as long as the originators of the training material (1) haven’t given consent to their being scraped and (2) aren’t getting paid for said already-done scraping, then the generator is unethical and deserving of hatred. You can’t have it both ways-- if capitalism is the game that must be played, then the originators of the training data need to give their consent and they need to be paid for every byte of training data that’s been stolen from them.

starman2112, (edited )
@starman2112@sh.itjust.works avatar

I love it when people get hyper defensive about this for no reason at all. Aesthetically, AI art is obviously better than a child’s scribbles, but the problem is that AI art is pure aesthetic, with no meaning behind it at all, and if you engage with art purely for the aesthetic, then you fundamentally miss the point of it. AI can’t mean anything when it produces art. It just spits out a series of 1s and 0s based on whatever nonsense you shout into it.

It doesn’t matter how many hours you spend working on a piece, if you use AI (Edit to clarify: if you use AI to generate the art in its entirety), then the AI made the art. An AI cannot answer questions about artistic decisions it made, because it made no decisions. It’s worse than tracing—at least an amateur artist can answer why they decided to copy another artist’s work.

Because charitable interpretation is dead, I have to clarify. I’m not saying that there is no valid use case AI generated art, nor am I saying that all human-made art is good. All I’m saying is that human-made art can have meaning behind it, while AI art cannot. It’s incapable of having meaning, so it isn’t really art.

Silentiea,
@Silentiea@lemmy.blahaj.zone avatar

It doesn’t matter how many hours you spend working on a piece, if you use AI, then the AI made the art.

Except that artists can use ai as a tool to make art. Sure, the ai can’t say why that pixel looks that way, but the artist can say why this is the output that was kept. They can tell you why they chose to prompt the ai the way they did, what outputs they expected and why the ones that were kept were special, let alone what changes they may have made after and why.

If Jackson Pollock can make art from randomness by flicking a brush, why can’t someone make art from randomness by promoting an ai? Is there a lone somewhere that makes it become art, in your opinion? I don’t think it would be uncharitable by interpreting the above quote to mean you don’t believe it is possible at all to use ai as a tool in the production of the art.

If ai is the only tool used, it never makes an image, let alone art, because there was never even a human using language to prompt the ai. But from that obviously ridiculous extreme there is certainly a long spectrum ranging through what I described above to something as far removed as a human generating landscapes for a storyboard before fully producing a movie that doesn’t include the air outputs in any physical way. I’m sure you would claim a line exists between there, and I’m curious where.

starman2112, (edited )
@starman2112@sh.itjust.works avatar

There’s a couple of orthogonal arguments here, and I’m going to try to address them both: are you an artist if you use AI generated art, and why do I hate AI generated art?

Telling a machine “car, sedan, neon lights, raining, shining asphalt, night time, city lights” is not creating art. To me, it’s equivalent to commissioning art. If I pay someone $25 to draw my D&D character, then I am not an artist, I’ve simply hired one to draw what I wanted to see. Now, if I make any meaningful changes to that artwork, I could be considered an artist. For example, if I commissioned someone else to do the line work, and then I fill in the colors, we’ve both made the artwork. Of course, this can be stretched to an extreme that challenges my descriptivism. If I put a single black pixel on the Mona Lisa, can I say I collaborated on the output? Technically, yes, but I can’t take credit for anything other than putting a black pixel on it. Similarly, I feel that prompt engineers can’t take any credit for the pictures that AI produces past the prompt that they provided and whatever post-processing they do.

As for why I hate AI art, I just hate effortless slop. It’s the exact same thing as YouTube shorts comprised of Family Guy clips and slime. I have a hard time really communicating this feeling to other people, but I know many other people feel the same way. Even aside from the ethical concerns of stealing people’s artwork to train image generators, we live in a capitalist society, and automating things like art generation and youtube shorts uploads harms the people who actually produce those things in the first place.

Silentiea,
@Silentiea@lemmy.blahaj.zone avatar

Telling a machine “car, sedan, neon lights, raining, shining asphalt, night time, city lights” is not creating art. To me, it’s equivalent to commissioning art.

When art is commissioned, art is produced. If no human produced it, an ai did. If ai cannot produce art, then a human must have.

Similarly, I feel that prompt engineers can’t take any credit for the pictures that AI produces past the prompt that they provided and whatever post-processing they do.

