pastermil

@pastermil@sh.itjust.works

Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

pastermil,

🎵 I’m giving you a nightcall to tell you how I feel 🎵

pastermil,

In IT, redundancy can mean reserve, or back up; something extra in case something broke.

pastermil,

preservation is a thing

so is piracy

also, not everything is worth preserving

What games had easy soft locks that prevented you from either progressing or getting a true ending? angielski

The thought came to mind after reading a recent post about Baldurs Gate 3 here but it reminded me of the Japense only PSX game Mizzurna Falls where if you don’t perform a certain action early in the game you are prevented from getting a true ending. While this might not be a traditional soft lock because you can still progress...

pastermil,

What container is this?

pastermil,

In every game in Suikoden series, you’d have to recruit 108 characters in total to get the true ending.

Around half of these are part of the story, so you’d get them whatever you do, but the rest you’d have to do some sidequest to get them, a lot of them are missable.

Also, you can get some characters killed, dooming you from ever getting that true ending.

pastermil,

And I thought 4 & 5 was brutal…

pastermil,

That Zanarkand Cloister of Trial is nowhere near the end

pastermil,

Is this in a garden?

pastermil,

An island with a mansion full of mice?

pastermil,

Yeah, I didn’t encounter anything like that. Probably fixed in the later patch…

pastermil,

Looks good to me… I’d be happy to take some feedback tho

pastermil,

I was able to shrink down the whole thing from about 120GB to 90GB

pastermil,

I’d like to agree with you on this…

But I can’t deny the fact they make good stuff…

pastermil,

Hell, he’s even forgettable as an actor. Period.

pastermil,

“But does it run Crysis?”

“No, but not for the reason you’d expect”

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