For the way people react to you: That’s going to be based on your reputation with their faction that you set in character creation + your Personality stat. I just made a hoity-toity Paladin-eque character and I set his reputation with nobility really high and underworld really low, with commoners just a little bit low (-2)…Asking people in town for stuff results in a lot of turned up noses telling me to stuff it. Lol.
But also, for commoners, picking the Blunt option (your Streetwise skill) when speaking to them usually helps, and picking Polite (your Etiquette skill) usually makes them dislike you because it makes you talk like the upper class.
I spent hundreds of hours in the mid-to-late 90’s playing Daggerfall, which meant using it’s original control scheme; if you haven’t tried that out…you should, just so you know what it was like (but I recommend using the Normal setting for reflexes because you will not be able to attack/do stuff as quickly). Pro tip: In that control scheme, to look with the mouse, press Enter to enter Mouse Look mode. Press it again to go back to movement/interaction mode. The Home key centers your character’s view again, and Page Up/Page Down look up and down if you don’t want to switch out of interaction mode. Holding down the mouse button and literally moving it in a direction to determine the type of attack (side to side for swipes, forward for stab, backward for overhead swing/kick) was certainly unique, even for the time. WASD controls didn’t become standard until after Quake and Half Life exploded onto the scene.
I highly recommend the following mods which add great quality of life changes without changing fundamentals about the game or quests. If you don’t want to load your game down with a ton of mods, I urge you to at least grab the top two in my list as they modernize the game in the same way that Daggerfall Unity modernized the overall controls with a WASD + Mouse Look control scheme:
Cruise Control - This is one of the best QoL improvements here. It’s important that you know about interaction modes, how to select them and how they work, but having them default in obvious situations makes it play a lot more like a modern TES game (such as defaulting to Steal mode when you are Sneaking, and Info mode when you’re far way or something can’t be Grabbed/Talked to, so you can walk around town looking at buildings and clicking to see what they are. This is the easiest way to fill up your map for shops and such if people don’t like talking to you/you don’t want to sit there and click on every single dialogue option over and over).
Sneak and Crouch Combined - This is the other really big one in this list. Sneak and Crouch are two separate things in Daggerfall. Crouching does not necessarily help you sneak (though I think maybe a little since you move slower?), and you can Sneak while standing. Doing both slows you down even more, and you have to remember to stop sneaking and stand up afterwards. This mod just makes the key to do either always do both, like modern TES games.
World Tooltips - This makes everything show what it is when you mouse over it like in modern games. WARNING: This will reveal secret doors and switches to you. So, I consider this one to be much more optional in setting up a new DFU install than the others because that does change the way you play. However, with how insanely huge/labyrinthine the dungeons can be…let’s just say I don’t have the kind of time I did 30 years ago wander aimlessly clicking on every wall panel in the dungeon to find the one secret door I needed to open to get to the quest objective. Plus, the game’s default 3D mini map often will load in such a way that it reveals many secret areas anyway.
Physical Combat and Armor Overhaul - Another optional one, IMO: If you want to not spend an inordinate amount of time missing enemies, this mod makes the combat work like modern TES games where you always hit, but all the numbers from weapon/armor/dodge skill/etc still factor in to the amount of damage done and such. It also fixes the Critical Hits skill to actually…do critical hits. In default Daggerfall, that skill actually affects your chance to hit, not how much damage you do. Meanwhile, the manual that came with the game was incorrect and told you that it affected your damage. >_<
Thanks for the guide on the dialog! I couldn’t figure out why everyone hated me, and i had assumed it was a combo of a low personality + being a Khajiit lol. So it’s nice to know i was at least half on the mark. The Blunt and Polite thing is making a whole lot more sense. I’m definitely saving some of those mods too (it will probably wind up being all of them knowing me), especially the Autosave and Quick Save one. Not even 4 hours in and i’ve been burned by that mistake multiple times. Pressing F9 to quick save has become a habit whenever i have to open doors
I think I’ve sunk 200 hours into tetris this year alone, I have it on like 4 systems including my SP handheld clone
Edit: my phrasing here was unclear, there effect connected has not been ported to portmaster or the ports collection, I use Tetris RR, a custom patched og GB tetris to have all the same amenities (hold, hard drop) as modern tetris.
If you like tetris and want tetris RR, find a GB tetris ROM and patch it yourself
A link to the Romhack (for the mods, this is a link to the patch, not the rom, i know VL has pirate content but this aint it, it does however have a link to their archive, where the rom does exist) vimm.net/romhacking/hacks/5813
I think that !space is the most general community, and communities like “!astronomy” and “!spaceflight” are subsets.
Interesting data from a telescope? Astronomy and space, but not spaceflight.
A new GPS satellite is launched? Spaceflight and space, but not astronomy.
The Perseverance rover drills into a neat rock on Mars? Space, but not really astronomy or spaceflight.
A new space telescope is launched? Definitely all three.
These are just my thoughts though, and I’d love to hear what others think.
@Bee, @otter, @Bitswap Thoughts on changing the display name of !space from “Space & Astronomy” to just “Space”? Not that astronomy posts wouldn’t be welcome, but it could help reduce confusion with this community.
