Genuine question: how much of the marketing material did you see? I thought it was always clear that it was gonna be an exploration/puzzle game in a cyberpunk world with a baddie.
I had the opposite reaction, and was surprised by how much I enjoyed the small things, like scratching a carpet!
I do hope you find something more like what you’re wishing for, though 🙂
Yeah if OP went into stray expecting an open world survival game, that’s on them. It’s kind of silly to be disappointed that a game does not meet expectations fabricated entirely within your own head.
It’s barely recognisable from the below average game that released in 2016. There used to be nothing to do in it, now there’s so much to do that it’s overwhelming. It’s a very good game now, and you have to give credit to Hello Games for what they’ve done to make it what it was always supposed to be.
Still some things I don’t love about it, but on the whole it’s well worth playing if you’re into that type of game.
The way the game launched makes me never want to buy a game from them again. It’s nice it’s better now, but now the game is almost 10 years old. They straight up lied about what was going to be in the game a release.
Now they are working on a new game and I’ll read things about how ambitious it is and fans hope they can deliver.
Lol no. They will do the same thing and lie about what’s in it to get people’s money. They may eventually make the game better, but they should be doing that before releasing pure lies.
As someone who bought it at launch, I give them credit for it. Hats off to them…
Still am never buying Hello Games games, or anything by Sean Murray, ever again.
$60 for an early access tech demo where they lied about dozens of features. It is still missing promised features after all of their work - which speaks more to the amount of bullshit they spew than the feature set because the features checklist is as shallow as a puddle.
Reading the language off of system locale only AND not giving players option to change in settings on a AAA game that has been out for a year is unacceptable.
Not an Epic exclusive on PC, yay! I'm sad that the masterpiece Alan Wake 2 was fucked over so much by not releasing on Steam, glad they aren't repeating that
Epic was actually the publisher (So no Steam) and gave Remedy free hands in development and funding. It took some time but the game is now making profit. Epic takes 50%.
Yeah, which means it will probably never be released on Steam, which is even worse than the timed Epic exclusives where they pay to keep games out of other store fronts for a year or whatever. Even Microsoft and Sony are rarely doing full exclusive releases like this anymore.
You'd think a developer as well known as Remedy would be able to find funding from a less restrictive publisher. Fucking Epic
I always hear about Dwarf Fortress being the spiritual progenitor of Rimworld; “It walked so Rimworld could Run” kind of thing. But honestly everything I’m reading in the comments makes it sound even MORE fucked up than Rimworld (in the best kind of way).
There was another bug where dwarfs would sometimes go blind after a fight. The problem was that they got blood in their eyes and had no way to get it out. This led to the addition of eyelids so they could blink away blood.
Starting with 2 cats would mean the extinction of local wildlife because they would breed and hunt everything until there are only cats.
Dwarf Fortress is so complicated that the bugs tend to be hilarious.
EDIT: Okay clearly the cat alcohol story is already infamous and is recounted much better about a dozen times in this very thread. XD
Also don’t forget players discovering tons of dead cats, apparently from alcohol poisoning.
If I recall correctly, their fur absorbed liquids. The cats walked in booze. Each paw counted erroneously as a full mug of beer absorbed. When the cats cleaned themselves, they drunk themselves to death.
Game is absolutely bonkers wild and a gem of emergent mechanics.
In Rimworld leather in leathercraft also does not care whats the origin of it. But it’s named appropriately. So you can be chilling on a leather couch made from your grandmother while admiring your new leather art piece you made from your son.
You should look up mermaid bone farming if you want to be horrified. It was so bad. Toady actually stepped in and made mermaid bones worthless so that we would stop the atrocities. Normally he’s all dwarves will be dwarves and blood for the blood God but this was the first recorded instance of him nerfing the game to change the way players played the game.
Switch 2 will be a better user experience for someone who knows nothing. Steam Deck is great, but you’ll need to find which games work well on it. All Switch 2 games work on the Switch 2 (assuming they aren’t crappy ports).
I’m talking, down to at least the thousandths place decimal, and up as high as I fucking want. This allows your mouse sensitivity to not only account for how you play, but also how everybody else plays.
And if you’re one of those devs that has the aiming be different than mouse cursor, or even MULTIPLE mouse cursor speed settings, HAVE ENTERABLE VALUES FOR THOSE TOO!!
Sometimes I’m at 1% and it’s too high still.
Sometimes I’m at 1% and it’s too low and 2% is too high.
also, a standard to mouse sens values, a value of 10 should be same across everything, games made in the same engine usually handle the values the same which is great, I for example have the same sens across all source games, but this usually doesnt carry to diferent engines let alone random one off games with custom engines
Fucks sake this for me. Why the fuck there isn’t standardization between games on this is beyond me. I have to go through fucking with mouse sensitivity on every damn game. This is part of the reason I died out of multiplayer tbh.
Every time I see a slider for any damn setting that ends up going from, say, 3.48 to 3.51 unless I go REALLY SLOWLY, in which case maybe it goes 3.48 3.49, 3.51, or whatever nonsense where I can’t just get my nice round number. Let me type the stupid number.
Another option is to just price it respectfully. I picked up Silksong on release. I have one day of play time because I’m not into the genre at the moment.
There are plenty of games I would purchase if they were priced low enough from genres I would not normally play just out of popularity and curiosity. I have a lot of them on the Steam backlog that I haven’t even touched just because they were on discount. Some devs do it for mansions, other devs do it for love. Both end up shorting themselves, and the ones probably winning out in terms of profit are the ones selling on a time discount curve somewhere along the middle.
That’s what they are doing with the pricing: They start up way to high, to catch those who will pay that price. Once they reach the point where sales are stalling at that price point, they lower it, so that more price-sensitive players will buy. That cycle continues until they get a deal from Epic or Amazon to give the game away for free, because that way the publisher still gets more money than from pirates.
Supergiant Games are worth a dozen run-of-the-mill “AAA” games but they’re always cheaper. They used to make relatively short games but Hades I & II are playable for hundreds of hours with new things still coming your way and they’re still cheaper and better.
Once upon a time I ran a clan in a popular PvE/PvP co-op FPS alien shooter (still going, but has lost its magic). We had a few kinda well-known actors in the group. Shooting aliens one day and bullshitting with one when he gets a call that his best friend and fellow actor/writer OD’ed last night. He didn’t leave, and there wasn’t anything I could say. We shot aliens in silence for quite a while.
for 2D games (or games that are played with a d-pad rather), their Pro line is also very good! i have the Pro 2, and it works fantastic with Linux. idk about the Pro 3 but i can’t imagine it would be much different, and i heard the d-pad on that one is even better
Third. I swear by them (and got their keyboard too, in Family Basic colors, and mouse in NES colors).
The moment they put out a keyboard in Atomic Purple, I’m throwing a bunch more money at them.
This is also my recommendation.
Even if you don’t care about any of the extra features, the fact that you get TMR Sticks, a charging dock and 2.4g dongle included makes it a better purchase than any Xbox controller
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