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XbSuper, do games w Baldur's Gate 3 'Isn't Going to be on Game Pass', Insists Larian Boss

That’s unfortunate. I want to try this game, but I feel like I’m either going to love it, or hate it, and don’t want to waste my money if it’s the latter.

Any place I can try a demo?

woelkchen,
@woelkchen@lemmy.world avatar

That’s unfortunate.

Nah, it’s expected. BG3 doesn’t fit in a service for 7/10 games.

Any place I can try a demo?

Get it on Steam, try it for up for 2 hours, and return it if you don’t like it. That’s possible since years.

Metz,

Weird to see you getting downvoted for a legitimtate question. It’s a shame Demos are not really a thing anymore.

WeLoveCastingSpellz,

pirate it, buy it if you pike it. dont’t if you don’t like it

talab,

If you or a friend has a PS5 with a PS Plus Premium subscription, you can trial the game for two hours. Your progress will transfer over if you decide to buy, but that’s as close as you’re going to get to a demo I think.

bouh,

On steam you can try for a few hour and get a refund if you don’t like it. Maybe on gog too.

stopthatgirl7, (edited )
!deleted7120 avatar

The only demo is on PS5 if you have a PS+ Premium. I’d suggest watching the first hour or so of a Let’s Play to see what the gameplay is like.

darth_helmet,

Steam has a two hour refund window. Watch a stream and then set a timer and try it out.

pory,
@pory@lemmy.world avatar

Pirate it. There’s no DRM. Buy it if you like it.

harry_balzac, do games w Bungie Devs Say Atmosphere Is ‘Soul-Crushing’ Amid Layoffs, Cuts, and Fear of Total Sony Takeover - IGN

So…Bungies leadership is worried that Sony will completely take over, so they’re making it into a dumpster fire?

That’ll only mean that Sony will take over and fire the Bungie executives making these decisions, giving them generous severance packages on top of all the bonuses they’ll give themselves for cutting costs…wait, I think I figured it out.

Marsupial,
@Marsupial@quokk.au avatar

If Bungie falls short of certain financial thresholds by too great an amount, Sony is allowed to dissolve the existing board and take full control of the company.

Also the article mentions the board being split 50/50 between Sony and Bungee, with 1 tie breaker. So I don’t think they’re trying to hand it over to Sony when they could’ve just done that at any stage without a convoluted scheme.

Kalothar, do games w Nearly Half of CD Projekt Now Working on The Witcher 4

I hope it gets all the love and care The Witcher series and its fans deserve. They are going to have to make up a lot of ground with consumers to get back to W3 standards though.

CitizenKong,

I hope the praise heaped on Cyberpunk 2077 now doesn’t let them forget the absolute shitshow of a launch so that they don’t try to rush out the next game half-baked as well.

Tywele,

I think the biggest problem for Cyberpunk was that they also released it on last gen consoles which cost them many resources that could’ve otherwise been used to polish the game for the other platforms.

CitizenKong,

They also flat out lied about what kind of game it is right until the release. They promised NPCs with their own lives and incredibly intricate dialogue choices that have ripple effects on the whole game. Nothing like that is in the game, even now.

dinckelman, do games w Bungie CEO Claims Layoffs Were Due to Destiny 2 Underperformance - IGN

I hate that they make it sound, as if it’s an impossible issue to solve. It’s underperforming because new people can’t figure out what to do in the game, and veterans cannot find enough things to do. You can only play crucible for so long.

They clearly have the artists and the engineers to do this, but they put all of that effort into new cash shop skins, rather than game content

Smoogs,

a lot of the end game content isn’t playable unless you have a guild that constantly grinds for it. And by guilds: these are guilds that are like 5 yrs old and you’re expecting these players to still want to hang around be content with grinding to bring in the newbies to the fold. Good luck with trying to find someone who is willing to teach as their interest wanes. Bungie tried enticing older guilds to teach new players with player banners to do guided runs. But that was a fail. No one has that kind of time on their hands.

Those dungeons are some of the most complicated ridiculous things I’ve ever had the displeasure of researching. Like just watching the YouTube tutorials on kings fall and how they had to speed it up and get nausea while they try to tell you all the keyhole attempts just to open the dungeon was enough for me to nope the fuck off from ever doing raids or dungeons.

