bin.pol.social

VinesNFluff, do gaming w What's the video game equivalent of fast food?
@VinesNFluff@pawb.social avatar

Ubisoft games (and anything with a similar vibe)

Perfectly competent, comfortably boring, you miss nothing by skipping it but if you’re bored it helps.

The exact kind of Content ™ the word “slop” is supposed to describe.

soulsource, do gaming w Weekly “What are you playing” Thread || Week of September 28th
@soulsource@discuss.tchncs.de avatar

I made the mistake of buying the Europa Universalis IV base game, and getting 3 months of subscription for all DLCs… Im playing the Anbennar mod, which is a fantasy total conversion of the game. There goes the little bit of spare time I still have…

RollForInitiative, do gaming w Weekly “What are you playing” Thread || Week of September 28th

Glad people are enjoying Silksong, not my style of game but it sounds like a fantastic game for fans of the genre.

Still working on the legendary PvE armor in Guild Wars 2, gold is the biggest issue. I’m taking a break from that to play Borderlands 3, which is just leaps and bounds above Borderlands 2 gameplay wise. I got burned out of 2 when it got a bit harder towards the end and i really didn’t want to do a bunch of sidequests to hopefully get some better weapons, i just didn’t enjoy the gameplay anymore.

I also want to buy and play Hades II, but i don’t really have the time for that as well right now. Something to look forward to :)

Fabrik872, do gaming w What's the video game equivalent of fast food?

For me it is the games with lot of sequels like assassins creed or those sport games i dont think it is necessary bad game. For me the fastfood tastes like ok not the best not worst so nothing surprises me i will get what i expect same it is for me with assassins creed i like those games and i know what to expect from them really a comfort game for me.

Auster, do gaming w What's the video game equivalent of fast food?

Gacha genre, it feels like. Addicting, but ultimately terrible for your health, though maybe a bit inverted, fast food affecting the body and as a consequence the mind, and gachas first the mind and as consequence the body.

Zerush, do gaming w What's the video game equivalent of fast food?
@Zerush@lemmy.ml avatar

Any crappy pixel sidescroller, eg.the Google Dino game

Fiivemacs, do gaming w What's the video game equivalent of fast food?

anything that claims to be AAA, or is made by a giant lifeless shit corporation

owenfromcanada, do gaming w What's the video game equivalent of fast food?

Most mobile games. They follow one of a few basic formulae, they rarely have anything original, and they’re full of bloated ads and other garbage. But they know how to give that dopamine hit.

mohab, do gaming w What's the video game equivalent of fast food?

Hmm… I think this one is gonna be personal because people enjoy genres to varying degrees.

For me, it’s Konami’s PES (eFootball now, or FL2025 if you’re modding)

Start career mode, buy players, play a season, forget about it, and repeat like a month or two after. It’s a fairly mindless activity to me and I do it when I wanna give my brain a break.

currycourier, do gaming w What's the video game equivalent of fast food?

Cookie Clicker (and clicker games in general)

ctry21, do gaming w What's the video game equivalent of fast food?

Bloons TD fits this for me, I play it when I’m too ill to think properly but still need something to pass the time

Katana314, do gaming w Team Cherry winning

This could very much represent troubles not just in video game development, but project development in an investor-driven market entirely.

Everyone is focused on short-term wins and profits - so they can demonstrate they’re a fantastic manager making incredible things. They hire 1000 people, then show the grandiose things they made with those people in 2 years so they can take more investment. But the way creative work goes, there are far better ways to play that lottery - they just don’t involve as much active management, and are far less showy.

As a publisher, you could just start 50 small studios of only 10 employees each, with occasional external support as needed to each one, and give all of them 5 years to develop. That would equate to the same or much lesser cost as some of these gigantic multi-outsourced projects, but it means investments are left for longer. And of course, few of them would be a “Hollow Knight” or “Minecraft”, but just enough of them would likely succeed to pay for all the others.

You can see similar concerns in R&D and other similar fields across industries, that give randomized and unpredictable benefit when every manager is watching every quarter’s earnings.

brucethemoose,

And of course, few of them would be a “Hollow Knight” or “Minecraft”, but just enough of them would likely succeed to pay for all the others.

I would contest this. The vast majority of indie games ‘fail,’ and there is some Machiavellian logic to “let’s make a mediocre game we know will sell.”

Basically zero “micro team” indies turn into Rimworld or Hollow Knight or Stardew Valley, statistically, much less Minecraft. That’s a fantasy.


…That being said, I think there is a “sweet spot” dev team size where diminishing returns are quickly hit. Coffee Stain (the Satisfactory dev) is my classic sweet spot example: Big enough to license Unreal Engine and pretty dependably make something “big” and fantastic, without burning cash detailing pores in ass cheeks and making some broken custom engine to fulfill some suit’s “1st party synergy” fantasy.

They have marketers and such, but it’s frugally spent.

And publishers are pursuing this strategy. Paradox seems to be on a spending spree for mid sized studios, and Embracer Group is notorious for it.

ArchmageAzor, do gaming w Team Cherry winning
@ArchmageAzor@lemmy.world avatar

Indie devs keep winning. I can’t really remember the last time I played a really good AAA game. Mid maybe, but not good.

silasmariner,

TotK is a great game. And I’ve heard Baldur’s Gate 3 was excellent although can’t play it until I’ve got myself a new computer. I think they’d probably count?

ArchmageAzor,
@ArchmageAzor@lemmy.world avatar

BG3 is in a strange sort of limbo. It’s self-published, was partly crowdfunded, but is AAA in scope and polish.

PoliteDudeInTheMood,

Every single game Larian made would come out on steam in early access, and always with an early access price. When BG3 hit early access with a released game price I was pissed. But then I found out that they were making a game with Wizards of the Coast those greedy fuckers so the price made sense. Still waited almost a year after it was released to buy it, because the released game price was higher than every other fully released Larian game. Fuck WotC and Fuck Hasbro.

Rooty, do gaming w Team Cherry winning
subarctictundra,

*subject to inflation

catalyst, do games w Day 439 of posting a Daily Screenshot from the games I've been playing
@catalyst@lemmy.world avatar

As a plot and gameplay device i love when games with party mechanics remove the Main Protagonist from the party for a bit and have you control someone else.

Same! These moments always feel special. I also really love how Wall Market is depicted in this chapter.

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