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JusticeForPorygon, do games w Microsoft Layoffs Hit Call of Duty Warzone Mobile, Which ‘Didn't Hit as Big as Hoped’
@JusticeForPorygon@lemmy.world avatar
GladiusB, do games w Final Fantasy Creator Reveals Which Entry He Thinks Is 'Most Complete', and It's Not Final Fantasy 7
@GladiusB@lemmy.world avatar

Kefka. That’s why. He is the only villain to win by losing. He got what he wanted and drove everyone into his hand. He is by far the most cerebral villain in the franchise. So many stories leave out that having a phenomenal big bad is what makes a hero a better hero.

Kolanaki,
!deleted6508 avatar

I’ve been thinking about this while I switch back and forth playing Elden Ring’s DLC and Infinite Wealth.

In Elden Ring my motivation is simply that they are in the way and I want to go through them. The excitement of defeating someone is only strengthened by how many times I didn’t before I finally do.

Infinite Wealth, on the other hand, introduces complete assholes you want to beat up and then you get to. Which is just way more cathartic and the build up is always going to be the same for nearly every player, because the bad guy is actually shown doing shit most people hate so you start to actually hate them and want to defeat them.

golden_zealot, do gaming w Sony Live Service Shooter Concord Debuts to a Tragic 697 Concurrent Players on Steam - IGN
@golden_zealot@lemmy.ml avatar

The character roster for this game looks so generic and boring.

dotesports.com/…/all-concord-characters-every-fre…

You have the choice of:

-Cylindrical yellow robot (arguably this is the most original and interesting design) -Woman with puffy sleeves -Woman with box on head -Man with goggles and winter jacket -Old Woman -Woman with pauldrons -Generic Woman -Green woman with ears -Man with hat -Pink robot -Mushroom -Green man with shit on arms -Woman with sphere on head -Blue and Red man -Generic Man -Generic Woman 2

Like, I’ve hardly played overwatch but at least I can tell from afar what most of the characters do from looking at them. Clearly, in overwatch, Giant knight with hammer is a melee tank, clearly the ninja guy with the sword is mobile and and has some melee ability, clearly the lady with the sniper rifle is a sniper, clearly the angel is a healer, clearly, the lady with the jetpack can fly and is support, etc.

Applying this logic to concord, the BEST I can guess is that Woman with pauldrons is a tank, otherwise the design is so ass, I really can’t even tell.

Get a design department and/or let them do their job Sony.

TheDarksteel94,

I agree. Someone said some time ago that players should be able to recognize characters by their silhouette alone. That’s definitely not the case here.

ICastFist,
@ICastFist@programming.dev avatar

You know how E3 and other game expos used to have these people dressed up as game characters that company stands would hire to promote their games? All these characters look like that.

electric, do games w A Prominent Accessibility Advocate Worked With Studios and Inspired Change. But She Never Actually Existed.

Wild fucking read. Was thinking maybe his first girlfriend was using a pseudonym (Turkish-born named Susan Banks?), but conveniently no one has met all 3 of his activist girlfriends. The last bit about the guy deleting all his social media posts AND his last “girlfriend” doing the same after IGN reached out is glaringly suspicious.

Thatuserguy, do games w Vampire: The Masquerade - Bloodlines 2 Delayed AGAIN — This Time to the First Half of 2025

I’m gonna be real, as just a casual follower of this game, I kinda assumed it already came out a while ago and was just so meh nobody talked about it. I’m shocked it’s still not out yet

MolochAlter,

Don’t be, this game won’t quietly peep its way into obscurity, it will be an uproarious fart all the way across the halls of the internet.

If it even does, it will come out and literally nobody will like it because a) it has an impossibly high bar to clear even in the hands of competent devs and b) it’s been made by walking sim developers as their first attempt at a real game with gameplay beyond simple puzzles.

I will literally slice off my own asscheeks, cure them into honey glazed ham, and serve them on rye if it comes out as anything resembling the success of the first.

hibsen,

Is there a preferred metric to measure this by? I didn’t play the first one, but Wikipedia says “polarizing but ultimately positive,” and there’s an 80/100 metacritic score, for whatever that’s worth.

Your word picture is just so funny that I want to root for the game’s success just to be the person that quotes this comment and @s you, even if I tend to agree with your assessment.

Coelacanth,
@Coelacanth@feddit.nu avatar

Metacritic is not the good gauge for the original, given the circumstances of its release. The game was made on an alpha version of Source without any devkit as Valve were developing Source/HL2. Its development was also troubled, and ultimately pushed out the door before it was ready. It’s a miracle the game even runs at all. Not only is the final third of the game notoriously lacking compared to the early parts, but the game is literally unplayable without the fan made unofficial patch. You run into a bug that hard locks your progression like 80% of the time and cannot finish the playthrough.

