I stopped playing when the first dlc dropped. Honestly if they stuck with their original vision of destiny and kept the first game going I would have probably stuck with it.
I miss the halo era of bungie. Bring that bungie back lol
I know everyone loves RE Engine for how performant it is, whilst still looking pretty good. But that’s mostly because it’s based on technologies designed for 2014 hardware, we’re really just reaping the rewards that come from Capcom having a good art team that can make that 2014 tech still look pretty good on modern stuff.
While I agree the art team has knocked it out of the park. The engine is really well optimize and because of that it has been able to keep up with graphics this mean years later.
Given the unremarkable difference in appearance I’ve seen on the “ultra modern” Unreal Engine 5 demos, I’m all for it. We can’t get the new generation right yet, let’s stay on the old where we can manage a consistent framerate.
Keep at it! Been stoked for Skyblivion. And there’s no way the remaster will even match it. They’ll likely just upgrade the graphics a bit and call it a day
Because a lot of mobile games are made in Unity, and mobile has a higher rate of people who install and then uninstall without really playing the game. People also install things by mistake on mobile, thinking they’re something else.
So by charging based on installs, they’re able to squeeze developers a lot more (especially mobile game developers). Competitor engines like Unreal don’t run very well on mobile.
i have a couple Unity games that are close to shipping, i think i’ll hold off on that and rewrite in Godot instead. I was already considering it since working with Godot is a thousand times more pleasant than Unity anyway.
I really want this for a lot of games. GTA5 became this absolutely beautiful spectacle of a game once I had the ability to control the flow of time. Something beautiful about launching a rocket and watching it crawl to its destination under the twinkling sunlight, past the unsuspecting bypassers who barely have time to register that something is up. Breathtaking game.
Oh, looks like the rumors were true. I’m not sure I want Chloe back. It could’ve been handled a little better in Double Exposure, but she couldn’t ever really be an integral part of the game, not unless the developers decided which decision in the original Life is Strange is canon. I doubt that the fans that only care about Max + Chloe are ever going to be satisfied with whatever decision the developers take. Also fuck Deck Nine.
No, haven’t read them, but I know that both decisions are canon. Life is Strange 2 already dealt with it. But I think including Chloe as a character in a game in some meaningful way that will make fans happy while respecting that both options are canon is harder than whatever the comics did. I doubt Deck Nine is capable of properly handling this.
spoilerMy theory what they will do: They will retcon the two timelines from Double Exposure into one timeline in which Chloe is dead and one in which Chloe is alive, just like with Safi. As the timelines are merged into one at the end of Double Exposure Chloe is alive again even if you chose the ending in which she died. That probably also means Arcadia Bay is no longer destroyed, there are rumors that Max might return there.
ign.com
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