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poke, do games w Final Fantasy Maker Square Enix Will Aggressively Pursue a Multiplatform Strategy After Profits Tumble

Can we also get Kingdom Hearts on PC but not on the epic games store?

sigmaklimgrindset,

Wish granted: You’ll get it on Disney+

9point6, do games w Final Fantasy Maker Square Enix Will Aggressively Pursue a Multiplatform Strategy After Profits Tumble

So no more timed exclusives ever then?

PDFuego, do games w Final Fantasy Maker Square Enix Will Aggressively Pursue a Multiplatform Strategy After Profits Tumble
@PDFuego@lemmy.world avatar

“After” profits tumble? We haven’t even had a chance to buy FF16 or Rebirth yet, and if they’re like Remake there’ll still be a year to wait for it to get off Epic and onto Steam. Just sell us the damn game if you want money.

ImplyingImplications,

Japanese companies and making your product impossible to purchase. Name a better duo.

sigmaklimgrindset,

Japanese companies and doing everything via fax machines.

aStonedSanta,

Imagine Japanese board execs as you do republicans. They can only understand what they can physically see or physically happens to them. Aka. Everything outside of Japan is inconceivable.

mnemonicmonkeys,

Japan actually has a rather conservative culture, particularly in politics, so comparing them to US Republicans os very apt

aStonedSanta,

Oh trust me. I know. 🫡

Dariusmiles2123, do games w Final Fantasy Maker Square Enix Will Aggressively Pursue a Multiplatform Strategy After Profits Tumble

I’m fine with this as long as I’m still getting FFVII part.3 on PlayStation.

To be honest I don’t really care about exclusives and I think it should just be for first party developers.

Although I wouldn’t mind getting Gears of War on PlayStation.

Aielman15, do games w Final Fantasy Maker Square Enix Will Aggressively Pursue a Multiplatform Strategy After Profits Tumble
@Aielman15@lemmy.world avatar

SE releases have been all over the place recently. Sometimes it’s PS exclusives, sometimes Nintendo exclusives, sometimes console exclusives, sometimes they release on PS and Nintendo but not Xbox…

I was an XOne user a few years back and it was exhausting. PC side it’s a bit better, except that their flagship series is locked on PS for who knows how long, and then locked on Epic Store for one more year.

As a potential customer, I didn’t feel exactly welcomed. I was interested in FFXVI, but didn’t have a PS5 (I still don’t). Now I don’t have the time to play long-ass games anymore, which means that by the time it will finally be released on PC, I won’t probably buy it.

I was someone who was willing to give them money, and they refused it time and time again. I’m sorry for their difficult situation, as Square has created some great games from my childhood that I will forever cherish (both as Square Soft and Square Enix), but let’s be honest, this is their fault.

I hope they follow through with this decision, though. I doubt I’ll be a customer, but maybe they’ll make some kids as happy as I was when I was their age and playing those old FF titles. People deserve to play those games without being told to buy two different consoles and/or wait an eternity and a half for exclusive deals to expire.

aStonedSanta,

This is very true. And it’s interesting in that generally Ubisoft has been fine across all platforms. And yet Japanese companies seem to CRAVE exclusivity. Have they not seen franchises like Assasins creed and Far cry and thought. Yeah I want that money too?

aniki,

I gave up years ago. It’s just better to wait.

DarkGamer, do games w Final Fantasy Maker Square Enix Will Aggressively Pursue a Multiplatform Strategy After Profits Tumble
@DarkGamer@kbin.social avatar

It's a good time to be a PC gamer, this is a good move for Square Enix. I really like how even games from decades ago are still playable and very affordable. There's a big market for quality single player RPGs as evidenced by the success of Baldurs Gate 3 and Persona 5 Royal.

Ashtear,

So happy that Persona lit a fire under their asses. They need it.

Best thing that could happen to the genre would be Metaphor selling 10mil copies.

yukichigai, do games w Final Fantasy Maker Square Enix Will Aggressively Pursue a Multiplatform Strategy After Profits Tumble
@yukichigai@kbin.social avatar

Who would've thought that making your product more readily available would increase sales? That's so much more counterintuitive than "double down on NFTs and release schedules that require knowledge of calculus to figure out."

Mango,

Exclusivity idiots don’t understand surface area increases reaction.

toxicbubble, do games w Final Fantasy Maker Square Enix Will Aggressively Pursue a Multiplatform Strategy After Profits Tumble

Squenix uses a dart board to decide which games to port to which consoles

Mango, do games w Final Fantasy Maker Square Enix Will Aggressively Pursue a Multiplatform Strategy After Profits Tumble

You hear that PCMR? They’re not coming to us because it’s the obvious and right things to do. They’re using us as a fallback! Do you wanna be the side piece? Buy games from real developers who aren’t licking publisher boots!

