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aniki, do gaming w Disney Unveils the Holotile Floor Inching Us Closer to a Real Life Holodeck

That’s fucking rad. The best implementation of an omni-treadmill I’ve seen.

cosmic_skillet,

Yeah it’s pretty neat. You can also imagine a version that goes 3D, maybe replicating uneven ground or stairs.

jarfil,

Going 3D would require variable size tops, variable heights, more tilt, and more granular control. Doesn’t seem like this design would allow any of those. It’s still cool, but is no solid light yet 😉

cosmic_skillet,

Good job imagining a version that could go 3D

glarf, do games w PDP's New Wireless Guitar Controller Works With Rock Band 4 and, Eventually, Fortnite Festival

Aww I didn’t even know there was a Rock Band 4, I would love to play that series again but I can’t find the band in a box anywhere, and based on the news, they’re sunsetting the game too. How lame.

BodePlotHole,

Word is a bunch of the song catalog from RB4 will be ported over to Fartnight. So you might still get your chance.

Fizz, do gaming w Disney Unveils the Holotile Floor Inching Us Closer to a Real Life Holodeck
@Fizz@lemmy.nz avatar

That’s so cool how is he so causal about all of that. It looks like one day it will be able to handle running jumping and all kinds of movement. Vr is going to be better than real life.

Toribor,
@Toribor@corndog.social avatar

Real life sucks so that’s a low bar for VR to surpass.

Kit, do gaming w Disney Unveils the Holotile Floor Inching Us Closer to a Real Life Holodeck

Is it just me or does it seem 3d printed? How cool would it be to just 3d print a playspace like this

jarfil,

The spinning tops might be 3D printed, but there are some motors and pressure sensors involved, plus some electronics, and you probably want a steel plate underneath holding it all together. Tolerances would also be quite tight.

Kolanaki, do gaming w Disney Unveils the Holotile Floor Inching Us Closer to a Real Life Holodeck
!deleted6508 avatar

Whoa what the fuck? How does it even work? It looked like you can control the direction the floor itself is moving the things on it (the way they are “force pushing” the box or when the old guy is in the chair) but it also looked like it wasn’t even moving, or uses power.

This shit looks like magic.

jarfil, (edited )

Seems to be a lot of cylindrical pillars with pressure sensors and motors, that can be tilted by a slight degree in both X-Y axes, or they have a fixed tilt and just the tilt direction is rotated in Z (seems like the pillars of a whole module get adjusted all at once), making only some borders be in contact with an object. A program can track the position of an object, then calculate how to tilt and rotate the pillars so the borders in contact with the object will push it in the desired direction.

It reminds me somewhat of an omniwheel control system, but applied to the floor instead of the wheels.

thebuoyancyofcitrus, do gaming w Disney Unveils the Holotile Floor Inching Us Closer to a Real Life Holodeck

This problem had already been solved i.makeagif.com/media/3-03-2015/at5UtW.gif

perishthethought,
@perishthethought@lemm.ee avatar

So, that was a passive tech, keeping you in a place, and this actively works to steer you to where you need to be. This seems better in the long run for that purpose even though it’s much more complicated.

thebuoyancyofcitrus,

Oh, I agree. I’m duly impressed. It’s just that I immediately thought back to that scene from community. I’m not good about remembering to call out my sarcasm.

KyuubiNoKitsune,

Unfortunately inertia presents a problem it’s the same with omnidirectional treadmills. youtu.be/fvu5FxKuqdQ

ExLisper,

I was fully expecting to see this www.youtube.com/watch?v=4JkIs37a2JE

Jaytreeman,

And Jesus wept!

Draedron, do gaming w Disney Unveils the Holotile Floor Inching Us Closer to a Real Life Holodeck

It will make VR even more fun so I am looking forward to it

LiveLM, do games w PDP's New Wireless Guitar Controller Works With Rock Band 4 and, Eventually, Fortnite Festival

Never thought a new Guitar Controller would release… thanks Fortnite???

JackDark, do games w Blizzard Finds New President in Former Call of Duty Executive Johanna Faries

Very smart of Microsoft to put a woman of color in that seat. Here’s hoping that she can turn things around in the culture there.

SkybreakerEngineer,

Culture maybe, but she spent the last 5 years on COD so you can be sure nothing about the games will improve

Cannibal_MoshpitV3,

Just more status quo with their shooters. They were all already headed to mtx hell.

Boiglenoight,

Modern Warfare 1 and 2 were great.

pycorax,

They were great. All the post launch cosmetics ruined it.

Boiglenoight,

I erased my original reply twice. You’re right, I stopped playing because I found all the cosmetics ridiculous and repulsive.

billiam0202,

What, you don’t want to run around as Homelander or Nikki Minaj? They perfectly fit in with the feel of a semi-tactical first person shooter!

KingThrillgore,
@KingThrillgore@lemmy.ml avatar

No they weren’t. Unless you mean COD4 and the OG MW2 and 3. Sure.

The franchise has been held up by marketing cash and DOD money for a while now, and it sucks ass.

Boiglenoight,

I had a blast playing with friends and DMZ was refreshing. I wish they’d brought that out of beta.

