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SplashJackson, do games w Morpheus Actor Laurence Fishburne Reveals He Was Turned Down for The Matrix Resurrections — So He Might Not Be Back for Matrix 5 Either - IGN [Morpheus' character dies in The Matrix Online]

Matrix resurrections was nothing without morpheus and smith

CosmicTurtle0,

I felt like Matrix Resurrections was kind of a circle jerk against itself.

Boss: “Mr. Anderson. We want you to write a game for this old franchise”

Neo: “but it’s dead. Why don’t we make something new, and exciting.”

Boss: “💵”

p03locke,
@p03locke@lemmy.dbzer0.com avatar
altima_neo, do gaming w Switch 2 Tutorial Game Welcome Tour Costs $10, Nintendo Explains Why It's Not a Free Console Pack-In - IGN
@altima_neo@lemmy.zip avatar

It’s bullshit and we know it. The price of the system should have already absorbed the price of this crap .

That’s like telling us we should have paid an extra $60 for super Mario Bros, all stars, and world.

N64 and GameCube, and switch not coming with a pack in game was shameful.

AceFuzzLord, do games w Switch 2 Tutorial Game Welcome Tour Costs $10, Nintendo Explains Why It's Not a Free Console Pack-In - IGN

“Well, you see, if we give away anything for free, it has to be your organs! Our law whor… I mean lawyers cannot afford to be some of the worst people on Earth unless we make things so expensive you have to sell all your organs on the black market!” ~ Them, probably

Zoldyck, do games w The Switch 2 Nintendo Direct Will Be 60 Minutes Long, Nintendo Confirms

Reboot of Mario 35 on launch day please

kiwii4k, do games w Jacksepticeye Reveals He Was Working on an Unannounced Soma Animated Show but It Fell Apart 'Out of Nowhere'

i don’t want jacksepticeye in my soma

i don’t think we need any more soma anyway

DragonTypeWyvern, do games w League of Legends Fighting Game 2XKO Will Have Just 10 Playable Characters at Launch, Riot Confirms

3 characters missing?

Nah. Riven’s in it for sure. Literally zero chance otherwise. They say Katarina was cut but they for sure want that skin money so she’s either launch or first DLC.

Since Arcane is a thing and Jinx is confirmed you can bet Vi’s there too.

dota__2,

yeah, but they’re clearly having major issues getting the game out the door.

trslim, do games w Civilization 7 Outlines Crucial 1.1.1 Update as It Struggles to Compete on Steam Against Civ 6 and Even the 15-Year-Old Civ 5

The entire series really peaked with civ 4 and 5. 4 was the more complicated, less streamlined but still really fun game, where each game kind of felt like a dnd campaign where tons of random things could happen and you had a lot of flexibilty with your Civilization. And Civ 5 was streamlined, simplifed to be easier to learn, and while choices were reduced, the more streamlined nature made it easy to jump into a game, and civs still had uniqueness about them, and its also great fun.

Civ 5 is also a beautiful game. The artstyle has this epic, renaissance painting quality, and every world leader looks badass and awesome. Even the portraits of the units, like the worker and scout looked like something out of an italian paimting. The artstyle felt more authentic and mature, at least to me, and they haven’t really recaptured that epicness and beauty since.

skozzii, do games w Civilization 7 Outlines Crucial 1.1.1 Update as It Struggles to Compete on Steam Against Civ 6 and Even the 15-Year-Old Civ 5

As always the best route is to wait for first expansion and buy it then for like $40. Most of the bugs should be worked out by then, and the first expansion usually has all the original planned content that they ran out of time and rushed the game out before it was ready to go.

OmegaLemmy, do games w Civilization 7 Outlines Crucial 1.1.1 Update as It Struggles to Compete on Steam Against Civ 6 and Even the 15-Year-Old Civ 5
@OmegaLemmy@discuss.online avatar

I haven’t tried civ7 yet but I really like humankind, the only 4x game that I actually finished thrice. If only Humankind didn’t die, maybe it would have had more content added.

SplashJackson, do games w Civilization 7 Outlines Crucial 1.1.1 Update as It Struggles to Compete on Steam Against Civ 6 and Even the 15-Year-Old Civ 5

Civ 7 is out now? Jesus. I can only handle the strategic view from civ 5

zipzoopaboop,

5 is the best one imo

alekwithak, do games w Civilization 7 Outlines Crucial 1.1.1 Update as It Struggles to Compete on Steam Against Civ 6 and Even the 15-Year-Old Civ 5

I honestly forgot about civ 7. Wow what a crazy long month it’s been…

carl_dungeon, do games w Minecraft's 'Vibrant Visuals' Upgrade the Start of a New 'Graphical Journey'

I feel like all this visual upgrading kinda missed the point of Minecraft. It’s like colorizing black and white movies.

