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Illecors, do games w PS5 Homescreen Now Replaces Unique Video Game Art With Annoying Ads You Can’t Turn Off

For those already owning one - try setting up pihole or an equivalent. Sony could be serving ads from a domain used by something like a cdn, but I bet they don’t.

MrScottyTay,

It’s not an ad per se. They’re replacing the key art and game logo with the picture and title of the latest news post for the game you’re on.

jetsetdorito, do games w PS5 Homescreen Now Replaces Unique Video Game Art With Annoying Ads You Can’t Turn Off

again, Concord was expensive 😡

-sony, probably

TommySoda, do gaming w Sony Live Service Shooter Concord Debuts to a Tragic 697 Concurrent Players on Steam - IGN

I played the beta and was kinda excited to see it released. It wasn’t the best game in the world and felt very generic in some aspects. But less than 700 concurrent players is just ridiculous. That’s less players than most of the half baked, asset swapped, copy cat games that release into early access on steam and get abandoned in less than a year. I know Concord isn’t the next big thing and has a lot of problems. But if you can tell me why games like Vigor, The Front, and Deadpoly (All on steam) have higher player counts I’d be dying to know. I know Concord got hit with the hate train, but this is just confusing. I’d rather play a generic new hero shooter over another generic early access survival crafting game.

I think people just expect hero shooters to be F2P these days. At the same time $40 may be expensive but that would only get you 1 or 2 skins in a game like Overwatch. Not only that but Overwatch used to cost about $40 and nobody gave a shit back then because you could potentially get all the skins in the game for free if you grinded enough. Nowadays if you want all the Overwatch skins in the game you’d have to spend hundreds if not thousands of dollars to get them all.

Kevo,

I wonder if they made more money from the $80 controller than the $40 game because of how cool the controller looked (in my opinion). I bought the controller knowing full well I had no intention of buying the gamehttps://lemmy.world/pictrs/image/b03755ed-a99a-45de-8e3a-dfa4b52ca698.jpeg

TommySoda,

Well the fact that it doesn’t even have the name of the game on it and the fact that it looks cool would be a pretty good selling point. You wouldn’t even need to know or care what the game even was.

mihnt,

Looks more like it’s themed from The Last Starfghter movie to me. I’m old though so who knows.

TommySoda,

I’m not that old but my parents loved that movie. Definitely gives off similar vibes. Other movies I’d have listed would be the original Tron and Wargames (I think that’s what it was called). Honestly that whole era in the 80’s would fit pretty well. I wasn’t alive in the 80’s but they had a lot of bangers when it comes to movies.

mihnt,

https://lemmy.ca/pictrs/image/a9202010-a5d4-4484-873e-2271b0134e6e.png

That’s what I was comparing it to. It’s the symbol for ‘The Rylan Star League’ aka the good guys from that movie.

TommySoda,

Oh yeah, I see what you mean now. Looks almost exactly the same lol

Kevo,

The name is actually on the back, but yeah, probably a good choice you don’t have to look at it constantly

InquisitiveApathy,

It released in a saturated market with better and more mature options already available, for free. They also barely marketed the game at all. I don’t know how any of this can be a surprise.

TommySoda,

Well if you can give me any recommendations besides games like Overwatch, Valorant, Apex Legends, and Paladins I’d be dying to know. Because I’m honestly sick of all of them. I’m genuinely curious because I’m exhausted with all the current hero shooters I’ve played. Kinda the reason I was bummed when this game was pretty mid and flopped. Everyone always talks about the market being saturated when everyone that plays these hero shooters is pissed at the developers of said shooters almost on a daily basis. I don’t think Concord was the next big thing. I’m just so sick of all the games currently out to the point I’m willing to try anything.

Deadlock seems pretty sick though. That’s honestly the one I’m waiting for.

InquisitiveApathy,

You kind of just explained exactly why the game failed without realizing it. You’re exhausted and bored with the genre as a whole and a new flavor of the same games that already exist isn’t innovative enough to entice new players. We’ve seen a long line of hero shooters that were dead on arrival because they have nothing new to offer and Concord is no different.

TommySoda,

It’s less about exhaustion with the genre and more about being exhausted with the f2p model. Especially with games like Overwatch where this is a new thing. The core gameplay mechanics of Overwatch are fine, minus the constant changes to larger mechanics like team composition and role changes. But as a FPS game there is nothing objectively wrong with the game from a gameplay standpoint. It’s fluid, easy to learn, and responsive. Same with games like Apex. There’s nothing objectively wrong with the gameplay. But they sacrifice server stability and game breaking issues that have been present since the game was released in favor of adding more ways to spend money. If anything these issues have gotten worse while the shop looks more complicated and predatory than Fortnite’s in its hay day.