Carighan,
@Carighan@lemmy.world avatar

As if modern Overwatch has much it can lose from a COD-centric influence. 😅 That game has nosedived so hard unter their internal pressure to prioritize e-sports and pro gamers above the current playerbase which at the time was a widest-net casual playerbase that made friends of all kinds play Overwatch together.

Good for the devs, seem to have worked out and secured their jobs at lea… oh. Well fuck Overwatch e-sports then.

wahming,

What overwatch esports? Their entire esports dept just got laid off a month ago lol

i_ben_fine,
@i_ben_fine@lemmy.one avatar

conspiracy theory: big companies only do this when they’re getting ready to implement unpopular decisions so their precious white men don’t get blamed.

Moogosa,

deleted_by_author

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  • i_ben_fine,
    @i_ben_fine@lemmy.one avatar

    I acknowledge the complicated relationship Jews have with whiteness.

    billiam0202,

    Fun fact: there’s actually a name for that.

    The glass cliff.

    fadingembers,
    @fadingembers@lemmy.blahaj.zone avatar

    It happened to reddit

    troyunrau, do gaming w Disney Unveils the Holotile Floor Inching Us Closer to a Real Life Holodeck
    @troyunrau@lemmy.ca avatar

    I’m looking forward to this. Combine it with eye-tracking 3D and you’ve got everything except the tactile response for a holodeck. Like this: youtu.be/Jd3-eiid-Uw

    CanadianCorhen, do gaming w Disney Unveils the Holotile Floor Inching Us Closer to a Real Life Holodeck

    really a cool tech, cant imagine how it would work. Could definitely make walking in VR a lot less cumbersome.

    LanternEverywhere, do gaming w Disney Unveils the Holotile Floor Inching Us Closer to a Real Life Holodeck

    Woah cool!

    BigTrout75, do games w Blizzard Finds New President in Former Call of Duty Executive Johanna Faries

    Good for image but can they make a good game?

    SasquatchBanana,

    That’s a nope. Those days are long gone.

    pjwestin, do games w Where's Our Suicide Squad: Kill the Justice League Review? (IGN denied review code)
    @pjwestin@lemmy.world avatar

    Really sad that the last time we hear Kevin Conroy as Batman is gonna be in this train wreck.

    MegaUltraChicken,

    Damnit this makes me sad…

    pjwestin,
    @pjwestin@lemmy.world avatar

    Well, there’s some good news today!

    BmeBenji, (edited ) do games w Where's Our Suicide Squad: Kill the Justice League Review? (IGN denied review code)

    Imagine you just finished playing Arkham Knight, and you get an interview with Rocksteady as a game developer. They love you, your passion, your creative skills, and they onboard you. This “game” is what Warner Bros hands down to you to work on. The well-known head of the studio leaves within a few years of you joining. You hold out hope that everything will come together so people can enjoy the art that you’ve worked so hard on. Warner Bros adds a battle pass. Warner Bros makes it a “game”-as-a-service. Warner Bros announces nonsensical lore additions for the sake of post-launch content. Warner Bros denies review copies. The “studio” you thought you were signing up for has become nothing but a slot machine for the higher-ups.

    What a shitty thing to do to a whole group of wonderfully creative and skilled people.

    kromem,

    See, this is the thing people don’t realize when they think generative AI is going to reduce headcounts overall.

    Corporations suck. The entire reason they exist is because of the high transactional costs surrounding labor (there’s a Nobel winning economics essay on this from the turn of the 20th century called “the nature of the firm”).

    They will reduce value and increase price as much as possible because they only exist to be a middleman between the consumer and the producer.

    But right now there’s no alternative. It’s crazy expensive to make AA and up games so you need to target mass market appeal to get the money for it and usually need to crawl up finance bros’ asses who don’t even play games and look down on those who do.

    That’s all about to change dramatically.

    Co-op studio structures where employees are owners, smaller teams with large aspirations, franchises with small but dedicated fan bases - these largely died out in the 90s besides remnant very indie groups as transactional costs to produce a game went through the roof and those costs are about to turn around.

    Yes, gen AI means less people are needed to make a game. But it doesn’t mean less people will be making games. It means there will be more games, and games coming from people with vision rather than coming from people with a quarterly statement they are trying to maximize.

    Hello Games was a team of around a dozen people, and while it was a bumpy road, using procgen allowed them to build an entire universe. Well procgen and a whole host of other tools are about to suck a lot less and be much more accessible to even small studios to make ambitious games.

    My hope is that we see things happen rapidly enough that many of the thousands of devs who have lost their jobs at mega-corps will be able to reorganize to take on the Goliaths and win rather than be forced to move on to other industries.

    A shakeup is about to happen that’s going to destroy the season pass, micro transaction, soulless meat grinder that’s most large studio/publishers today - it’s just maybe ~3 years out from the inflection point of no return.

    But one thing is for certain - most of the largest games companies are woefully unprepared for what’s coming and are about to be stepped all over like Blockbuster or Circuit City.

    zecg,
    @zecg@lemmy.world avatar

    right now there’s no alternative. It’s crazy expensive to make AA and up games

    You’re kidding? UE5 with Nanite is a whole-ass studio and you can use it for free and pay a percentage once you’re making money. It’s never been cheaper and the games have never been more plentiful. AAA has this problem exactly because games like Palworld are hits eating huge amounts of gamers’ time.

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