“But, we chased all the trends, even if they were incongruous with the property! Why don’t people want our game Uncle Phil? Oh well, time to go bury it, maybe we can get a tax write off for this like the Batgirl movie.”
Alternatively: “We’ve changed nothing after all the negative feedback, and we’re all out of ideas.”
I don’t think a single publisher platform has any future, AAA games are taking longer and longer to make, there’s no benefit to stay subbed when you can go months without a new game, compared to gamepass that has deals with other devs and publishers so there’s new things to play every month.
I already saved a lot of money just by playing cocoon, jusant and like a dragon Gaiden in the last months since games in Brazil are 10x more expensive than a gamepass sub, and can’t wait for the Persona 3 Remake.
It’s interesting to hear how sanguine they are about putting so much into content that only a fraction of players will see. A year on ending permutations! That’s exactly the kind of thing that being an independent studio makes possible, because corporate AAA producers and publishers aren’t going to go for that.
its fun, I liked the main story although it does have its slow spots, the vanguard terrormorph quest was pretty cool, but after a while like all games it gets kind of tiring, this game still feels like it needs some work, hopefully it will get even more post release content than fallout 4, there is a lot of space they can add stuff
Did that a couple years ago. I was trying to cancel my PS+ subscription because I didn’t use my PS4 much after building a PC and they kept giving me issues. I simply deleted my card info from the account and let the subscription end that way.
Now they keep saying there’s a problem with my account and I need to re-add my card info.
Man, I want to get back into this game but just don’t have enough free time anymore… Glad I finished Endwalker though. At least that’s given me a bit of closure
Ladies and gentlemen, I present to you the answer to the question that’s posted all the time on gaming forums of: “Phones are so powerful these days, especially compared to the Switch, why can’t we have real games on phones without microtransactions?”
If you’re in the eco-system, the idea that you can play a game on your phone, pick it up on the TV at home, then at your deck on the Mac at the weekend is pretty sweet. I can’t see them making a high end console though, those tend to be money syncs and are going to have smaller audiences as mobile & cloud grow acceptable performance for the mass market. This is why MS are making moves they are. They’ll support the home console for a while as they can’t lose the legacy Xbox audience, but I think sometime next decade they may make Gamepass/Xbox store a multiformat service and phase out dedicated hardware.
Can't help but feel like that was a missed opportunity. Exploration being risky could lead the player to make meaningful choices with meaningful consequences. It certainly seemed to have that effect in Dark Souls (yes I just invoked Dark Souls please don't dogpile me).
Just a few weeks ago it feels like. Probably spent more time playing video games between 2003 and 2006 than I have between 2006 and today. Makes me sad.
I just reached the underdark, the only annoyance I’ve had is that I totally misunderstood my fellow party member’s intent with wanting to show me something & I had to reload my last save to avoid a gay romance I had no interest in being.
I ran into this too. I had this RP moment where I was going to convert my character to a wizard based on where the conversation was going. I realised what was going on and pulled my character out of the conversation and went with my original idea, getting Withers to convert my character to a wizard. In my mind, that’s how the story went.
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