And just doing companion apps to try to learn the dungeons was a fail.

games are supposed to be what you do for fun. It’s nothing but stress if one player, just one: fucks up, your whole team is wiped and you just lost the last hour or even two of play. Down the drain. You are just left with despair and hatred for your entire fireteam.

That is how it’s designed without apology.

They actually have players SAVING dungeon points on the companion app. That should tell you all you need to know about how unplayable that EGC actually is.

GoodEye8,

It doesn’t help that the game tries to squeeze every penny from anyone playing the game.

DarkThoughts, do games w Capcom President Thinks Game Prices Are 'Too Low' - IGN

Capcom games with their gazillion overpriced DLCs that never go on reasonable sales? Funny.

HidingCat, do gaming w Resident Evil 4 Mobile Will Cost $60

You know what I commend them for this. If it helps move mobile gaming away from a microtransaction pay-to-win hellscape I'm for it.

bblfrnz,

It will be funny if they manage to implement microtransactions in some way.

SeeJayEmm, do gaming w Unity Has Apologized For Its Install Fee Policy and Says It 'Will Be Making Changes' to It - IGN
@SeeJayEmm@lemmy.procrastinati.org avatar

This is just part of the script now.

Tathas, do gaming w Unity Has Apologized For Its Install Fee Policy and Says It 'Will Be Making Changes' to It - IGN

What confusion? I’d say it was a pretty clear policy.

GunnarRunnar,

It was kinda ambiguous how deep they were going to stick it up the devs' ass.

1984,
@1984@beehaw.org avatar

It seemed clear they were going “as far as it gets”.

ezures,

“Don’t worry, it’s just the tip” (currently, before they change the tos/price again)

Speculater, do games w Steam's Oldest User Accounts Turn 20, Valve Celebrates With Special Digital Badges - IGN
@Speculater@lemmy.world avatar

Ah man, mine is only 18 years old.

chemical_cutthroat,
@chemical_cutthroat@lemmy.world avatar
Rynelan,

17y 10m for me

instamat,

Lol mine too. I guess I wasn’t that early of an adopter.

gridleaf,
@gridleaf@lemmy.world avatar

Did you make your account for Half-Life 2? My account is the same age, and that’s the game that introduced me to Steam.

Speculater,
@Speculater@lemmy.world avatar

I think so or CS, I’m not sure?

InEnduringGrowStrong,
@InEnduringGrowStrong@sh.itjust.works avatar

I made an account in January 2005, probably for HL2.
I initially resisted making an account and I hated Steam back then.
They’ve since fixed a lot of things and I now have 250+ games on it.
I have to admit, Valve is one of the few big game companies that haven’t gone to absolute shit.
Though I dread the day GabeN steps down or sells out…

Another thing that I didn’t agree with back in the day was WoW, paying a subscription to play was a hard no. Still haven’t played it, which kinda sucks because I was a big fan of the old Warcraft games and of RPGs in general.
Voting with my wallet certainly didn’t change much for them, although it probably was better for me.

gridleaf,
@gridleaf@lemmy.world avatar

That’s quite similar to me. I got HL2 Jan. 2005. I played Guild Wars instead of WoW because I didn’t want to pay for a sub.

InEnduringGrowStrong,
@InEnduringGrowStrong@sh.itjust.works avatar

The first Guildwars was great.
The second one was nice too and I played it a bunch, but there’s something about the first I can’t quite put my finger on, might just be nostalgia.
My GW2 time has been mostly spent helping people with jumping puzzles, which are kinda cut short these days by mesmers making portals for them, which I also do sometimes.

CancerMancer,

WoW is a bit nuts: you pay a subscription fee and buy expansions? What’s the damn fee for then?

fuzzzerd,

Servers ain’t free. But they could at least roll the expansion cost into the subscription.

Xyzipper,

Christmas '04 Orange Box-er here checking in

SpaghettiYeti,

19 here :'(

acastcandream, do gaming w New Survey Reveals That Many Game Developers Consider Their Career Unsustainable

I was considering making the jump from film and television to the video game industry until a year or two ago. I am really passionate about video games, and I really think there’s a lane for me. Unfortunately, after reading so many horrible stories about crunch culture and learning just how demanding the industry can be (even as somebody who worked on some pretty grueling Hollywood sets) I decided not to go that route. It still makes me upset to think about. I just feel like the industry is so terrible it’d be irresponsible and unfair to my family to go down that route. Reading Significant Zero really put the last nail in the coffin for me on that dream, even though it wasn’t the intention of the book. 

comicallycluttered, (edited )

I know it’s not much, but I hope that if you don’t already, you find some time for yourself to just make games for the fun of it.