Despite all that it has become a true cult classic for its writing, dialogue and characters, its humour, impeccable atmosphere and fantastic sound track. It’s been cited as one of the design inspirations for Cyberpunk 2077, among others.

These are the things the sequel will struggle living up to. The entire thing that got people excited about it was bringing back the original writer/lead designer and composer.

hibsen,

Sort of the thing that makes me think this one still has a ghost of a chance, but then I’ve liked the games The Chinese Room has made before mostly for their writing and music. I’ll probably be disappointed, but them at the helm doesn’t kill it for me like it probably does for people who wanted more of the original.

Coelacanth,
@Coelacanth@feddit.nu avatar

Oh I might have forgot to put it in my post, but the original writer/lead and composer got kicked off the project when they dumped Hard Suit labs and gave the project to The Chinese Room. That - combined with the latest trailers - is why people who like the original have very little hope of the sequel recapturing the magic.

MolochAlter,

Is there a preferred metric to measure this by?

For the sake of my asscheeks’ preservation, I’d say “if in ~20 years (that’s how long it’s been, god I feel old) it’s regarded with the same high praise and fondness as Bloodlines.”

Preferred by me of course.

But honestly, I’m definitely going to at least pirate and play it, and I’m a man of principle, so I’ll own it if i think I was wrong.

Your word picture is just so funny that I want to root for the game’s success just to be the person that quotes this comment and @s you, even if I tend to agree with your assessment.

Nobody ever spares a thought for my asscheeks! Everyone just wants to see me fail! Assless and suffering! But I’ll show you!

fsxylo,

Are you going to open a food cart for your ass bacon?

MolochAlter,

How big do you think my ass is?!

fsxylo,

For a brief moment, you’ll shine brightly.

Vipsu, do games w Microsoft Closes Redfall Developer Arkane Austin, Hi-Fi Rush Developer Tango Gameworks, and More in Devastating Cuts at Bethesda
@Vipsu@lemmy.world avatar

Honestly all these tech layoffs could really come bite back publishers and the big tech in the near future.
Theres a lot new talent for competitors to snatch and fraction of these developers might even form up new studios to make the next big thing.

Noite_Etion, do games w Final Fantasy Maker Square Enix Takes $140 Million Hit in ‘Content Abandonment Losses’ as It Revises Game Pipeline - IGN
@Noite_Etion@lemmy.world avatar

The company said it wants to be “more selective and focused in the allocation of development resources”, and as a result of the “close examination”

Hate company gibberish like this. We plan to spend money differently… Somehow, but were planning!

Additionally Square needs to stop releasing games exclusively to a single platform, no wonder Rebirth sales haven’t been released as many (including myself) are waiting for the PC release.

Mainly waiting for PC release so I can use mods to shut Chadley up, and turn off all the anime grunting.

Bitrot, do gaming w How Hidden Nazi Symbols Were the Tip of a Toxic Iceberg at Life Is Strange Developer Deck Nine
@Bitrot@lemmy.sdf.org avatar

Well shit.

chloyster, do gaming w Prince of Persia: The Lost Crown Will Have a Character Voiced by Text-to-Speech at Launch - IGN

I can believe it being an accident. The character only has 8 lines of dialogue and it seems (if I am reading right) it’s just the English dub that has this problem? He’s voiced normally in the 4 other fully dubbed languages. It’s truly a bizarre thing to have happened though

echo64, do games w Activision QA Workers Protest New Office Mandate, Calling It a 'Soft Layoff'

If there is one thing Microsoft does not want or need, it’s QA. They have their own people.

Shareholders get richer from this buyout, and the workers get fired.

Primarily0617,

They have their own people

microsoft has QA?

trashgirlfriend,

His name’s Mike

delitomatoes,

O’soft, from Ireland

ohlaph,

had

DudeDudenson,

Yeah, their customers!

dan1101, do games w Mario Kart 8 Deluxe 3.0.1. Patch Fixes Anti-Bagging Measures Accidentally Triggering

Bagging seems like it should be a valid strategy, let yourself go to the back of the pack to get better items, but run the risk of not being able to catch up.

otp,

It seems counter-intuitive to make a racing game’s optimal strategy to lag behind the rest of the other racers

hansl,

Mario Kart is a racing game like Smash Bros is a fighting game; sure it fits, but you can’t really compare it directly to the competition.

otp,

Knocking opponents off the stage is close enough to lowering their HP to 0.

Being slower than everyone else is the opposite of being faster than everyone else. It does seem like it’s cheesing the system that’s supposed to balance things out.

Even items in Smash Bros has a skill component in getting to the item first. And “rubber band” mechanics like bonus final smashes (and items in general) can be turned off.

hansl,

It’s also possible to turn those off (items and their distribution), making bagging a minor issue at best.

otp,

Isn’t the competitive default online in Mario Kart to have items on?

wildginger,

Knocking people off the stage isnt the part that makes smash uncomparable to other fighting games.

