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MilitantAtheist, do games w How Hidden Nazi Symbols Were the Tip of a Toxic Iceberg at Life Is Strange Developer Deck Nine - IGN

It’s not like someone can sneak stuff into a game without trace. I have a hard time buying that a big studio is not using perforce or something simillar to make the games. It takes 1 minute to check revisions and give when those things were added and who added them.

Saganaki,

It most definitely takes a lot longer than one minute to check asset files for changes. That’s like saying you can just pop open 200 revisions of a 300MiB PSD file in notepad and see what change it happened in quickly. I don’t imagine somebody will write in their changelist description “submitting Nazi flag, lol” either.

Definitely a long arduous process to determine it.

MilitantAtheist,

I mean 1 minute as in “start the level tools, select the content, note the name, find it in the revision tracking software, have a talk with the person that submitted it”

It does not take a lot of time.

Hadriscus,

Yea I agree there must have been at least some interference because this verification process should not take long and I imagine they use some sort of asset tracking system that tells you who works on what.

Saganaki,

It’s not that simple. Let’s say you have 100 revisions of an asset and the change happens on revision 42. Multiple people work on the same assets. If the engine in question (I admittedly don’t know what they use) stores each asset on a per-file basis, it’s a little easier. If not and the environment itself is stored in a monolithic file, it’s far worse.

You’ll need to (at best) binary search for the asset. You pull latest, see the bad content is there, try again with revision 50. See it’s there, try again with 25. It’s not there, okay, 37. Etc etc.

Not only that, it’s very often not as simple as just pulling that revision. “Oh. The asset format changed slightly on revision 40?” Time to pull the entire codebase down. “Asset A is referenced by this asset and won’t work because it differs?” Time to sync the entire codebase & assets back.

Etc, etc.

DoucheBagMcSwag, do gaming w How Hidden Nazi Symbols Were the Tip of a Toxic Iceberg at Life Is Strange Developer Deck Nine

What the fuck is happening at Deck Nine

dumbass,
@dumbass@lemy.lol avatar

A nazi party.

Computerchairgeneral, do gaming w How Hidden Nazi Symbols Were the Tip of a Toxic Iceberg at Life Is Strange Developer Deck Nine

Accidents happen. Your finger slips and suddenly your game is full of Nazi symbols. Happens all the time. Also, I get the gist of Garriss's response, but mentioning that he had men and women at his house and his mother was always present just makes things sound weirder than a simple denial. Sounds like a horrible situation all around.

livus,
@livus@kbin.social avatar

He honestly sounds more creepy not less creepy after that part.

Kissaki, do gaming w How Hidden Nazi Symbols Were the Tip of a Toxic Iceberg at Life Is Strange Developer Deck Nine

“It’s difficult to describe the mental and emotional toll it took to crunch when you know you’ve already been laid off.”

Absurd

Ashtear, do games w How Hidden Nazi Symbols Were the Tip of a Toxic Iceberg at Life Is Strange Developer Deck Nine - IGN

Ugh, that pull quote.

Even in our press guides, we were not to say anything about Alex’s sexuality, period, at all.

Considering the response to the first game and its prequel, I don’t know who the hell SQEX Europe thought their audience was.

Bitrot, do gaming w How Hidden Nazi Symbols Were the Tip of a Toxic Iceberg at Life Is Strange Developer Deck Nine
@Bitrot@lemmy.sdf.org avatar

Well shit.

grrgyle, do games w How Hidden Nazi Symbols Were the Tip of a Toxic Iceberg at Life Is Strange Developer Deck Nine - IGN

Wow I’m not even to the Nazi shit yet but I’m already hating Square London liaison and Deck Nine leadership. What a toxic situation

YungOnions, do games w How Hidden Nazi Symbols Were the Tip of a Toxic Iceberg at Life Is Strange Developer Deck Nine - IGN

Oh for fucks sake. I really enjoyed Deck Nine’s LiS work. This is extremely disappointing.

Deceptichum, do games w How Hidden Nazi Symbols Were the Tip of a Toxic Iceberg at Life Is Strange Developer Deck Nine - IGN
@Deceptichum@sh.itjust.works avatar

Oh so this was a company who made the sequels?

The original was great, glad to hear it wasn’t the same creators.

VaultBoyNewVegas,

You’re a bit mixed up. Don’t nod the original creators made life is strange 2. Deck nine made a prequel to the original and a new entry with a returning character in it called true colours. True colours isn’t a direct sequel and neither is 2.