Not if you’re already dealing with overwork stress, but if you have free time that you’d like to spend on something. No one has to play them or you could do game jams (even though that’s inherently crunch, it’s the choice of the dev rather than their boss and more of a self-imposed limitation) or do otherwise random stuff and just let people muck about with whatever you’ve created. No pressure, no deadlines, no expectations.

And since you know already know how production in general works, you’re well aware of the iterative process and won’t fall into the trap of “why is this taking so long and why can’t my graphics be as good as GTA V” or whatever, which a lot of new developers (and programmers and pretty much everyone) encounter.

acastcandream,

It would be nice. I just need structure and it’s hard to find structure when I can only do it during my little free time i have around my toddlers :/

It would need to at least partially pay the bills to be viable.

I really appreciate the encouragement, by the way. It’s tempting!

Veraxus, do gaming w Final Fantasy 16 Producer Naoki Yoshida Wishes There Was Only One Console - IGN
@Veraxus@kbin.social avatar

It's called a PC. All consoles are based on them. Develop for PC first... problem solved.

Goronmon,

It's called a PC. All consoles are based on them. Develop for PC first... problem solved.

If the goal is to make game development easier, then PC seems the worst possible option to choose.

DebatableRaccoon, do gaming w Ubisoft Shuts Down Assassin's Creed: Rebellion Developer Halifax Studio Just Weeks After It Unionized

But the closure would certainly have nothing to do with union busting, right? Riiiight?

CoffeeTails, do games w Stardew Valley Creator Says 1.7 Update Will Contain 'More Character/Social Stuff' and a New Farm Type

ooooh, that’s exiting! Maybe I should give it a go again. It’s been ages since I played last time

Pogbom,

If you haven’t played since 1.6 was released, you’re in for a wild time!

CoffeeTails,

omg, I haven’t played since 2022. It’s going to be a whole new game then. Almost. haha

LemmyEntertainYou, do games w Video Game Physical Software and Hardware Sales Just Had the Worst November in the U.S. Since 1995 - IGN

This will probably be a controversial take but physical media shouldn’t exist in 2025.

Ownership of games SHOULD exist and so should multiple competing store fronts. We need to normalise DRM free digital copies rather than ewaste blu-ray discs that’ll one day degrade and become useless.

HarkMahlberg,
@HarkMahlberg@kbin.earth avatar

Almost got me with that hotness but I wouldn't necessarily disagree. In a perfect world, we would just own digital copies free and clear of any remote tampering.

Trouble is, physical media is relevant now because companies can't nuke your access to it once their licensing deals expire, like they can with digital streaming services and storefronts. Even digital copies are physical, they have to sit on a hard drive somewhere, and even those degrade over time. So let's say we own the hard drive, that's great, but I still need to transfer it once the disk/flash dies. It's unquestionably more efficient than disc media tho.

LemmyEntertainYou,

I guess it’s not so much the discs I’m against (apart from the fact they do deteriorate faster than other types of storage) but the fact that there’s no option to retrieve and backup the data on said discs. Although saying that, most games require huge downloads to install anyway so is there even any benefit or security in ownership of physical media if it’s still useless without a significant download from a server than could theoretically cease to exist at any moment?

HarkMahlberg,
@HarkMahlberg@kbin.earth avatar

Well then I think your beef has nothing to do with the form of the media, but with DRM and lack of transferability. And I totally get the anxiety of having something and not wanting to lose access to it, but such is the nature of all games, movies, shows, books. Everything humans create has a shelf life and we're in a neverending fight against entropy.

krashmo,

I agree in principle but digital doesn’t come without drawbacks. It’s pretty difficult to keep a .exe file accessible for 30+ years even if your intentions are good. A service like Steam is a decent solution but that’s still a point of failure outside your direct control. A physical disc is simpler to keep track of in a lot of ways. If it gets damaged you lose one game, not potentially hundreds or thousands.

LemmyEntertainYou,

There’s nothing stopping you from having multiple backups of your own game installers though if the DRM free options are there. It’s not too unfeasible for people to have dedicated offline storage in the form of a NAS or even just an external drive. Yes this has the same waste implications as discs but they’re at least multipurpose and have a longer lifespan. Obviously we should never rely entirely on a server that’s out of our control for backups to our purchases.

