Oh yeah, that was a really interesting choice. You had to actually sacrifice something tangible to you as a player to get the “good ending” i really had to think over that one for a while
Minecraft got me into programming when I was like 14. I'd probably have gotten into it regardless but it was the trigger for what has been a 14 year journey so far so I'd definitely say it changed my life
Had Hollow Knight for a while but never played it so I wanted to go through it before starting Silksong. I can see now why people were so excited for this game
Sid Meier’s Alpha Centauri. It made me realize that the future is not going to be people on spaceships. It will be bizarre and beautiful post-human intelligences. That’s what made me choose to study biology (although in retrospect I should have bet on silicon rather than carbon).
I’ll vote for the Civilization series as something that changed my life. It wasn’t a single profound experience when I “completed the game”. I’ve done that a number of times in multiple different versions of Civ. It was more the “aha” moments along the way. Learning about wonders of the world, hearing about different cultures. Thinking about how X led to Y. Civ taught me a lot of things, but more importantly, it made me curious so that I learned things outside the game.
No shame in looking up solutions on YouTube. Some of their puzzles can be brutal. I hated anything timing based. They dropped those in the second game thankfully.
There is great satisfaction to coming back to a puzzle and finally figuring it out yourself though.
Atari Warlords. After seeing it in the local convenience store, I raced home on my bike to describe what I’d seen to my incredulous mother. She took me back and let me play twice. The obsession took root right at that moment.
Then later, Section Z in the arcades - It was the game that made me ponder how games were actually made. I imagined a person sitting with a microphone patched into the back of the arcade cabinet: “Ok I want a little red guy with a gun and he runs sideways…”
Cyberpunk 2077. (At first I was thinking CoD but I’m no multiplayer player) There’s no new mechanics, if you know the source material there’s also nothing new. Dialogues are so so and the expansion story line is awful.
In my opinion it’s a basic game with a new gen console veneer, anyway I’ve played the story 2 times
Cyberpunk have clear gamification mechanics in it but that’s not the point.
Fast food food are easy to digest with low effort production, Cyberpunk don’t try to incentivize something new, it used mechanics that we have seen a hundred of times and clear story beats for all its plot points.
Don’t get me wrong, you’re allowed to have fun with it but there’s nothing new in there
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Aktywne