Cave Story really isn’t a metroidvania. The path splits at points, but there’s very little choice where to explore. It’s just a platformer action shooter.
My favorite metroidvania has to be Aquaria. Vibes of the game are on point. The story is great for a game in that genre, and the traversal and combat are unique and tons of fun. Soundtrack is phenomenal.
Check out Gato Roboto if you want a metroidvania similar to Cave Story!
The OG. The fact it was all done by a single dude blows my mind. People often praise Toby Fox for the same reason, and he definitely deserves it, but he wasn’t good at programming. Pixel was good at everything: programming, music, writing, and art.
Banished, you can’t get more Indie than just one guy’s passion project.
I don’t know what it is about that game but it really struck a chord with me and I’ve come back to it over and over. It’s my favorite game to play when I’m sick and can’t do anything. It’s relaxing and peaceful and cozy while also being complex and ruthlessly challenging at the same time, so it’s like spinning plates. Seems easy when you get the hang of it but it can all come crashing down if you make a bad enough mistake. It’s spawned some copy cats, and I’ve tried them, but the original just gets me somehow.
Me! They have a decent collection of Switch games and my wife will try out the games she's seen reviews of at the library to see if she wants to add them to her wishlist.
Our library network is rather large so there's often an available copy of whatever we're looking for (unless it's new).
Can’t really add much to all of the great games already mentioned. But I’ll add one, because it was one of the best games I played in recent memory. Chants of Sennaar. Where to even start? Point-and-click adventure/puzzle game that is all about language puzzles. With great visuals and music. Really dig the eurocomics inspired style. I don’t know why, but this game really touched me - maybe it’s because the game is about uniting people in an age of discord.
Just looking though some of my higher playtime games, here’s a few I haven’t seen mentioned: (I think they’re all indie or small studio)
Gunfire Reborn - Roguelike fps with infinite replay.
Troubleshooter Abandoned Children - XCOM style battle system with a really really fun way to customize how your character fight. Story is pretty lame though (I ended up skipping it) and it’s pretty grindy.
Thronefall - Pretty challenging base defence.
The last spell - Turn based base defence with lots of different ways to build your characters.
Ratropolis - Roguelike real-time card strategy base defence. Pretty good, although not well balanced at highest difficulties.
Ok, I know what you’re saying, “But Valve makes Dota2” which, yes, this is true. But the OG game came about from gamers just loving games and making a custom game. I think it’s peak “indie” in it’s origin. Which went off to spawn several clones (League of Legends, Heroes Of Newerth, Heroes Of The Storm, Smite, Pokemon Unite, Paladins, etc.). Dota2 by far has the most hours played of any game.
Cost management features offer tools to monitor and optimize spending. Budget alerts, usage reports, and aws pricing calculators ensure financial control. These tools help businesses avoid surprises and make informed budgeting decisions.
bin.pol.social
Aktywne