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mindbleach, do games w Counter-Strike 2 Players Express Disappointment as Many of CS:GO's Key Features Disappear

Yeah it’s almost like deleting a game to replace it with huge changes is bad, actually.

Pika, do games w Starfield Paid DLSS Mod Creator Hits Back at Pirates, Threatens to Add 'Hidden Mines' in Future Mods
@Pika@sh.itjust.works avatar

I understand he’s mad that he’s losing money of a thing he made but, I think he’s going about that the wrong way. I would see that as more of a challenge then a “wow I shouldn’t do this”, I expect any person doing stuff like this would look at it the same way, free cracks and exploits are rarely about the money, it’s generally about the challenge of doing something that isn’t supposed to be allowed. Adding “mines” to try and sabotage it I believe will just make someone more apt to try and crack it.

Pheonixdown,

Reminds me of Game Dev Tycoon, the pirated version of the game would occasionally have your hit games lose a bunch of sales due to piracy.

echodot,

In Mirror’s Edge one of the jumps near the end of the game was programmed to be actually undoable. It slowed you down, just a little bit, so it was now impossible to complete the game.

Eggyhead, do gaming w Capcom President Thinks Game Prices Are 'Too Low' - IGN
@Eggyhead@artemis.camp avatar

Gamers worldwide think game prices are already too high.

WHYAREWEALLCAPS,

Won't you please think of the shareholders!

Pisodeuorrior,

Fucking hell, I finished God of War 4 and I was considering getting Ragnarok but SEVENTY-NINE EURO. Fuck that.

Kaldo,
@Kaldo@kbin.social avatar

Unfortunately considering how many of these gamers are willing to pay extra $30€ just to get 1 week earlier access to a game, I'm afraid you are wrong in this regard and we're going to see prices go up even more. Piracy is also dying, either because of groups disbanding or getting sued, or because of DRM getting better and more widespread, and once that is gone it's going to let publishers jack the price even higher up.

I'm pretty much resigned to just play indie and AA games at this point, there's no way I'm paying 60 or more for these broken, bloated and often overpriced products. There are few exceptions but even they will be driven to higher prices eventually.

Otome-chan,

I pretty much exclusively buy AA at this point, with the rare AAA nintendo 1st party title that I'm happy to pay $60 for. Most AAA games though just aren't worth it. Some of those games coming out you couldn't pay me to play.

Eggyhead,
@Eggyhead@artemis.camp avatar

I appreciate the candid reply. Any stand-out AA or indie titles out there that really stuck with you?

Kaldo,
@Kaldo@kbin.social avatar

There are so many tbh, really depends on what type of games you're interested in. I've really enjoyed remnant 1 and 2, owlcat pathfinder games, VRising, Riftbreaker, Timberborn, Against the Storm for example. All made by good dedicated studios that deserve your money more than EA, bioware, actiblizz or other corpos like that. Of the older titles, FTL, Into the Breach, Stardew Valley, Hollow Knight, Factorio, Project Zomboid etc are classics - polished games made with love that put pretty much every AAA title to shame in comparison.

fox, do gaming w Resident Evil 4 Mobile Will Cost $60

Fortunately, Resident Evil 4 will support universal purchase. That means if you buy the game for your iPhone 15 Pro, but you also own an iPad and/or Mac that is equipped with an M1 chip or newer, you can play across all three of those devices without having to double dip.

Anyone know if it’ll have cloud saves?

mindbleach, do games w How Four Friends Built a ‘Hypercube’ to Play Final Fantasy Crystal Chronicles Together in 2023

… wait, the Gamecubes are just used for GBA I/O? Sheesh.

MomoTimeToDie,

deleted_by_author

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  • mindbleach,

    I remain flabbergasted there’s no simpler way to get ten buttons of input and 240p of output on a generic 32-bit ARM device with a zillion official and unofficial add-ons. Especially when you look at the unholy chain of adapters necessary for input.

    Especially once you swap the console playing the game for an early-model Wii, which has been hacked to hell and back, and has Gamecube, Bluetooth, and technically USB inputs.

    MomoTimeToDie,

    deleted_by_author

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  • mindbleach,

    It is nonetheless an absolute mountain of hardware to modernize a setup that could nearly fit in the pocket of period blue jeans.

    smeg,

    You could probably do it way more simply with emulation, but it seems the point of this technical exercise was to do it all with original hardware (which is pretty cool)

    bob_wiley, do games w Rockstar Adds 'Rotating Assortment' of Classic Games to GTA+ Membership - IGN
    @bob_wiley@lemmy.world avatar

    I’m not paying for anything that rotates. These games are long, there is no need to for this.