Master167, do games w Palworld Update 0.5.0 Adds Crossplay Across All Platforms, Blueprint Upgrading, Photo Mode and More

I hope this lives to see 1.0. That assuming it doesn’t get killed by legal fees.

simple,

They’re backed by Sony now, no way the company is going under at this point. Worst case scenario is they pay some money to Nintendo and move on.

huquad, do games w Lego Confirms Pokémon Collaboration Set For 2026

Yeah yeah, palworld collab when?

SatansMaggotyCumFart, do games w The Elder Scrolls 4: Oblivion Remake Will Reportedly Be Revealed Soon, and Released Not Long After That

Are they still using their twenty year old engine?

Sabin10,

Noooo, creation engine 2 is new, it definitely not a ball of bandaids wrapped around the netimmerse engine that was released in 1997.

SatansMaggotyCumFart,

Twenty eight year old engine?

Leonardo DiCaprio would be mortified.

Ephera,

The thing is, the age of the engine doesn’t say anything. The Unreal Engine started its development before 1998. But you do have to put in work to upgrade an engine over time and Bethesda doesn’t have Fortnite money for that.

falidorn,

No, they have Skyrim money for that. Imagine making money off of a game for over a decade, while barely putting money towards rereleases/ports. Didn’t even need a team for patches or content updates.

Virkkunen,
@Virkkunen@fedia.io avatar

Unreal Engine is 26 years old. id Tech is 30 years old. What's your point?

Tattorack,
@Tattorack@lemmy.world avatar

But it’s not made on UE 1, now, is it?

Virkkunen,
@Virkkunen@fedia.io avatar

No, just like how the current Creation Engine version is not the same as the first one from 20 years ago.

Tattorack,
@Tattorack@lemmy.world avatar

That’s the issue with the current creation engine; it kind of is. That is what’s meant with “20 year old engine”.

The updates the creation engine has been having over the years are more like bandaids. Meanwhile unreal gets damn-near rebuilt from the ground up fir every major version release.

Virkkunen,
@Virkkunen@fedia.io avatar

UE doesn't get "near rebuilt from the ground up every major release", that would be an absurd waste of time and resources every time. It's being updated and iterated over, just like how CE is.

The problem here is that you don't like Bethesda games and jumped on the bandwagon of armchair developers using the engine as a scapegoat, ignoring the fact that many other mainstream game engines are just as old or more.

Creation Engine is the least of Bethesda's games problems, it's their game design that's the big issue and the reason why thinks are so bleak.

Tattorack,
@Tattorack@lemmy.world avatar

You have… No idea what you’re talking about.

I don’t like Bethesda games? The amount of time I’ve spent on Oblivion, Skyrim, and Fallout 4 says otherwise. Hell, I’m right now doing yet another playthrough of Skyrim.

The best way to understand what’s wrong with the creation engine, and how woefully out-dated it is, is to listen to what modders have to deal with constantly. The creation engine is hardly a serious upgrade of Gamebrio and BGE only puts in the minimal effort into actually updating it.

At its core, and the major reason why exploration is so stilted in Starfield, is that the creation engine just isn’t capable of solving the floating point problems with seamless worlds, which other engines ARE capable of. Pathfinding generation and animation sorting hasn’t been seriously updated since Oblivion, and the Papyrus script engine still has the same 200 limit it had since Morrowind, a limitation that was there because of hardware of that time, but forcing Papyrus to go over the 200 limit causes Bethesda games to become unstable.

Yes, it’s BGE and their practices that are the problem, and it’s reflected in how they maintain their engine too.

ampersandrew,
@ampersandrew@lemmy.world avatar

That engine is ancient and their game design needs an upgrade. A lot of the quests were so bland in Starfield that I watched the credits to see how many designers they had on them. It was like…6. Thousands of planets, 6 quest designers. If your quest is, “go here, push a button, and come back,” just don’t bother putting the quest in the game.

Likewise, Oblivion’s conversation system probably looked immaculate compared to old Elder Scrolls games at the time, but Starfield is outclassed next to Mass Effect 1 from 2007, not to mention The Witcher 3 or Baldur’s Gate 3. And for how much people like that their towns are filled with NPCs on a schedule, it would be nice if that system led to anything more sophisticated than the thieving tricks people used 20 years ago.

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