So, uhhh… Buy Stardew Valley like 4 more times I guess.

Rakonat,

I just look for people in my friends list that don’t have it yet and curse them with owning a copy, knowing I won’t hear from them for like 2-4 weeks.

randomaside, do games w Final Fantasy Maker Square Enix Will Aggressively Pursue a Multiplatform Strategy After Profits Tumble
@randomaside@lemmy.dbzer0.com avatar

Just a thought, remakes like this tend to appeal to people in the PC crowd. We’ve all moved to PC for various different reasons. Better games, better prices, better hardware? Emulation and software preservation is the name of the game for a lot of people. Those people are working everyday to make things like the steam deck the dream game console they always wanted. That’s the kind of person who will go back and replay Final Fantasy 7 four or five times.

reddig33, do games w Ubisoft Cancels The Division Heartland

Strange. This looks like a decent evolution of the previous game, with a built-in audience.

scrubbles,
!deleted6348 avatar

Ubisoft doesn’t care about a great game that’s only modestly profitable. It is too afraid of that. Shareholders demand mediocre games that a lot of people will buy.

wirelesswire, do games w Ubisoft Cancels The Division Heartland

Quite a few people in The Division community loved the Survival mode from Division 1, so I figured would have had a good audience. I'm a Division fan, but didn't care for Survival or the Beta of Heartland, so can't say I'm heartbroken over this.

garretble,
@garretble@lemmy.world avatar

I like The Division 2 a lot and have spent almost zero time in the PVP zones in my couple hundred hours.

I hope the pivot is just over to The Division 3.

wirelesswire,

Ubisoft has stated in the article they will be redeployed to XDefiant and Rainbow Six.

garretble,
@garretble@lemmy.world avatar

Oh, lame.

srwax,

Same. I love the division for the coop PvE element. I’m not bummed about the. Still looking forward to the division 3, assuming it doesn’t get cancelled as well

Katana314,

What, you don’t like entering a fight only to lose all your HP in an instant to someone that spent 2000 hours grinding critical hit chance stats?

AFC1886VCC, do games w Ubisoft Cancels The Division Heartland

It’s okay, they’re probably still working on a hundred million other mediocre games. Truly a quantity over quality publisher.

Shame they wouldn’t cancel their own existence.

Zorque,

I'm sure they can churn out a bunch more half-finished board game and game show adaptations.

Blackmist,

I had to laugh when they described Far Cry 6 as AAAA.

It’s a buggy load of generic shite. I’ve never had to reboot my PS5 before because bullets stopped making sounds…

TropicalDingdong, do gaming w Prolific Mortal Kombat 1 Modder Accuses Warner Bros. of ‘Threatening to Destroy My YouTube Channel’

This highlights the importance of anonymity and things like federated spaces on the modern web.

The tendency for people to want to take credit for their work is also at issue here, but the old Internet has a stronger, “I am my username”, emphasis on anonymity and relatively little credit taking for creativity.

I think the focus on personalities, and on single platforms gives companies leverage over as a users and creators of the Internet.I think if we were less concerned about ownership and taking credit, and more concerned about distribution and access, we can make it basically impossible for companies to gain leverage over ideas.

I think also the modern, reactionary view of copyright law is deeply problematic and counter productive. I don’t think the online left quite realizes they can’t can’t have it both ways. Like I get the instinct towards protectionism of small creators, but I think that modern concepts of copyright are fundamentally flawed at both a fundamental legal.level, but also at a conceptual level for what they are ‘pre-supposed’ to protect.

wizardbeard,
@wizardbeard@lemmy.dbzer0.com avatar

While I’m not particularly against what you’re saying, I think you overlook other issues with the older internet’s culture of not wanting/taking credit.

One only has to look at things like the “cheezeburger” corporation that made millions off of marketing lolcat memes that they had no hand in creating or even much hand in proliferating to see that people not taking credit isn’t a golden solution to prevent misuse and abuse by companies out to make a quick buck.

jeffw, do games w [IGN - Review in progress] Killer Klowns from Outer Space: The Game
@jeffw@lemmy.world avatar

Did we really need another movie-inspired asymmetrical horror game?

Carighan,
@Carighan@lemmy.world avatar

I mean considering the state of DbD, there can’t be something getting hype and knocking it off the throne fast enough IMO.

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