I suppose I don’t understand why engineering a prompt can’t count as an artistic skill, nor why selecting from a number of generated outputs can’t (albeit to probably a much lower degree). At what point does a patron making a commission become a collaborator? And if ai fills the role of the painter, why wouldn’t you expect that line to move?

As for why I hate AI art, I just hate effortless slop.

I’m with you there. And I would brook no issue with completing about the massive amount of terrible, low-effort ai art currently being produced. But broadening the claim to include all art in which the most efficacious tool used was ai pushes it over the line for me.

starman2112, (edited )
@starman2112@sh.itjust.works avatar

When art is commissioned, art is produced. If no human produced it, an ai did. If ai cannot produce art, then a human must have.

Right, so this is what I mean when I say that charitable interpretation is dead. Taking my earlier assertion that AI generated art isn’t real art, along with my assertion that providing a prompt to an AI is essentially equivalent to providing a description to a human artist for a commission, should not have read as an argument for or against AI generated art being real art. Taking those statements together, the only reasonable conclusion you can make about my position is that prompt engineers aren’t artists.

I suppose I don’t understand why engineering a prompt can’t count as an artistic skill, nor why selecting from a number of generated outputs can’t (albeit to probably a much lower degree). At what point does a patron making a commission become a collaborator?

Never. It’s not an artistic skill in the same way that providing a description to an actual artist is not an artistic skill, which was the point of that paragraph. They become a collaborator the moment they make changes to the work, and the level to which they can say they’re an artist depends on what changes they make, and how well they make them.

Silentiea,
@Silentiea@lemmy.blahaj.zone avatar

Right, so this is what I mean when I say that charitable interpretation is dead. Taking my earlier assertion that AI generated art isn’t real art, along with my assertion that providing a prompt to an AI is essentially equivalent to providing a description to a human artist for a commission, should not have read as an argument for or against AI generated art being real art. Taking those statements together, the only reasonable conclusion you can make about my position is that prompt engineers aren’t artists.

That sounds like the interpretation I’m responding to. It either doesn’t follow from your premises, or it begs the question. Yes, if ai art isn’t real art, no art produced with ai is real art, but that’s a tautology. I’m trying to get at why you believe ai inherently makes something not art. Low effort was a reason you gave, but you also said no amount of effort could change it.

Never. It’s not an artistic skill in the same way that providing a description to an actual artist is not an artistic skill

But providing a description to an “actual artist” is an artistic skill. If you have a particular vision in your head for a character, writing that out is art the same way any kind of writing can be, no? Writing something in a way that gives another artist a mental image that matches yours takes creativity and skill. Why doesn’t the work created by that creativity and skill count as art? It seems unnecessarily gatekeep-y.

petrol_sniff_king,

But providing a description to an “actual artist” is an artistic skill.

Ohhh, so this is why people tag their images by popular art commisioners. Here’s another one asked for by XanthemG—you know he asks for good stuff.

Wait, that doesn’t happen.

why you believe ai inherently makes something not art.

For the same reason ChatGPT can’t make you any less lonely.

Silentiea,
@Silentiea@lemmy.blahaj.zone avatar

Okay. Got it. Charitable interpretation is dead.

Ohhh, so this is why people tag their images by popular art commisioners

There’s a point where writing becomes art. You either agree with that, or you don’t believe any kind of literature or poetry counts as art. In the latter case, that’s a bit of an extreme take but I guess you’re welcome to your opinion. In the former case, there’s a lone somewhere between Tolkien and XanthemG where something starts being art.

For the same reason ChatGPT can’t make you any less lonely.

Only insofar as neither can a book. And yeah, there’s obviously a difference there, but the difference isn’t inherent to ai. Ai isn’t a person, it’s a tool. Dismissing anything made by the tool because the tool was used to make them is the position that I think is ridiculous. I’m not claiming that all of the “ai art” people are posting everywhere is definitely "real art"and needs to be taken seriously. I’m claiming that it’s possible for an artist to use ai in the production of real art.

petrol_sniff_king,

There’s a line between a cup and an ocean. I don’t see what that has to do with anything.

I’m claiming that it’s possible for an artist to use ai in the production of real art.

As an artist can use a guitar instead of their own mouth. But can an artist’s art be the guitar playing itself… hm. A book in a library is art. But can choosing a book from a library be art? Ah, but what if it takes a long time. Wow, philosophy is interesting.

