I don’t have an Xbox, but I’m thrilled any time companies add good customizable accessibility options. It’s good for folks who really need it, but also usually good for those of us who just like to customize everything as much as possible. Everybody wins.
I played it on my RTX 3070 shortly after launch, and while there were certainly some stutters here and there and the very occasional crash, for the most part it actually ran fine. I think the poor quality of the PC port has been seriously overblown. Granted I don’t care much about sustaining insanely high frame rates, but the game itself was amazing on its own, and even better having played and enjoyed the first one. Well worth any remaining technical glitches.
I had the same experience with pretty much the same hardware. I played right after launch and had one or two crashes and a few stutters here and there, but otherwise I found it to be a surprisingly stable game, especially considering the wildly negative press it was getting at the time.
For someone as apparently intelligent as Mark, it’s amazing how stupid he is.
It doesn’t matter what you do or say, Mark, I will never buy something produced by or associated with Meta. Don’t care how groundbreaking or revolutionary it might be.
I see you, Mark. I’ve watched how you operate for the last 20 years, Mark. I’ll never give you a cent.
I feel you, and part of the reason we don’t have access to cheaper and better options is because of Meta’s monopolistic instinct. They bought oculus, which had been actively innovating, instead of competing with them and strengthening the market by developing their own product. It’s not like they didn’t have the money.
I don’t fault anyone for buying their stuff if it’s cool, my stand is purely a stubborn one at this point. I just won’t touch Meta with a ten foot pole.
Today, on February 28, nearly five years after Control’s initial launch, Remedy Entertainment, the team behind the Alan Wake, Quantum Break, and Control series, released an announcement regarding a deal between them and 505 Games, detailing a full transition to Remedy acquiring full rights to the franchise. While Remedy...
Have you been spending hours trying to pass a level? Or maybe you are completely addicted to a newly bought game. Do you have a question about a game or would like to share something else? In the Weekly Discussion Thread, you can do it all!...
I’m deep into Immortals of Aveum. I don’t know what all the hate is about, I’m having an awesome time with it. The combat is tight and satisfying, the writing is sharp and witty, and the plot is refreshingly original.
It runs like shit on my high-end gaming PC, so that sucks, but it hasn’t detracted from the insanely fun gameplay and great story.
I think you’re describing the hype, not the reality. It cost $59.99 at launch, I paid $23.99 last week. Very typical pricing these days. It is genuinely not Magic Call of Duty, I think that was just a hook the developers threw around so people had a frame of reference for a game that no one knew anything about. The only similarity is that it’s first person.
The layoffs are shit, I wish that hadn’t happened. Companies need to have a little grace and keep some damn employees on salary, the whole release and layoff cycle is completely ridiculous. But to be clear, that was EA’s decision, a huge evil megacorp, not the creatives who made a really fun new game.
Can one take a stake in a company? Or do they buy a stake in a company by purchasing shares? Why can’t we just use the words that are meant for the thing we’re describing?
Taking a stake implies that they just yoink grab it and it’s theirs. Buying a stake means spending money to own a share. Maybe it’s a silly technicality, but words matter goddamnit.
Frankly this makes that incredibly ugly piece of hardware look really cool. I agree though, whoever thinks this is a bad thing definitely shouldn’t have kids.
Alot of the time I’ll be playing will be in-between calls at work so being able to pause any time is important. The only one I’ve played is god of war but I never finished it .
I’ll second this. The gameplay is super tight and intuitive, and easy to play in bite-sized chunks. The story is more thoughtful and interesting than it has any right to be. I was really shocked how much I enjoyed this game, it completely took me by surprise. Only downside imo is that the actual storyline is short, like just a few hours. Pretty good replay value though.
Patch 2 is around the corner. It features major performance improvements, many new tweaks & changes, and begins our journey incorporating feedback into Origin Character epilogues, among other major things. Details coming soon.
Gooood. I honestly had to stop playing for a bit, everything started breaking once I got past Act 1. I feel like many of the decisions I made, which seemed normal at the time, broke the story’s continuity and interactions. I reached NPCs before I was supposed to, explored side quest locations before I knew there were quests there (fuck you and your parents, Oliver…), fast traveled when I shouldn’t have, etc. etc.
Yeah, I’m seeing stuff like that. I fast traveled at some point, and my journal immediately updated to tell me that Halsin had left for good and would no longer help me. But he was still chillin at camp…and that wasn’t the first or only problem I had with him.
I might just start a fresh save after this patch drops.
I’m a little confused by this. Was it live action? Some closeup bits seem like they were maybe live action, most of it didn’t. And if so, why? This is a video game, right? What am I missing?
I think maybe I’m wasting energy trying to figure out what they were trying to say with this very weird trailer.
Xbox Unveils Four New Accessibility Offerings (news.xbox.com)
New additions:...
[Polygon site redesign] Welcome to the next era of Polygon! We made it for you. (www.polygon.com)
If someone finds the dark mode or knows where I left my pair of sunglasses, let me know. 😑
Star Wars Jedi: Survivor is coming to last-gen consoles next month (www.ign.com)
Sales on current-gen consoles must’ve not been great
Suicide Squad Cost Warner Bros. $200 Million In Revenue (insider-gaming.com)
Meta wants to be the Microsoft of headsets (www.theverge.com)
Remedy acquires full rights to the Control franchise from 505 (www.destructoid.com)
Today, on February 28, nearly five years after Control’s initial launch, Remedy Entertainment, the team behind the Alan Wake, Quantum Break, and Control series, released an announcement regarding a deal between them and 505 Games, detailing a full transition to Remedy acquiring full rights to the franchise. While Remedy...
Disney Epic Mickey: Rebrushed - Nintendo Switch Trailer | Nintendo Direct 2024 (www.youtube.com)
The Weekly 'What are you playing?' Discussion (lemmy.world)
Have you been spending hours trying to pass a level? Or maybe you are completely addicted to a newly bought game. Do you have a question about a game or would like to share something else? In the Weekly Discussion Thread, you can do it all!...
Deus Ex Adam Jensen actor says goodbye to character, as he laments state of the industry (www.eurogamer.net)
Disney to take $1.5 billion stake in Epic Games, work with Fortnite maker on new content (www.cnbc.com)
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Play Station (lemmy.world)
Having trouble deciding what game to play next . which one of these games should i try (lemmy.world)
Alot of the time I’ll be playing will be in-between calls at work so being able to pause any time is important. The only one I’ve played is god of war but I never finished it .
Larian Studios: [Baldur's Gate 3] patch 2 is right around the corner, features major performance improvements. (twitter.com)
Patch 2 is around the corner. It features major performance improvements, many new tweaks & changes, and begins our journey incorporating feedback into Origin Character epilogues, among other major things. Details coming soon.
Starfield – Official Live Action Trailer (www.youtube.com)