MajorHavoc, do games w How Hidden Nazi Symbols Were the Tip of a Toxic Iceberg at Life Is Strange Developer Deck Nine - IGN

“We can say that, during his time at Telltale, Zak was one of the most talented, balanced and inclusive game directors we have ever worked with, and that is evident in the games he has delivered.”

That statement doesn’t read as the defense they think it reads as.

It reads as “all of our other game directors are somehow actually worse.”

VaultBoyNewVegas,

Yeah, I read the IGN article earlier today and telltales statement actually put me off them if I’m being honest. None of the devs/publishers come out of this looking good.

Mereo, do games w Dragon’s Dogma 2 Title Update 1.050 Adds ‘Start New game’, Max 30fps Option, More

It is nice to be a patient gamer. I recently bought Cyberpunk and I’m enjoying it. I will get Dragon Dogma’s 2 when it comes out of beta.

CraigeryTheKid,

That’s what I’m doing for starfield, and even a game like BG3. Wait until it’s been a year of patches, etc.

Cethin,

I’m not saying don’t try it, because some people do like it, but I don’t think Starfield will ever be worth the time it takes to play, let alone having to pay for it too. It absolutely does not respect the player’s time, and there’s no content in it that I saw that’s worth playing. I didn’t see anything when I played, but I think I’ve seen just about everything after watching a stupid number of videos discussing the game. None of it is particularly interesting (in fact, I think most of it is fundamentally uninteresting because they weren’t willing to ask how their universe could be different from our own).

BG3 though is absolutely worth playing whenever you decide to play it. I don’t think it’s getting a DLC because Larian said they’re working on something new and unrelated now, but it’ll probably still see some patches and the price will come down, as well as more mods being available.

femtech,

I liked it for one playthrough. After the end game I couldn’t bring myself to start again.

sunbytes,

There were some great levels.

The abandoned ice prison was great.

And uhhhh… well no other ones are currently in my memory. That can’t be a bad sign, can it?

Man that zero-g casino could have been so cool. But it was just… nothing-y.

d3Xt3r,

I recently bought the OG Dragon’s Dogma for $6. There are a ton of QoL and fun mods that improve gameplay, no DRM crap, and the game performs really well overall. Zero reasons IMO to buy DD2 right now and put up with an inferior experience and Denuvo.

echodot, do games w Jump Ship Plays Like a Mix of Sea of Thieves, Left 4 Dead, and FTL

I’m a bit concerned that someone somewhere thought that a game mix that contained Sea Of Thieves actually constituted a good proposition.

Sea of thieves is a solid 4/10 and marketers over here are treating it as some kind of high standard. It makes me question their credibility.

Oh never mind it’s IGN of course they said this. They know less about gaming than my mother.

Maestro,
@Maestro@kbin.social avatar

It may not be your cup of tea, but a lot of people (me included) really like SoT.

yokonzo,

Yeah this feels like a really biased take

drislands,

It’s unfortunately classic Lemmy. Every post has at least one person commenting something along the lines of “Why would anyone like this?” as opposed to, y’know, actually engaging with the content.

echodot,

Like you just did? Because going by Steam reviews my comment was justifiable

BruceTwarzen,

If i had people to play with i would probably play it a lot. My friend group was only invested in the game for like 6-10 hours during covid and imo we had a hell of a time just hanging out trying things.

sunbeam60,

It might have started a 4/10. By now, it’s touching 10/10 IMHO. But of course you have to like the kind of game it is.

CosmoNova, do games w Content Warning Blows Up on Steam With Free-to-Keep Promotion for First 24 Hours

It seems like this would break some EU and Australian consumer laws. Though I‘m not sure if „for free“ counts as a discount.

ouch,

Interesting take, but I don’t think the argument would hold water in court.

Do you remember what the specific EU regulation/directive is?

wccrawford,

Why would it be illegal to give away your game for 24 hours?

I_Has_A_Hat, do games w Jump Ship Plays Like a Mix of Sea of Thieves, Left 4 Dead, and FTL

That sounds like a bunch of promises made by someone in marketing.

Moneo,

So much “journalism” feels like advertising.

Tylerdurdon,

Ah, enlightenment. So, no pre-orders, right?

ours,

Never pre order.

serpineslair, do games w Content Warning Blows Up on Steam With Free-to-Keep Promotion for First 24 Hours
@serpineslair@lemmy.world avatar

It’s basically a good knockoff of Lethal Company, made by Landfall.

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