The argument here hinges on the definitions of inherently vague words. “Hm, you say a chair must have at least three legs and a seat, but this rock is a place people sit. Hm, what if the rock was sculpted, does it count then? Yes, yes, I am very smart”—This is boring and I don’t care.

If the script for your movie wasn’t written by people, then I don’t care about it. It’s trash. It’s garbage. I would rather watch one made by people who care. I want people to talk to me with their art. When an AI becomes sentient enough to intend to make something meaningful, then we can revisit.

Oh right, but you mean the technical caveat for the use of AI tools.

Joel Haver uses an AI filter to do his rotoscoping. I like Joel Haver just fine.

The mere presence of an AI filter in his work is not what I consider artful, though.

Silentiea,
@Silentiea@lemmy.blahaj.zone avatar

As an artist can use a guitar instead of their own mouth. But can an artist’s art be the guitar playing itself… hm.

Absolutely it can. Numerous artists have created work that unfolds itself into something beautiful through their planning but not through their power.

But can choosing a book from a library be art?

Choosing a urinal counts as art. Of course choosing a book can.

The argument here hinges on the definitions of inherently vague words.

Art is an inherently vague word.

I would rather watch one made by people who care.

This right here is the crux of my argument. What about art made by people who care, but made with ai? Is it so impossible that people might care about something and use ai to make it?

I absolutely do not contend that using ai makes something art. I merely contend that using ai (even as a major part of a work) is not sufficient to make it not art. To whit,

Joel Haver uses an AI filter to do his rotoscoping. I like Joel Haver just fine.

It sounds like you agree with me on that, at least in principle.

petrol_sniff_king,

No, because amateur art is interesting.

Hours of effort to what, exactly?

Silentiea,
@Silentiea@lemmy.blahaj.zone avatar

Hours of effort to create prompts to maneuver the models output until it looks closer to what you wanted, possibly with the addition of touch-up or addition steps at the end likely needed for certain kinds of image to clean up things the ai struggles with (like, say, hands) or to add something in particular the ai didn’t understand (like, say, a monster of your own invention or something).

It’s easy to say that doesn’t count, that the prompt engineer could have just come up with their final prompt in the first place, but then does it count when a digital painter sketches an outline a dozen times before deciding it’s where they want it? After all, the digital artist could have just drawn it the way they wanted at first blush. But I’d bet you’ll say the time the digital artist spent “counts” as time spent working on an art piece, even if you might be inclined to say the prompt engineer’s time doesn’t. I’d be interested to hear your take.

petrol_sniff_king,

Dude, I don’t care how many iterations a person goes through. I care that the piece contains a bit of their soul.

The argument you’re making fails to appreciate why two images, one made by gen AI, one by a real human person, both exactly identical pixel by pixel, could possibly be valued differently.

If you want to know why I seem to lack respect for the prompt artist who spends a 3-month chunk of their life toiling over their latest piece, making everything just so, because some part of them desperately needs to say something and this piece is the only way they can—I would ask you to show me one.

But further, the prompt artist doesn’t even make it. Even if they did spend the time, credit goes to the AI. The prompt artist is welcome to claim their prompt, I guess, but I don’t often see them sharing those around. Would that even be entertaining?

Silentiea,
@Silentiea@lemmy.blahaj.zone avatar

Dude, I don’t care how many iterations a person goes through. I care that the piece contains a bit of their soul.

the prompt artist who spends a 3-month chunk of their life toiling over their latest piece,

I’m curious what could possibly convince you that someone put their soul into their work? Or why the assumption is always that ai is the only tool being used.

Here’s a list of artists using ai tools in their work.

But further, the prompt artist doesn’t even make it.

Again, ai is a tool. That’s like saying digital artists didn’t make their paintings, the printer did. Or maybe it’s like saying the director didn’t make the movie, the actors and cameras did. Actually, I really like the director analogy. They give directions to the actors as many times as they need to get the take they want, and then they finalize it later with post production.

petrol_sniff_king,

When it contains their soul, I already said this.

Actually, I really like the director analogy.

Yes, it’s very quaint.

Does the director take credit for their actor’s acting, though? Usually, the actors win the award for best acting.

Silentiea,
@Silentiea@lemmy.blahaj.zone avatar

Does the director take credit for their actor’s acting, though? Usually, the actors win the award for best acting.

