Finished the campaign duo with a buddy. Didn’t experience any particularly bad bugs. Had a couple times where shit didn’t load right for me but closing and reopening would fix so eh.
Kind of felt like a couple plots didn’t flow right going into act 3 but nothing that bad. Act 3 did feel overall a little rushed and unfinished but was still damn good. Some act 3 highlights: House of hope, underwater part, final boss battle (if you don’t count the gauntlet, that part sucked huge balls)
It's been a long time since that was the case though. Now you have to update the console, update the controller firmware, install the game, and update the game.
Sure, but they're approaching a convergence. PCs have gotten easier and consoles have become less streamlined. With something like the Steam Deck, it's even more blurred.
Steam is legitimately easier and faster to get games going on than my PS4 these days IMO. Library is laid out alot better and there's no signing in whenever I turn on a controller. Its still easier to do local multiplayer on PS4, but not by much.
and there’s no signing in whenever I turn on a controller
Can you not sync your account to a specific controller on Playstation? Xbox has that for a while, though the whole software experience has generally been Xbox’s strong suit imho
While only the Steam Deck has achieved massive success, it shows there are ways to reduce the prep time for PC gaming, to almost as little as modern consoles (since you do, ultimately, have to install drivers on console.)
Don't forget RISC-V, it's really the future i think. Anyone who doesn't want to live under the yoke of proprietary architectures, this looks to be the only alternative to the status quo.
If I was seeing RISC-V get widespread adoption in consumer-grade hardware, I’d be thinking about it (granted, having X86-64 and ARM on the market could make room for a third competitor compared to the 15-year x86 hegemony.) But I don’t see a push for that, and there probably won’t be unless RISC-V delivers better results than ARM. Keep in mind that you and I probably care more about CPU architecture than the average gamer.
I’m okay with this on the condition that that platform is PC.
You want developers to choose a specific set of hardware requirements and only develop games to target and work on that specific set of hardware specifications?
The context appears to be mainly about how having to develop for different consoles/hardware configurations/etc makes development harder. So, choosing PC as the "platform" in this context would be the worst possible option to choose.
Is anybody actually excited for new triple A games? I can’t remember the last time I was. Maybe Space Marine 2? But even then, I was really worried about how they’d jam it full of microtransactions after charging £70 for the base game or some other bullshit.
I find it hard to believe people are genuinely excited in the more mainstream gaming space nowadays; I might be (am) being very very cynical but for a decade or more it’s felt like these “big” games are increasingly anti-consumer.
Also the horrible commonality of game development studios and publisher higher-ups (and regular 9-5 employees) being implicated or found guilty of sex crimes. It’s pretty concerning.
For me, only GTAVI because GTA is just one of the best and most iconic game series of all time. They don’t release a new one very often so when the latest GTA game comes out, it always feels like a new era. I still remember the absolute joy I felt when I got GTAV delivered 3 days before the release date 12 years ago.
Having said all that, Rockstar’s abandonment of V’s singleplayer in favour of milking GTA Online and flogging shark cards left a real bitter taste in my mouth, as well as the reported crunch and poor working conditions for the development team.
Feels like out of all the GTA games, this could be the one where Rockstar really messes it up in some way. But that remains to be seen.
I don’t think this can be salvaged at this point. Original Marathon fans don’t like that it doesn’t stay true to the source material. Everyone is mad about the plagiarism. Bungies track record is kinda shot after Destiny 2. I think the only people they could attempt to appeal to are hardcore destiny 2 fans.
These are the stories that just make me give up on humanity. It’s like anyone with the tiniest amount of power is an absolute shit heap and nobody can be trusted.
New Stadium is kinda ass. Matchmaker for it is absolutely horrendous and it keeps making teams where one is a stack of Top500 players and the other is bunch of randoms who only played Quick Play before.
I’ve only played 3 games of it, but they’ve all been close so far. I suspect the window for fun has already passed.
Overwatch is fun every time there’s a new completely game-changing shift. At its core it’s an incredibly fun game, it’s only because its so competitive that it loses all the joy. As soon as a new iteration is “solved” it stops being fun.
Yep, just like TF2, that they copied, game is not fun if everyone starts taking it too seriously. I feel like Valve understood that and that’s why they never really pushed the competitive scene.
lol, it’s Jared Petty… I’ve not seen a single positive preview or review from him since he started doing IGN articles. No hate to the guy, I liked when he did Kindafunny content back in the day, seems like a genuinely nice dude… but… this doesn’t seem like a game he’d like (he’s more of a retro games and RPG kind of guy). Also IGN has plummeted in my expectations with a lot of the drama as of late (people quitting and corporate ownership). I played a few rounds this morning, loving it so far, but I’ve also been pumped for this game for a long time! So I’m definitely biased and I’ve also not played enough to say it’s AMAZING! But I have watched multiple people play (JackFrags and OperatorDrewski were both great) and I’d suggest you watch those instead of taking an IGN article from this dude as your final opinion.
ign.com
Ważne