It’s an incredible game, but it took me something like 20 hours just to finish the first act, and I just don’t have the patience anymore for a 100+ hour long RPG. The combat is really good overall, but I didn’t like that movement and attacks use the same pool of AP. Compared to something like XCOM, this forces you to be very static since moving is basically wasting an attack, or it makes movement abilities like jump and the likes extremely OP.
Speaking as someone who really enjoyed DOS2, I do have plenty of issues with its mechanics, with the movement ability problem you mention right in the thick of it.
Once you learn the game systems a bit, you will always gravitate towards a similar set of skills. Mobility is so important in the game that you will frequently find yourself in situations where your character’s survival depends on it (and the AI abuses these skills constantly). So everyone gets a jump skill, two if it fits the build - and many of the jump skills are just teleports with rider effects, so everyone’s teleporting around. All builds tend to gravitate towards more damage, because you can’t apply CC without nuking their armour down first, and CC trivialises fights when it comes into play. Optimisation isn’t straightforward, and skills aren’t really on an equal footing. Maximising Warfare is how you become the best Necromancer, and the best Rogue, and the best Warrior, and the best Archer. Meanwhile, all the other skills (with the notable exception of Summoning) you can generally just leave between 2-5 to unlock their respective abilities, regardless of your build.
The ultimate end-game of this is that loads of characters end up feeling very similar, even if they appear to do very different things on the surface. Once you get past much of Act 2 there’s very little variation in how you play the game and approach combat, and the story becomes the main driver for completion even as the core gameplay loop stagnates. I think I completed the game on my fourth attempt, but that was largely through my stubbornness rather than other factors.
I really liked Obduction. It was a rock solid puzzle game but omg the loading screens were a huge detractor. You had to move between multiple areas to solve some of the puzzles and to do so you got a loading screen which took it’s toll on the immersion factor.
I have been replaying Divinity 2. I had forgotten how good this game plays and looks. AND I was watching a "Let's Play" of DOS2 and noticed I missed some areas and stuff I didn't know I could do. So much dept and different ways to do things.
I was replaying DOS2 on my Linux gaming PC with an XBox controller because I think the controller will play similar on Baldur's Gate 3.
Fun days ahead soon exploring the world of Faerun and Baldur's Gate.
This is what I’ve been saying. We don’t even own digital products, all it takes is a server to be taken down or an account to be lost and all you bought is taken away. Pirating also can’t be stealing because we aren’t taking something away from someone else, other people are not deprived of the chance to have this just because we downloaded it.
Major reason not to buy ebooks from amazon: you can’t lend, give, exchange, sell them and you may lose all of them if you anger the right people. They are not yours, you are not buying them, you merely paid for conditioned access to them.
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