Zorque,

That’s still physical media, though. Just one you “create” yourself. You could say “This isn’t a hunk of plastic, therefore I’m not contributing to e-waste”… but that only matters if you decide to throw away the game after making a copy.

Drives still fail eventually, just like disks and cards.

subignition,
@subignition@fedia.io avatar

By that logic digital media can't exist because the data has to be stored on something physical eventually.

Zorque,

By that logic, no media exists (and also always exists) as it occupies a superposition of both being on and not being on physical media.

What the fuck are you talking about? It’s both digital media and physical media. They can not exist without each other. The only difference being that physical media bought in a store is permanently stored on its own medium… and considering we’re talking about permanent storage anyways… what difference would that make?

Agent_Karyo,

It’s pretty difficult to keep a .exe file accessible for 30+ years even if your intentions are good.

That’s not really true. GOG installers are the obvious option, but even many of the games on Steam don’t actually have DRM and can be backed up.

And if you really want to you can get cracked versions. For older games, there are compatibility projects like DDrawCompat and dxwrapper. The more popular games have extensive usability mods (support for higher resolutions, bugfixes, UI scaling) and really popular ones have modern engines such as Augustus for Caesar III (originally released in 1998).

For example you can run the Windows 95 version of Simcity 2000 Special Edition on Windows 10 (and I believe W11 works too) on a 1440p monitor:

https://www.simtropolis.com/objects/attachments/monthly_2024_10/Chicago.jpg.b65cd99ae15d36231eb37aaad5444278.jpg

This is a 30 year old game!

Don’t get me wrong, I get the point of having physical copies (I have an extensive physical book library), but for video games, digital ownership (be it legal like with GOG or certain Steam games or using alternative approaches) is the way forward.

ampersandrew,
@ampersandrew@lemmy.world avatar

There is no digital store for DRM-free digital movies and TV shows, and I hate it. Hollywood’s crying about the implosion of its industry, but they’ve operated as a cartel that stands in the way of stuff like this for a long time.

LemmyEntertainYou,

I thought we were MAYBE heading that way in the days of iTunes but then the oh-so-convenient streaming came along and entirely killed the majority’s desire to actually own movies.

At least music is a medium that managed to transition to DRM-free digital storefronts, even if it is barely used.

SCmSTR,

It’s because musicians in general, are chill.

samus12345,
@samus12345@sh.itjust.works avatar

No legal one, at least.

SCmSTR,

GOG opportunity!

ampersandrew,
@ampersandrew@lemmy.world avatar

They tried. They can’t sell movies that the rights holders won’t allow them to, and the studios all kind of unanimously decided not to do this.

SCmSTR,

Oh, did they? I must’ve either missed it or blocked it out. Well, Hollywood digs its own grave at everybody’s expense and loss

B0NK3RS,
@B0NK3RS@lemmy.world avatar

I have mixed opinions on physical media but. I’m starting to agree with you on this point. In the past I’m all for having the option to buy it on disc/cartridge but when you have to install the game anyway and download a day one patch it kinda defeats the purpose of it. Also offline mode on consoles if just a joke at this point.

lolola,

Shit take. Give me something I can hold.

sp3ctr4l,

In the mean time, while we wait for IP law to fix itself over the course of decades, or probably just never: I have physical copies of most of my games.

… on an SD card, that I bought, formatted, and moved files onto.

Steam lets you make game backups, GOG releases are basically portable… make a backup, compress it, put it on a backup drive.

… and thats all without my pirate hat and pegleg on.

SCmSTR,

What if usb sticks lasted hundreds of years, were still the same price or cheaper, were faster to read and write, and you could buy games that shipped to you on them, that you could potentially also add patchers onto? Like they would always have the original version on them, but has enough space to periodically add updates on over the years, so that you could revisit them.

And they were made in a shape that wasn’t awkward. And had good label surfaces. Throw them in a drawer or display them in a stack somehow.

And you didn’t have to install the game on your pc, you could just run the drive as is.

This is something we could potentially have in the future, if companies stopped being such short sighted greedy bitches about everything.

yakko,

A steady hand on the tiller of society? In this economy?

Stupendous, do games w Video Game Physical Software and Hardware Sales Just Had the Worst November in the U.S. Since 1995 - IGN

Worst physical hardware and software sales since 1995 so far. Switch 2 won’t be its first holiday next year and potential price hikes from storage and ram next year

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