So an ai artist shouldn’t earn any awards for best painting. Directors are still credited as artists. I’m not saying using ai makes you a painter, or any other kind of artist. I’m just saying that “ai” doesn’t magically make a creation “not art”. And yeah, it’s possible to create zero effort slop with ai that can look a lot more interesting than the zero effort slop you can make with just paint, but a kid splattering paint everywhere doesn’t make Jackson Pollock not be an artist.

istanbullu,

deepfakes predate the ai boom. you don’t need ai for deepfakes

Silentiea,
@Silentiea@lemmy.blahaj.zone avatar

Well, the word deep fake is literally from the ai boom, but I understand you to mean doctored images to make it look like someone was doing a porn when they didn’t was already a thing.

And yeah, it very much was. But unless you were already a high profile individual like a popular celebrity, or mayyybe if you happened to be attractive to the one guy making them, they didn’t tend to get made of you, and certainly not well. Now, anyone with a crush and a photo of you can make your face and a pretty decent approximation of your naked body move around and make noises while doing the nasty. And they can do it many orders of magnitude faster and with less skill than before.

So no, you don’t need ai for it to exist and be somewhat problematic, but ai makes it much more problematic.

Katana314,

One ethics quandary is AI child porn. It at least provides a non-harmful outlet for an otherwise harmful act, but it could also feed addictions and feel insufficient.

Omega_Haxors, (edited )

You clearly haven’t seen it, nor know anyone affected by it. It’s like 99% noncon shit from people who are too creepy for artists to work with.

EDIT: Sums it up www.youtube.com/watch?v=3aS97RKjEdI

bravesilvernest, do gaming w Grand Theft Auto publisher Take-Two Interactive is laying off 5% of its workforce and 'rationalizing its pipeline,' the latest skin-crawling corporate euphemism for people losing their jobs
@bravesilvernest@lemmy.ml avatar

“Fat trim” is the other one I recently heard, and it’s absolutely the worst one I’ve heard so far. Glad they consider humans working their best as “fat”…

AFC1886VCC, do gaming w Grand Theft Auto publisher Take-Two Interactive is laying off 5% of its workforce and 'rationalizing its pipeline,' the latest skin-crawling corporate euphemism for people losing their jobs

🏴‍☠️GTA 6🏴‍☠️

Damage,

I mean, for the first bunch of years PC users won’t have any choice but to emulate

KingThrillgore,
@KingThrillgore@lemmy.ml avatar

Only reason they’re launching on consoles first is probably because Sony paid for it.

octobob, do gaming w So, looks like Putin's ordered the Russian government to 'consider the issue of organising' domestic versions of the Steam Deck, SteamOS, and Steam itself (with a side order of Steam Machines)

Sick lol.

Russians gotta have their counter strike 😏

cows_are_underrated, do gaming w You can't sue us for making games 'too entertaining,' say major game developers in response to addiction lawsuits

And now explain to me, what psychological tricks Minecraft uses that make you addicted to it.

OneOrTheOtherDontAskMe,

At first I thought it had to do with lootbox mechanics and scheduling and reward system gaming, but nope, this one was straight up just “he played vidja too much and I’m afraid of him when I take away his games”

Spzi,

One is multiple parallel goals. Makes it hard to stop playing, since there’s always something you just want to finish or do “quickly”.

Say you want to build a house. Chop some trees, make some walls. Oh, need glass for windows. Shovel some sand, make more furnaces, dig a room to put them in - oh, there’s a cave with shiny stuff! Quickly explore a bit. Misstep, fall, zombies, dead. You had not placed a bed yet, so gotta run. Night falls. Dodge spiders and skeletons. Trouble finding new house. There it is! Venture into the cave again to recover your lost equipment. As you come up, a creeper awaitsssss you …

Another mechanism is luck. The world is procedurally generated, and you can craft and create almost anything anywhere. Except for a few things, like spawners. I once was lucky to have two skeleton spawners right next to each other, not far from the surface. In total, I probably spent hours in later worlds to find a similar thing.

The social aspect can also support that you play the game longer or more than you actually would like. Do I lose my “friends” when I stop playing their game?

I don’t think Minecraft does these things in any way maliciously, it’s just a great game. But nevertheless, it has a couple of mechanics which can make it addictive and problematic.

grrgyle,

The social aspect can also support that you play the game longer or more than you actually would like.

This is the part of any online game I absolutely hate. The feeling of being even slightly beholden to someone else, like now I have to think about them having a good time too.

