I got a feeling in my gut that the switch 2 is going to do pretty well and I kind of hate that. Or if it does fail to meet expectations it’ll likely be cause the tariffs and not because Nintendo’s greed.
Oh look. Another Nintendo console that I’m NOT going to buy.
My last one was a used Wii that came hacked and I could load anything into it, and I’m perfectly happy if that’s the last Nintendo console I’ll ever buy.
Hard to say, with the world economy being so volatile right now. I can say that as someone who has owned every one of Nintendo’s consoles and handhelds (even the Virtual Boy!), I have no intention of buying a Switch 2. Nintendo’s done plenty of shady stuff in the past, but everything about the Switch 2 smacks of arrogance and greed on a level beyond what they’ve done before.
I think the runaway success of astrobot for the PS5 has got execs watering at the mouth. If It’s as good as astrobot then I don’t think 10bucks is all that crazy either.
Astrobot was actually a game. It was more like any other game that taught you how to play the game with the implemented features. This could have been any other game doing the same thing but it came directly from Sony.
Looking at the “Welcome Tour gameplay” video, this isn’t even close to what Astrobot did. It is a Hub in which you get told what those features are with minigames for that specific feature.
My point is: If the only point is to advertise the functionality of the console, charging any sort of money for it is not productive for what it should be achieving. You want people to learn how to use your console and then charge money for it will do the exact opposite. People won’t buy it because there is no benefit to actually buying it.
Any other game would teach you how to play it anyway.
If It’s as good as astrobot then I don’t think 10bucks is all that crazy either.
… is not in agreement with
If the only point is to advertise the functionality of the console, charging any sort of money for it is not productive for what it should be achieving
Astrobot is actually a fully-fledged standalone game, in which the PS5’s features are seamlessly baked into the core of the gameplay, rather than the core of the game being just the PS5 functionalities. The only other game I could think of and one you could compare it to more accurately is Tearaway (back when it was a PS Vita exclusive), because that was also a game that made use of every core functionality the console for that game had to offer.
The Welcome Tour is literally just PS Vita’s Welcome Park but with a few more mini games, the latter of which is free.
I’ve seen some people play it and it seems pretty cool. Although it doesn’t look amazing and seems pretty shallow, it’s only $40. The price tag alone is almost enough for me to give it a try. Any of the Sims games are hundreds of dollars at this point if you wanna buy the DLC. And that’s on a decent sale, too.
It’s also early access, so it will presumably help with it being a bit shallow. There are a surprising amount of things locked behind various mechanics that I’m starting to stumble across. For example, if you’re a jerk to people enough your karma score will fall and now you have access to rifle through vending machines looking for loose change or robbing an ATM. I have a feeling there are a lot more of these kinds of things to discover.
Just getting out of the Sims price hell is worth it for me. I’ve had some good experiences with early access games in the past so I’m reasonably upbeat about what may come down the line.
They do make changes throughout the series, but every new game is a complete reset to a basic game so they can sell you all the DLC and expansions to make it into a full game.
shadps4.net to be precise. Differs from other emulators by not emulating the hardware, but by reimplementing the API, from what I’ve read. More like Wine than eg. rpcs3.net
If two platforms share compatibility then developers can choose to target the weaker system and release on both.
For some games this might involve a bit of compromise and cause resentment with the owners of the more powerful system, but for other (simple) games it might not involve any compromise at all.
Either way there are a lot of Switch consoles in the wild and there will be some publisher support for the Switch for a few years yet.
As an example from the other side of the fence ps4 is still getting titles:
You might get one dual console launch game like twilight princess or BotW but that’s it. If switch 1 could run elden ring or FF7R they’d have had ports years ago
The first game especially was so ahead of its time. You could explore the entire overworld without any loading screens while running at a smooth 60FPS.
Having played the first game a little late, I rushed off to spend my savings on the sequel as soon as it came out. I was not ready for the dark turn it took. It was like someone had snuck GTA 3 into a kids game without any one noticing, going from a cute but kind of dirty kids game to a dark city with cars and guns where you could run over people and get into a fight with the cops.
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