@TonyHawksPoTater@kbin.social
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TonyHawksPoTater

@TonyHawksPoTater@kbin.social

Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

TonyHawksPoTater,
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Not scifi or fantasy, but have you heard of Pentiment? It's by Josh Sawyer, lead designer of New Vegas. You're an artist in 1518 Bavaria completing your masterpiece at a monastery, when someone gets killed and you must collect evidence. There's much more to it than that, of which I can't speak without giving anything away. However, I can tell you that the game has no combat, it's just exploration and dialogue. The whole game looks like an illuminated manuscript, and you walk around engaging in some of the most captivating conversations ever to be in a video game. The character creation is extremely unique; in the beginning, you pick where you spent your year abroad, what you do in your free time, what you got your Master's degree in, and what your favorite subject was at university. All of these determine your attitude on and knowledge of pretty much every subject in the game. It has one of the most unique speech check systems in any RPG, with entire conversations counting toward convincing someone, showing you what you said right and wrong at the very end. Masterpiece.

TonyHawksPoTater,
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Neversoft, Rareware, Sega, Activision, EA, and Bethesda created a lot of great memories from my childhood. Neversoft is defunct, Sega still makes some decent stuff but nowhere near what they did in the 90s, EA is EA, and the rest are now owned by Microsoft... so...

TonyHawksPoTater,
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Don't know if you're aware, but FATE is available on Steam. Relive those memories, boss.

TonyHawksPoTater,
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Small misconception, PvZ was created by PopCap. WildTangent was just a service on which to play games. I remember so fondly using my limited free tokens to play Polar Bowling; it really was just the best.

TonyHawksPoTater,
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THPS1 and THPS3 are untouchable masterpieces. The Tony Hawk license never faltered when they were in charge.

TonyHawksPoTater,
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Fallout: New Vegas, GTA: San Andreas, and Half-Life. All three masterpieces in their own right.

TonyHawksPoTater,
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Is it that surprising? I feel like nobody else was doing well made, high-profile city management games around that time. SimCity 2013's failure left a time-tested genre without any real big name contenders. Unless they really didn't try, it was a success waiting to happen.

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