Games that forbid direct communication, and allow you to drop in and out of a match without hurting others feel a bit better in this respect imho

millie,

Isn’t that more of just part of interacting with people, though?

Like, if you play some kind of real-life game with no regard for anyone else, that’s generally considered poor sportsmanship. That wasn’t invented in online gaming, it’s been a concern as long as people have been coming up with games to play together. We accept that if you sit down and play a game of chess or golf or pool or D&D or paintball, you’re going to try to not cheat or blow the game off or be a jerk about it. Some people are better sports than others, but the general idea is that we accept the wins and losses and the game going in different directions, because otherwise there’s no game.

What’s an aberration is this concept that people you meet with over an electronic connection aren’t real, don’t matter, and are never owed anything.

grrgyle,

What’s an aberration is this concept that people you meet with over an electronic connection aren’t real, don’t matter, and are never owed anything.

What you said is all true, but what I’m saying is precisely the opposite of this. I don’t like playing certain games with others because I empathise with others and want them to have a good time.

So I usually avoid games (video and otherwise) that are designed so that my continued enthusiastic participation are required for the enjoyment of others. To me, that doesn’t feel like play; it feels like work.

I’ll do it, but it’s exhausting. Maybe it’s an introvert thing, because I’ll come away from those games feeling completely drained.

Note I’m not saying those games are bad, just that i hate them. At least, if my social battery is already used up for the week (which it usually is just from regular life).

millie,

Ahh, that makes sense!

Pyr_Pressure,

In the case of Minecraft the issues you listed are pretty much present in almost anything entertaining, video games or not, including in-person events and social functions.

As with anything moderation is key and people just need to learn not to let it control them. Some people are incapable of that though.

There are definitely certain things that game companies need to avoid doing but multiple goals, a little bit of luck, and online cooperative play is not it.

Timwi, do gaming w MSI demos a monitor that gives you an AI helping hand in League of Legends and it might stretch the boundaries of what's considered fair
@Timwi@kbin.social avatar

I think the course of action is clear. Ban it from tournaments/official events. Since I'm not in the LoL scene I don't know if that might already be the case. Now, regular players will know that playing with this enhanced hardware will disqualify them from tournament play anyway. So now you simply create two modes of gameplay: tournament-legal, and casual. People who aren't aspiring to play in a tournament will play the casual game and it'll be acceptable there to use enhanced hardware. People who wish to play with people using tournament-legal hardware will play in the tournament-legal mode. There is little to no incentive to cheat in the tournament-legal game because you won't be able to cheat your way into an actual tournament that way.

AAA,

Except cheaters would flock to the tournament-legal game mode because there’s less cheaters. Why would they bother to try and win against other cheaters if there’s a better chance to win against easier opponents?

Cheaters cheat so they win easier. They don’t care about fairness.

Lightborne,

So people who want to just play a game casually will get their asses handed to them by people who are artificially enhanced. Cool.

Goun,

The ultimate pay to win.

milicent_bystandr,

I mean, they get their arses handed to them by people better than them anyway. I understand the ranking system is something of a dark magic fudge, but it should roughly put you with/against people who have a similar chance of winning as you, right? If people play with cheats, they get to pretend they’re better than they are (ooh, look at me up here in silver, ooh), but then they fit in with others who, with or without cheats, match a similar level.

Sylvartas,

AFAIK competitive gaming events always happen on hardware that is provided by the organizers so everyone has the same. In some games players are allowed to bring their own mouse and/or keyboard/controller but imo that’s already a pretty big “vector of attack” for hacks

LwL,

You can’t just give everyone the same mouse and kb if you want it to actually be fair tbh, different people have different kbs and mice for preference and ergonomic reasons. Different switches, maybe tolerable. Different kb size, very awkward and will lead to misclicks. Different mouse size? Even different sensor position? You will lose some precision until you’re used to it.

Though organizers could provide a specified model, and ban peripherials with features that are deemed unfair.

Sylvartas,

Yeah that’s why most games’ competitive events allow players to bring their own, but given the fuckton of dependencies some of the “gamer” peripherals install I’m kinda surprised I haven’t seen anyone exploiting a vulnerability to use some cheats yet.