    I_Has_A_Hat, do games w Five Years After Launch, Sea of Thieves Is Finally Getting a Solo Mode - IGN

    Welp, that’ll kill the game. Great.

    all-knight-party,
    @all-knight-party@kbin.run avatar

    Actually, the fact that it didn't have that is the sole reason I never bought it, so it brought it to life for me

    Mr_Buscemi,
    @Mr_Buscemi@lemmy.blahaj.zone avatar

    Same here. This news has me fucking excited to play it.

    Tried it on gamepass in the past but couldn’t stand the multiplayer component so I stopped playing.

    SidewaysHighways,

    Yeah, got me thinking that the fam and I could do this and have some fun

    cactus,

    And might bring me back

    WrittenWeird,

    Me too, 100%. I’m getting this now, and probably a second copy so I can sail with my kid too.

    Squirrel,
    @Squirrel@thelemmy.club avatar

    Same here. My wife and I considered it a while back, but we opted against it after seeing how pvp heavy it is.

    merc,
    @merc@sh.itjust.works avatar

    Honestly, most of the time it’s not PvP heavy, instead it’s dead. I play with some cousins and we’ve had 3 hour sessions where we’ve only occasionally seen other people through the spyglass. When we do encounter other people about half the time they aren’t interested in PvP either.

    Having said that, unwelcome PvP at the wrong time can spoil a gaming session. Like, you can be attacked when you’re at the end of a long quest chain and lose hundreds of thousands worth of gold in treasure.

    starman2112, (edited )
    @starman2112@sh.itjust.works avatar

    Aww, you won’t be able to bully people who don’t feel like fighting back? You’re gonna be forced to play with other people that actually want to fight? I’m so sowwy 🥺

    Lmao get fucked

    CancerMancer,

    Please the game is already dead. Last time I hopped on (about a year ago?) I got into 3 back-to-back fights with unkillable ships and players due to cheats. Fuck that noise, PvE or nothing.

    fsxylo, do gaming w IGN posts written review of Cyberpunk: Phantom Liberty, but withholds video review. CDPR is, once again, not letting reviewers use their own gameplay footage before release.

    CDPR, CDPR? CDPR…

    Y’all can’t be doing this right now.

    grimaferve,

    It feels like every corporate entity is out to sabotage themselves these days...

    TBF I don't trust IGN anyway, they have too much finanicial incentive to do as they're told. Maybe we need like a megathread of trustworthy reviewers.

    Onii-Chan, do gaming w Unity Has Apologized For Its Install Fee Policy and Says It 'Will Be Making Changes' to It - IGN
    @Onii-Chan@kbin.social avatar

    "We're sorry we shot you in the head and the angst it may have caused you, but hey! We're about to take the lead out for FREE."

    dingleberry, do gaming w Unity Has Apologized For Its Install Fee Policy and Says It 'Will Be Making Changes' to It - IGN

    You might wanna fire Mr. Dead Eyes over there first.

    voidavoid, do games w Ubisoft Montreal in Turmoil Amid What Developers are Calling Broken Promises

    Would promises of supporting 100% remote work be considered to be verbal contracts?

    CancerMancer,

    Depends on whether the employer reserved the right to set the location of work in the contract. Expect to see that in all contracts going forward.

    sub_, do gaming w Developer Explains Why Starfield NPCs Look Like They’re Dead Inside - IGN

    image

    … someone should make Nic Cage the protagonist in their video game (that’s not Dead by Deadlight)

    HatchetHaro, do gaming w Starfield and Baldur’s Gate 3 Revive Age-Old RPG Debate About Encumbrance
    @HatchetHaro@lemmy.blahaj.zone avatar

    I played a Barbarian with the bear aspect (and before that, the gear that granted you double carry capacity), and I still found myself encumbered since I kept looting all the heavy stuff I could sell.

    Even after clearing out all the loot, I was still left with a ton of scrolls, potions, poisons, etc. that I was “saving up” for a potentially difficult encounter, all taking up 75% of my carry capacity.

    It’s certainly a way to discourage hoarding and encourage you to use those consumables, especially since BG3 has an end, but I wish there’s a better method for it.

