One time my buddy was tripping super hard and he went to play a new game, stared at the TOS for like 5-10 mins then hit “do not accept” and backed out to the home screen.
I have purchased games, have it ask for me to create an account, and promptly never play the game. What’s annoying is a lot of sports games are like this now.
I bought NBA 2k since I hadn’t played a basketball game since NBA Live 2001. It took like 15 minutes to get a account set up. A few days later my account was gone. Haven’t played since.
Pretty sure they mean that they have never been made to not want to play a game just because you had to register an account, not that they’ve never needed to register an account.
If logging in to something causes that much ire, I have to wonder if the people who think that way know how to make a throwaway email and use fake names. Because it’s one of the most ridiculous reasons to not use something.
Eh I don’t like accounts and I don’t want to waste my time jumping through hoops to play. It’s a matter of principle, and once you’re turned off you may as well just get dressed and go!
No, I mean I’ve never been forced to register an account before being able to play, except with Rockstar PC games. Ubisoft games have asked, but it hasn’t been required.
I dont think there’s an abundance but there are some out there
Rocket League was one for me where originally I didn’t need to make an account but after the epic games update it locked me out of playing at all (even local multiplayer only) if I didn’t make an account
I’ve got to ask, what makes you still play Far Cry? I played 2, 3, and 4, but 4 was an exact copy of 3 (with slightly changed graphics). 5 was clearly also the exact same, and every one since 3 has been. It’s not a bad concept of a game, but following a formula doesn’t make an interesting experience. I’ve already played it.
My biggest issue though is this formula was successful enough that every game they make started following it. They made Watchdogs, which was a cool idea of a game, but it was literally just the same thing but in a city. Assassin’s Creed more recently slightly shifted away with Origins, but not enough and personally I still think they’re bland games.
For me, I’ll take an indie that is trying to do something new and interesting than anything Ubisoft, or generally AAA, is doing where there’s no passion and they’re just trying to use a formula to maximize profit.
Maybe because it’s a stable, predictable experience. People do appreciate it too. I’ve seen players with thousands of hours in Skyrim and I myself liked some games to sink 800-1000 hours even in non-competitive non-MMOs. FC is a FIFA of actions and it seems they are yet to kill it, so they have a returning playerbase who just like that genre of sandboxy shooters.
4 took place in a completely different sort of environment, with a whole different story, with an online co-op mode for the entire story that 3 didn't have. There are also smaller mechanical differences, but I mean Ubisoft does run formulaic franchises, so maybe it's not enough of a difference to please somebody who's just not as interested in the open world FPS setup from the ground up, but saying it was "an exact copy of 3 with slightly changed graphics" is such a biased and reductive take that it gives the impression that you've already made up your mind before you asked the question and that nuance isn't something you're looking for.
I suppose the answer is, that premise is interesting enough to some that they didn't require as much of a drastic change to still play more, it's more core to what they might enjoy, whereas Far Cry for you is more tertiarily enjoyable and you'd need more differences between them (such as from 2 to 3) to try a new installment, compared to a core fan that likes whats already there and wants minor improvements and tweaks to the formula to freshen up the experience they already fundementally enjoy and want more of. To that fan a drastic change in setting and scenery with some mechanical changes to increase immersion and mix it up would be enough.
It hurts my soul so much that EA have the Need for Speed series. They are dumb and idiotic, but they are my dumb and idiotic and I have to guve money to EA…
Temp email+fake PII is my go to when this happens. I really appreciated Larian letting me skip straight to the game with BG3. Stuff like this should always be optional.
It SHOULD be optional but corporate greed wants your data. Just Cause 3 is still sitting unplayed on my Steam account for this exact reason and I fucking loved Just Cause 1 and 2
This is why a lot of sites demand an account log in if the user disables cookies (or at least they did for a while). They need those cookies to link the activity to a user, and since they can’t do that secretly anymore, they just force the issue with a user account the user “chooses” to make.
As a game dev in Japan, I can tell you nobody I’ve met has given any concern to pc ports, and it has been a royal pita to get anybody to care to the point of making me question staying in the industry.
I can’t tell most of this one way or another, but for sure Japanese devs have a problem with just putting a “Quit” or “Quit to Desktop” Button anywhere.
Elden ring doesn’t allow ultrawide, which I don’t complain too much since it isn’t that widespread, but instead of just forcing the wide-screen resolution, it renders the entire screen then puts black bars on the sides. It’s the worst of both worlds (and also means they literally have ultrawide support but choose not to let us use it). I’d say fromsoft has a long way to go (not to mention the stuttering).
I hate the forced Chromatic Aberration. Photographers spend thousands of dollars on lenses to minimize the effect. Meanwhile, devs just slap it on games without any way to disable it without mods (which they’ll ban you for if you use them online).
AC6 supports ultra wide and 120hz frame rates on pc. I didn’t see any stutters or notable issues in my playthrough. I’m hopeful that from soft’s next releases will have fine pc support.
Other than the original Dark Souls port none of their games have been unplayable on PC. Tons of major UE4 games have had constant stuttering issues however.
They might have been better than some, but their ports were still pretty sub par. Not really something to be used as an example of a good port. Their better ports like Dark Souls 3 and Sekiro were still pretty bare minimum for a port.
Cant talk about ac6 as Ive never played it.
Dark Souls PTDE was an absolute mess of a port.
The remaster was handled by an entirely different company.
Original launch DS2 suffered mostly from framerate related issues. Including weapon durability being severely affected.
Dark Souls 3 had no real AC and had massive problems with cheating during PVP. In fact I don’t think any of the games had a proper AC aside from a server side check on save files. Which did nothing against any form of cheating that didn’t affect the save file. Cheats that could for a time brick saves though some method I don’t recall.
Elden Ring had major stuttering issues for a considerable amount of time.
All games were found to have a severe RCE issue that lead to them being taken off line for an extended period. ER not affected as I don’t think it was released at the time.
All of them were pretty bare bones, not supporting UW without modding, not supporting arbitrary framerates. Other than original DS2 but that came with its own issues.
Only time I’ve ever spent money for in game items was back when I was doing gøøg|e surveys and a certain game had 99¢ pull ticket things. Otherwise, I’ve never done it and will never do it willingly again.
lemmy.world
Gorące