It’s not like someone can sneak stuff into a game without trace. I have a hard time buying that a big studio is not using perforce or something simillar to make the games. It takes 1 minute to check revisions and give when those things were added and who added them.
It most definitely takes a lot longer than one minute to check asset files for changes. That’s like saying you can just pop open 200 revisions of a 300MiB PSD file in notepad and see what change it happened in quickly. I don’t imagine somebody will write in their changelist description “submitting Nazi flag, lol” either.
Definitely a long arduous process to determine it.
I mean 1 minute as in “start the level tools, select the content, note the name, find it in the revision tracking software, have a talk with the person that submitted it”
Yea I agree there must have been at least some interference because this verification process should not take long and I imagine they use some sort of asset tracking system that tells you who works on what.
It’s not that simple. Let’s say you have 100 revisions of an asset and the change happens on revision 42. Multiple people work on the same assets. If the engine in question (I admittedly don’t know what they use) stores each asset on a per-file basis, it’s a little easier. If not and the environment itself is stored in a monolithic file, it’s far worse.
You’ll need to (at best) binary search for the asset. You pull latest, see the bad content is there, try again with revision 50. See it’s there, try again with 25. It’s not there, okay, 37. Etc etc.
Not only that, it’s very often not as simple as just pulling that revision. “Oh. The asset format changed slightly on revision 40?” Time to pull the entire codebase down. “Asset A is referenced by this asset and won’t work because it differs?” Time to sync the entire codebase & assets back.
Accidents happen. Your finger slips and suddenly your game is full of Nazi symbols. Happens all the time. Also, I get the gist of Garriss's response, but mentioning that he had men and women at his house and his mother was always present just makes things sound weirder than a simple denial. Sounds like a horrible situation all around.
You’re a bit mixed up. Don’t nod the original creators made life is strange 2. Deck nine made a prequel to the original and a new entry with a returning character in it called true colours. True colours isn’t a direct sequel and neither is 2.
“We can say that, during his time at Telltale, Zak was one of the most talented, balanced and inclusive game directors we have ever worked with, and that is evident in the games he has delivered.”
That statement doesn’t read as the defense they think it reads as.
It reads as “all of our other game directors are somehow actually worse.”
Yeah, I read the IGN article earlier today and telltales statement actually put me off them if I’m being honest. None of the devs/publishers come out of this looking good.
I’m not saying don’t try it, because some people do like it, but I don’t think Starfield will ever be worth the time it takes to play, let alone having to pay for it too. It absolutely does not respect the player’s time, and there’s no content in it that I saw that’s worth playing. I didn’t see anything when I played, but I think I’ve seen just about everything after watching a stupid number of videos discussing the game. None of it is particularly interesting (in fact, I think most of it is fundamentally uninteresting because they weren’t willing to ask how their universe could be different from our own).
BG3 though is absolutely worth playing whenever you decide to play it. I don’t think it’s getting a DLC because Larian said they’re working on something new and unrelated now, but it’ll probably still see some patches and the price will come down, as well as more mods being available.
I recently bought the OG Dragon’s Dogma for $6. There are a ton of QoL and fun mods that improve gameplay, no DRM crap, and the game performs really well overall. Zero reasons IMO to buy DD2 right now and put up with an inferior experience and Denuvo.
It’s unfortunately classic Lemmy. Every post has at least one person commenting something along the lines of “Why would anyone like this?” as opposed to, y’know, actually engaging with the content.
If i had people to play with i would probably play it a lot. My friend group was only invested in the game for like 6-10 hours during covid and imo we had a hell of a time just hanging out trying things.
ign.com
Aktywne