For example I have a gaming mouse with onboard memory, and I don’t really trust Razer to secure that shit correctly (given the fact that their driver updating software doesn’t even bother not downloading the previous versions when not necessary nor cleaning up downloads after installation. Fun fact : I recently discovered I had 10+ GB of download cache after barely a year of usage, for a mouse)

kylie_kraft, do games w This fan-made HD PC port of Zelda: Link's Awakening is so cool I can't believe Nintendo hasn't taken it down yet

just download it and shut up then

Railcar8095, do games w Bayonetta creator Hideki Kamiya says 'It would be a disaster' if he ever collaborated with Hideo Kojima or Yoko Taro: 'It doesn't work like in Dragon Ball'

Ok, now I want a Kojima, Kamiya, Yoko Taro and Toriyama colab

quams69, do games w 505 Games' parent company lays off 30% of its workforce, says gamers really only want sequels so that's what it's going to make

Why do these ghouls run businesses in an industry they clearly don’t have any faith in or understanding of,

postmateDumbass,
caut_R, do games w After earning $544 million in its most recent quarter, Unity says even more layoffs are 'likely'

My brain can‘t fathom how you can generate that much revenue and not be profitable as a game engine developer

echodot,

It’s because they keep buying random companies. Then weirdly there’s those random companies don’t make them any money, and so the obvious illusion is to buy some more random companies.

Murvel, (edited ) do games w I'm so glad I waited nearly 3 years to play Cyberpunk 2077, but I dread the fact that this is our new normal

This is the new narrative for Cyberpunk 2077. I’m guessing cdprojekt greased some palms ahead of the new DLC release.

But make no mistake, and don’t fall for it; cyberpunk is still a wholly buggy and unfinished game with extremely janky mechanics that will never be patched out.

If and only if you can overlook such issues, and I know from personal experience some can, should you consider paying for the new DLC.

SnowdenHeroOfOurTime,

People love to hate on this game but I bought it months ago and played it several hours. I didn’t see any bug I found noteworthy

fishy195,

It was a great game at launch, and it’s an even better game now. It runs like butter. Choose to not play for whatever reasons you have, but it is still a great game.

Schmuppes,

I’d like to disagree. Even if you disregard all the bugs I had and content/features that was promised and never included, CP 2077 was maybe a good game in 2020. I didn’t think it was great by any means.

Kbin_space_program, (edited )

One review for the new DLC explicitly stated that he was requested by CDPR to use only their provided footage.

"To avoid spoilers."

mateomaui, do gaming w Elon Musk demanded a cameo in Cyberpunk 2077 while wielding a 200 year old gun: "I was armed but not dangerous"

If doucheboy gets one, I’m requesting a mod to purge his ass.

csolisr, do games w Todd Howard asked on-air why Bethesda didn't optimise Starfield for PC: 'We did [...] you may need to upgrade your PC'

Their idea of optimization in console was to cap the frame rate to 30, even on the Series X. So you can wonder what that means for PC

Shurimal, do games w Baldur's Gate 3 has ruined Starfield for me

Well, one is a linear, turn-based, 3rd person party cRPG.

The other is open world, real-time, 1st person with optional followers, sandbox action-RPG with space shooter elements.

Utterly different animals and any comparison is as invalid as comparing BG3 to Elite, DCS or RaceRoom. I've no interest at all in BG3 because turn-based party RPG-s are not really my jam. And I've never cared much about story-telling, either. I like good worldbuilding, sandboxing, looting, crafting, trying different builds, doing whatever the hell I like at any moment while completely forgetting that something called "main quest" exists, getting technical and modding the crap out of a game and this is where Bethesda shines.

Brocken40,

Does the c in crpg even matter? Arent all video game action rpgs crpgs?

Shurimal,

Generally the term cRPG is used for specifically tabletop RPG-s adapted to digital realm. Action RPG-s take those classical RPG concepts and adapt them to a first- or third-person action game—basically Doom with leveling systems.

PM_ME_FEET_PICS,

No it isn’t. CRPGs are the original Fallout games as well.

the_artic_one,

I had heard that the original Fallout/Wasteland was based on GURPS.

hogart,
@hogart@feddit.nu avatar

All I heard was a BURP.

PM_ME_FEET_PICS,

Wasteland was not.

Fallout was going to be but was denied the rights because of the violence in the game. They created thier own SPECiAL system.

Thatsalotofpotatoes,

CRPG isn’t necessarily based on tabletop. It’s moreso the isometric, point and click style

Apollo,

Starfield has good worldbuilding? “Pick your flavour of capitalist”, such worldbuild much wow.

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