They haven’t called it anything yet, this is just a way of saying “new version of the switch”. Could still be Super Switch, SwitchU or even New Switch XL!
I’m sorry, did they say Super Mario Kart 8 deluxe? I thought the game was just called Mario Kart 8 deluxe? Or is it getting even more content. Because that would be fucking dope
Nintendo is going to want a console they can keep standardized for a while without hitting hardware limits early. It’s one of the only major flaws of the Switch, and while it’s not entirely their fault, they know the type of direction devs want to move in. IMHO they will have listened in this regard.
I don’t expect it will run “on par with PS5” as some rumors have suggested, though.
Yeah I agree, the Switch family in general are mostly meant to play official games like Zelda, DK and Mario whose older incarnations were also designed for other small consoles that ran on battery power, and not-so-demanding third-party games that can be played without connection to power like Minecraft BE. They’re like a modern DS with a bigger screen that you can connect to a TV and play with detachable controllers, and never pretended to be anything more.
But the ps5 plays games in 4k .if i remember correctly 4k requires 16x compute power compared to 1080p ( on the gpu side ). So with dlss from 720p to 1080p it might be possible to match 4k ps5 . Alghtough it might be immposible with the games bound by cpu , unlike the ps4/xbox one generation the consoles this time dont have a completly dogshit CPU from the get go.
You probably haven’t gotten to Act 3 yet, the game is extremely CPU bound. I have a Ryzen 9 7950X and while Act 1 and 2 were basically locked to 144fps the entire time, in Act 3 I have seen dips down to the 40s.
Try turning off “Dynamic Crowds” in settings. I didn’t notice much difference in how the crowds behaved, but it supposedly simplifies their AI and pathfinding to cut down on CPU use. It helped me a lot in the city.
2060 super user here. I’m assuming you haven’t made it to Act 3? The game has some performance issues there. I happily turned down the graphics to continue playing smoothly but was a tad disappointed.
I’m on my second playthrough though and they have patched it since my first experience so hopefully the evil campaign runs (visually) smoother.
Act 3’s issues aren’t GPU bound, it’s entirely CPU bottlenecked. It’s likely someone with a slower GPU won’t see as big a drop in performance in act 3 as you, and it’s likely you don’t see any performance gain from using DLSS in act 3. My 2080 Super was sleeping through it even at 3440x1440 on ultra while my Ryzen 7 3700x was getting thrashed.
I have a love hate relationship with this man. He has spearheaded some of my favorite games even if they came nowhere close to what was promised. It’s so weird to come back to Fable and enjoy it more than I did when it came out.
PS5 gamers are more likely to put down $70 for a new game than PS4 players are to put down $60 on a new game. It’s probably just not a worthwhile investment.
Consoles are expensive. Cutting off support to older equipment is rough. Keeping your entertainment "current" is a big ask for a lot of people who are already struggling. As long as people are using the old stuff, devs should do what they can inside the technical limits to extend their lifespan.
Yeah, it runs very nicely on ultra on a variety of hardware. It’s been optimized and has even improved since release.
I am hoping they improved the controller interface, though. I use that even though I play the PC version, and it was somewhat broken as of a couple weeks ago.
Update to a newer SoC; NVIDIA's latest chips at this thermal displacement are like 4x as fast + would easily run PS4 games
Upgrade the controllers to be more reliable + feel better
That's pretty much it; the OLED model is fine as far as physical design + screen, it just needs more competitive performance and to fix the Joy-Con drift nightmare
I agree, hall effect joycons SoC to something that's less than two years old and maybe a little thicker for enough battery to match runtime and a tiny quiet fan.
They did. It’s called the Vita and it’s still amazing even after Sony dumped it. I have one a friend cracked for me, and any game I could possibly want to play runs at a crisp 50 fps with no fluctuation. If only they had marketed it better.
I have one as well, but let’s not overpraise it. That handheld isn’t a “ps4 as a handheld” (obviously since the vita came out 2012 or 2011 cant remember which). And sadly it struggles to play its generation’s games (i.e. Borderlands 2 (one of my favs on vita) runs at 20-40 fps).
There are great games that showcase its abilities auch as the killzone game, but that was made for that system.
And let us not forget that it wasn’t a successful handheld. There is a reason sony hasn’t made a new handheld device since.
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Aktywne