Its the fact that its technically a platforming game, and a multiplayer game, which frequently incentivizes running and hiding from opponents, and has a built in random trip mechanic to fuck you over for no reason other than coin flip handicapping you, among a myriad of other examples of how the game can make the weaker player win.

ChairmanMeow,
@ChairmanMeow@programming.dev avatar

I think tripping was only in Brawl, no?

otp,

When the Smash meta revolves around playing sub-optimally until the other player trips, let me know.

wildginger,

Bagging isnt sub optimal either, its just not empty brain w+m1 gameplay.

Youre upset the racing game is more dynamic? There are many other racing games with less complex and risky strategies

otp,

I meant sub-optimally in terms of actually racing. Optimal speed would be getting the lowest time in the race. Bagging would be aiming to not get the fastest lap each time. I probably could’ve chosen a better word, my bad.

I’m not upset about anything. But isn’t this post about Nintendo removing/reducing bagging? So maybe some others are upset about that change. But it seems like a good thing to me.

wildginger,

Its also sub optimal speed to lag a bit so a blue shell doesnt blow you up, but since its a mario style cartoonish video game you often find that the optimal play isnt to have the smallest or biggest number at all times.

I would say any change that makes mario cart less like mario cart and more like other racing games is a change that makes a worse game. A racing game that involves more strategy than the rest is more interesting than a racing game thats just more cartoony.

otp,

I think lagging behind for OP items is less interesting than a skill-based race.

In a party environment, those OP items are great. Bullet Bills help the new player spice up the friendly environment. But if the pro is lagging behind specifically to get OP items, I think that makes it less fun and less interesting.

Zoomboingding,
@Zoomboingding@lemmy.world avatar

Eh serious tournaments disable items in Smash, the same isn’t said for Mario Kart.

ThisIsNotHim,
@ThisIsNotHim@sopuli.xyz avatar

It does, but for a real world parallel see bike sprints.

otp,

Is it because of wind resistance? The one in front cuts through the wind for everyone else?

ThisIsNotHim,
@ThisIsNotHim@sopuli.xyz avatar

Yes. But it’s a duel, so they’re just trying to stay behind one person.

You’re not allowed to stop, so you try and creep forward really slowly by doing bike stands until the last lap.

I dunno exactly what sandbagging looks like in Mario Cart, but I kind of doubt it looks this silly.

otp,

Interesting!

thorbot, do games w Bethesda Is Responding to Negative Reviews of Starfield on Steam

Starfield was super fun until it wasn’t. I have no desire to ever go back to it. Skyrim on the other hand…

vagrantprodigy,

For me it was super boring until I left Constellation, fun for 10 or so hours after that, super boring for a few more, and now I haven’t played it in over 2 months.

thorbot,

I actually just peaced out of constellation right away because I felt like the reason I was there was bullshit. I had 30 hours of fun doing side quests, came back to constellation because I heard there were powers I was missing. Acquiring them was tedious and they weren’t even that useful. I grinded out the main story and quit once I got the credit roll. Zero desire to go through it again

aidan,

Skyrim on the other hand…

Do you think to an extent it’s just familiarity? It is relaxing for you to go back to something you’re so familiar with, you aren’t surprised by it.

Default_Defect,
@Default_Defect@midwest.social avatar

You got downvoted, but yes, and mods. Starfield will be looked at a lot more favorably when everyone is playing a modded version of the game.

alienanimals, do games w Bungie CEO Claims Layoffs Were Due to Destiny 2 Underperformance - IGN

Layoffs were actually due to inept leadership.

extant, do games w Skull and Bones Has Yet Another New Release Window

Games getting their release dates pushed back should be applauded not criticized.

Stovetop,

Except this game’s development has been a trainwreck since Day 1. There were many opportunities to release it earlier as a good game, but Ubisoft keeps changing their mind on what dumb monetization model they want to weasel in there.

Metal_Zealot, do games w Skull and Bones Has Yet Another New Release Window
@Metal_Zealot@lemmy.ml avatar

If this ends up just being a Sea of Thieves ripoff, I’m gonna fucking lol

crawley,

I don’t know what else it could possibly be

slowjoe,

I couldn’t even get past the tutorial area during the beta, it was very tedious

Codilingus,

Having played in one of the first tests, it’s far from Sea of Thieves. 1 man controls the entire ship, opposed to a crew controlling 1 aspect of the ship at a time.

And it got boring very very fast.

Zoboomafoo,
@Zoboomafoo@lemmy.world avatar

I saw a little gameplay footage and it looked like just the sailing part of Black Flag, nothing else and no new features to make it more in depth.

How close am I?

Codilingus,

Actually really close, lol.

ArmoredThirteen,

Well you probably played before they had the “fun and engaging gameplay” dlc ready

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