I know Concord isn’t the next big thing, but I think it’s worth a try. $40 is not even that much when you consider how much f2p games are charging for their skins. And I’d much rather pay $40 for a game and have minimal microtransactions than play a game for free but have to spend even more money than the game is worth just to customize the huge roster of characters these games have. And the argument “it’s just cosmetics” is such a lazy excuse when customizing your character is one of the only ways to express yourself in a game. It’s the reason why there are so many jokes about people saying the first 10 hours of a new game they bought is spent customizing their character.

Sorry, I went on a bit of a rant and didn’t mean to. Got a little carried away. I’m not trying to say your point is wrong, just that that’s not the reason I’m exhausted with hero shooters.

InquisitiveApathy, (edited )

I understand being frustrated with f2p shenanigans and microtransactions, but I think that frustration is blinding you to some of the bigger picture issues at play. I agree that microtransactions are a problem, but honestly fps games are one of the few genres where I would say a f2p and live-service model actually makes the most sense.

Before the prevalence of battle passes most games followed the CoD model where a new game would be released every year or two and you would be forced to buy it because the player population of the older game would die off drastically. With live-service it allows the dev to still update games and gives players a reason to keep coming back every season to keep playing a game. An fps game is only as healthy as how large and diverse in terms of skill range its player population has.

I’m also excited for Deadlock though. It will hopefully keep doing everything right that Battleborne failed at and looks really fun.

Zoop, do gaming w A Prominent Accessibility Advocate Worked With Studios and Inspired Change. But She Never Actually Existed.

Damn. Thank you for sharing this here, Alyaza!

DLSantini, do games w Vampire: The Masquerade - Bloodlines 2 Delayed AGAIN — This Time to the First Half of 2025

I wrote this game off years ago. As far as I’m concerned, even if they ever release something, it doesn’t exist.

Renacles, do games w New Hellblade 2 Sales Data Offers a Clearer Picture of How It Did on Xbox Game Pass and the Charts

It’s extremely underwhelming, a step back from the original in every sense except graphics.

SuperSaiyanSwag,

I agree, but I would strongly emphasize the graphics. This might be the most visually impressive game out there right now, but yea, the gameplay is boring af and the “sense of dread” that the og had is lacking here.

Renacles,

Yeah, it does look amazing.

Viking_Hippie, do games w Gothic, Risen, and Elex Dev "Piranha Bytes" Reportedly the Latest Embracer Studio to Shut Down

Less than a day after I find out from an old article that there was supposed to be a modernized remake of Gothic 1 on the way to be published this year and got all excited. Fucking fantastic 😮‍💨

Keegen,

The remake is still happening as it’s developed by Alkimia Interactive and published by THQ Nordic, Pyranha Bytes had nothing to do with it.

rimjob_rainer,

Yes, and I bet it will be a soulless husk of the original.

Keegen,

I’ll reserve my final judgment until 2nd of August and the THQ Nordic Showcase but the playable teaser they released doesn’t leave me optimistic either.

Davel23, do games w [IGN - Review in progress] Killer Klowns from Outer Space: The Game

If they don't license the theme song I'm boycotting.

randomaside, do games w Final Fantasy Maker Square Enix Will Aggressively Pursue a Multiplatform Strategy After Profits Tumble
@randomaside@lemmy.dbzer0.com avatar

Just a thought, remakes like this tend to appeal to people in the PC crowd. We’ve all moved to PC for various different reasons. Better games, better prices, better hardware? Emulation and software preservation is the name of the game for a lot of people. Those people are working everyday to make things like the steam deck the dream game console they always wanted. That’s the kind of person who will go back and replay Final Fantasy 7 four or five times.

Kaldo, (edited ) do games w Judas First Details: How Ken Levine Is Building on BioShock With 'Narrative LEGOs'
@Kaldo@kbin.social avatar

I'm a big fan of Levine and his games and I'm looking forward to Judas. It might not be a huge mainstream hit but I think it's going to be fantastic for some people, or at least interesting for everyone to see what has he been cooking all these years. It definitely sounds like his dream game he wanted to make for a while now

Was there any info on when it might be finished?

ampersandrew,
@ampersandrew@lemmy.world avatar

He won’t rule out this year as a release year, but he won’t commit to it either.

KingThrillgore,
@KingThrillgore@lemmy.ml avatar
ampersandrew,
@ampersandrew@lemmy.world avatar

Yeah, but a decade of development time can be deceiving when you’re prototyping a new way of doing things for a while.

avater, do games w Judas First Details: How Ken Levine Is Building on BioShock With 'Narrative LEGOs'
@avater@lemmy.world avatar

so Bioshock in Space without the original licence or story? I think I’ll pass on this. Bioshock 1 was lightning in a bottle and an amazing game but the rest of the series was never able to reach the same heights and Infinite was really bad in my oppinion so that even the story and the scenery couldn’t save it for me.

ampersandrew,
@ampersandrew@lemmy.world avatar

They’re still under Take Two. If they wanted it to be BioShock proper, it would be. Personally, I loved Infinite.

glimse,

I thought infinite was the best one

anarchyrabbit,

Infinite was fucking great. I remeber feeling really immersed in the game and the story. It had super weird and dark theme which had me gripped. Oh Booker and Elizabeth, I miss you.

glimse,

I was very very surprised to have a companion that wasn’t obnoxious to escort.

p03locke,
@p03locke@lemmy.dbzer0.com avatar

People seem to forget that Elizabeth was one of the first companions in video game history where she wasn’t this immediate liability that you had to protect harder than protecting yourself. It was a excellent gameplay choice to make her invincible, so you could focus on Booker’s own health and the enemies, but she was also useful, tossing you items and finding rifts to open. Even her interactions made it felt like she was a proper companion and not this misogynistic damsel-in-distress stereotype.

avater, (edited )
@avater@lemmy.world avatar

Most people seem to like the third one, which I never understood.