    Kaldo,
    @Kaldo@kbin.social avatar

    It’s certainly a way to discourage hoarding and encourage you to use those consumables, especially since BG3 has an end, but I wish there’s a better method for it.

    Sometimes less is more. If they put harder limits on what you can take into fights it might turn from a boring chore to an interesting choice, but all these games that dump every single item in your inventory and expect you to go against your hoarding instincts. Cyberpunk had the same issue, you get dozens, hundreds of consumables and but hey are all worthless, you can just spam the healing one 10 times per fight instead. It ruined something that could have been a really good immersive powerup otherwise.

    It's not a very well known game but I really like how Vampyr did it. You could only carry like 6 bullets/consumables at a time, but any additional items you pick would go to your stash. When you rest at home or visit the stash it refills any used items from it.

    It's such a good system and I will never understand why other games don't do it the same way. You still get rewarded for exploration and finding items, but you can't just spam dozens of them. Using them feels special and powerful (which they are since they are so limited), but you don't feel too bad about using them since you know you have more of them at home, or can craft more.

    Hillock, do gaming w Starfield and Baldur’s Gate 3 Revive Age-Old RPG Debate About Encumbrance

    In BG3 encumbrance is so pointless. The increased carry capacity and reduced armor weight make it a non-factor. The few times you actually reach it you just sort by weight and send some of the heavier stuff to camp. You can even do it during combat. So they should have just gotten rid of it. You are bringing all your resources at all times anyhow and the inventory manamgent is still terrible.

    The current system is just a minor inconvenience because you will have to go to your camp when you reach a vendor and want to get rid of some of the extra stuff. I would much prefer it if they either stick to the base rules, with base weight values and encumbrance starting at 5x the strength value. Then one would have to make actual decisions on what to bring. But right now, even with 8 strength you never have any issues. Or they just get rid of it.

    And that's how I feel about encumbrance in general. Most games have such absurd high carry limits that the system doesn't add anything and just becomes an inconvenience and annoyance.

    MrBusiness,

    I kinda disagree, keeps me from keeping a barrelmancer in my party at all times.

    sederx, do gaming w Starfield and Baldur’s Gate 3 Revive Age-Old RPG Debate About Encumbrance

    Tbh I could do without in most games. I spent more time throwing stuff than shooting enemies in starfield so far

    CraigeryTheKid,

    Inventory mods are often the very first thing I go after. I don’t care how unrealistic it is, I’m not playing a storage simulator.

    CMLVI,
    @CMLVI@kbin.social avatar

    Yeah, I added a ship upgrade and never even got it beyond halfway full. Granted I don't pick up everything, and I usually sold spare armor/weapons each town visit out of habit, but exotic materials and resources I always grabbed, and ended up with like 1100 mass out of 2600 on my ship.

    TheRoarer,

    Man, my class A 90% of the weight is resources. I absolutely fucking hate it. I feel like I am being punished for doing their stupid mining mini game.

    CMLVI,
    @CMLVI@kbin.social avatar

    You can modify your ships without having any of the shipbuilding stuff I think. You are limited, but you can add cargo space with some penalty to range and mass to help ease it that. Additionally, storage via outpost is cheap. It's like 3 iron, 2 aluminum, 2 adaptive frames for 250 mass resource storage. Build a couple of those at an outpost and you're set. If you do a....I don't remember the name, but a storage link between your ship and containers, you can transfer straight from ship to container without taking it out of cargo. Just mass dump things into storage and be cleared out.

    Alternatively, if you have a lot of credits, Shieldbreaker, a class B ship at New Atlantis, is a wonderful ship. Like 2300 mass stock, and you can add more if needed with minimal penalty.

    TheRoarer,

    I have 1500 cargo space on my class A. 90% of it is resources and ship repair parts.

    I just hate this game loop.

    CMLVI,
    @CMLVI@kbin.social avatar

    It takes 4 minutes to craft like 30 storage containers and the piece to move stuff off your ship easily.

    Every single Bethesda game since at least Daggerfall has had carry weight. This isn't a new concept within Bethesda games. If you are hoarding crafting materials, why not...use them to craft things so you can hoard more?

    Spicy,

    They’re always the first mods I installed in skyrim. So many times you get a surprise dragon fight after just clearing out and looting an entire dungeon. I hate killing it and then not being able to pick up the bones because oooh no you’re already carrying too much!

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