The upgrade system was inferior and didn’t even change the visuals of the guns, Columbia felt more like different setpieces then a real floating city, the AI of Elisabeth was laughable compared to games like The Last of Us and the whole combat felt dumb down, even when it was faster and still little bit of fun. But it was just inferior to the two other installments.

pycorax,

AI of Elisabeth was laughable compared to games like The Last of Us

Having played both, I can’t say I understand the differences here. Do you mind elaborating? I found Elisabeth a lot more helpful than Elie and to be honest, I can’t remember Elie having any impact on my gameplay off the top of my head.

avater,
@avater@lemmy.world avatar

Having played both, I can’t say I understand the differences here. Do you mind elaborating? I found Elisabeth a lot more helpful than Elie and to be honest, I can’t remember Elie having any impact on my gameplay off the top of my head.

Quiet the opposite for me. Keep in mind I played it on the PS3 so its been a long time ago, but I remember that the enemys blatantly ignored her, that she did not fight at all and she constantly gave you ammo or health so it made the whole game pretty easy.

Elli on the other hand was really grounded in the gameplay, the animations, she fought back and also got attacked by the enemy. I just found her much more useful and real and I remember that I was quiet shocked about Elisabeth’s basic AI in Infinite

ampersandrew,
@ampersandrew@lemmy.world avatar

The enemies ignored both of them. Allegedly, anyway. I know when I played The Last of Us at launch, there were times that enemies saw me when I thought I was perfectly hidden while Ellie was out in the middle of no man’s land. In both cases, the enemy AI ignored these other characters because A) escort missions have never been fun, and B) it slowly builds a reason for you, the player, to grow attached to these characters when they help you. You feel the resource deficit in Infinite when Ellie’s not there to throw them to you. Both games did basically come up with the same gimmick in the same year.

avater,
@avater@lemmy.world avatar

The enemies ignored both of them.

I disagree to that. Ellie got permanently attacked by the AI, in Bioshock she is blatantly ignored.

ampersandrew,
@ampersandrew@lemmy.world avatar

Sure, Ellie got attacked in much the same way that professional wrestlers are in a fight. It wasn’t really material to your success or survival.

catloaf,

Wasn’t Prey basically BioShock in space? It felt like that to me (at least the first level I bumbled through before the game crashed and I gave up).

p03locke,
@p03locke@lemmy.dbzer0.com avatar

Prey is worth playing all the way through.

gerbler,

Prey should have been called Neuroshock. Yes it’s basically bioshock in space. Even down to the wrench.

I slept on Prey for ages and eventually worked up the motivation to play past the intro and it was such an experience I immediately did a second playthrough. It’s legitimately one of my favourite games. Heartbreaking that it didn’t perform well.

ampersandrew,
@ampersandrew@lemmy.world avatar

How long until you get out of the section with mimic enemies? Because when that game launched, that was all I saw in footage of the opening hours, and I wasn’t interested in that.

gerbler,

The mimics are there throughout the entire game. However about 1-2 hours in you get a piece of equipment that lets you detect shapeshifted mimics before you get close. You start encountering non-mimics pretty early on though. Once you get out into the lobby you get some variety in enemies which is pretty early on.

LordTE7R1S, do games w Sony Reportedly Pauses PlayStation VR2 Production to Clear Backlog of Unsold Units

I was very much eager to buy one until I saw its price tag

Vendul, do games w Ubisoft Says Skull and Bones Has 'Record Player Engagement', but Fails to Announce Sales

Another Assasscreek?

NOT_RICK, do games w Xbox Boss Phil Spencer Suggests New Call of Duty Games Will Hit Game Pass Day One
@NOT_RICK@lemmy.world avatar

Can you put the existing ones on there already? I’m not shelling out for any of the old games but I sure would like the fuck around with some of them. I feel like they’re only going slow with AB properties so they can get further and further away from the merger date to shore up their case if regulators come back after them. Bethesda games hit gamepass almost immediately after their acquisition.

Ashtear, (edited ) do games w Suikoden Creator and Eiyuden Chronicle Lead Yoshitaka Murayama Has Died

A terrible loss for the industry, especially after getting a new startup off the ground. Beloved by the Suikoden community. His new game was only a couple months away.

By all accounts, a good guy, too.

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