It looks like the icon and banner are broken, even on mander.xyz. @Bitswap, were you in the process of updating those? It could be a cross instance moderation issue. Otherwise how are these:
In all honesty, Rainbow Six: Siege is as ungrindy as any game could be, and it is as endlessly replayable as there are combinations of all the active players. The whole game is about finding ways to use the deep sandbox to outsmart your opponent, utilizing yours and your teammates abilities in unique combinations and it’s wonderful
What do you want? Lots of games fit that description.
In some shooters, you basically only grind for cosmetics, like Overwatch, Marvel Rivals or Counter-Strike. Dota 2 is a Moba and also only has cosmetic unlocks, I think.
Maybe Minecraft or Terraria? I don’t think you really grind in these games, but you do very similar stuff all the time.
These are the features that I want to avoid: grinding for resources, cosmetics, and anything that require repetitive and/or mindless action. Any genre is good, the question is more like a test to see if a game like this can exist
No cosmetics pretty much disqualifies almost every game, because all of them have it, even old games.
In my comment before, I probably wouldn’t describe cosmetics as a grind. You just unlock stuff on the side, as a bonus, since most of it is random. It’s not like you’re going to play a thousand games of Ursa in Dota to unlock some rare skin.
A bit of cosmetics on the side is ok. What I want to avoid is cosmetics like in Sea of Thieves, where the main reason to gather resources and completing mission is unlocking them
I consider digging hours for diamond as a form of grinding, and you have to get it for crafting advanced stuff. I could play creative mode, but at that point it’s more like a 3d Paint than a game
A bit of topic, but it pains me to see how powerful high end phones got. Like most people just use them to text and scroll social media. Why do people spend that much money?!
If anything, it makes me wonder why we don’t have more small dedicated handheld gaming devices that aren’t phones or pseudocomputers and don’t cost a bomb.
Like a £220 PSP/GBA/DS-like device with decent first-party support would be really nice for me imo
I’m probably part of the problem. I’ve never used a controller except a few times at friends’ houses. I grew up with Nintendo DS, Wii, PC, and smartphone games. I don’t want to ever have to pick up a controller.
With a phone, there’s a type of controller that wraps around the phone, turning it into a Switch form factor. That’s probably the middle ground between atrocious touchscreen d-pads (or only playing games that actually work well with touch controls) versus lugging around a Dualsense and some mount contraption or kickstanding your phone on a surface.
I’ve never had trouble with or resented touch screen D-pads ^^; again I am part of the problem I suppose, because it seems by your post that most people hate the things I’m genuinely satisfied with. I hope the general controller-liking population gets things to serve their needs too, though. Thanks for providing the information for what I’m assuming is the majority.
The Switch Lite is exactly this. $200 handheld that runs first party games. There are android handhelds like the Retroid pocket 5 as well.
A Steam Deck Lite would be incredible. Small, cheap, linux-based, and powerful enough to run indie games and some light 3D. I think that form factor basically needs an arm cpu though.
theres also isnt much difference, so the higher end , aka flagship ones are slightly better than the previous editions. no need to spend 800-1k+, i bought a OPR12 instead. pixels tries to justify thier flagship prices with thier useless AI chips.
Yea, I got the op 12 because it was just $50 more than the r on Amazon at the time.
It’s definitely powerful enough but I’m slightly disappointed by the software, arcore is just completely broken, and hdr is fairly spotty (works in yt app and photos app but doesn’t work in chrome or Google photos)
the op12 has higher memory capacity storage, and beter telephoto lens, i dont really like the curved screen though, other than that its good. i think 13 or mostly got rid of that curved screen.
There are real video games for phones now, and I’m pretty sure emulation is up to at least on the gamecube era. Slap a controller on it and a phone is pretty much just a hyper-powered gameboy advance.
The big benefit is that much horsepower allows the phone to very very rapidly “race to sleep” in that the faster it can crunch the numbers then return to a much slower clock the less power it’ll consume overall
I did assume a thing or two I guess lol. I got a refurb when it was cheaper than a fix. Wonder if that counts as a “new” phone… Theseus would probably like to have a word.
Apps by corporations are stuffed with ads, telemetry and other crap. It uses frameworks on top of other frameworks and import libraries for the dumbest shit. For example the reddit app is about 120mb while my lemmy voyager app is 8mb…
The twitch.tv app is 150mb while an open source twitch app is 25mb. It has even more functionality and options and runs like butter.
Most of the shit phones have to run and process is in the background to track and sell.
Its really bad and why i encourage people to use open source versions of stuff they use.
There has never and will never be any pay to win. Everyone has access to all weapons at any time, no unlocking, just pure skill.
Up to 4 players on your team (ship) open servers with other players all sailing around all the time. You can get in an organic fight over treasure, or matchmake for ranked battles.
All of the progression is cosmetic based.
The devs have been adding content constantly since launch that fleshes out the game systems and makes for more interesting interaction.
I come back to this game all the time. Highly recommend.
This game is so much fun, even when I’m the loner getting my ass handed to me on my sloop (which is most of the time). Seeing a ship looming in the distance and wondering if it’s going to come after you is such a rush.
I’m obsessively playing guild wars 2 at the moment, and it is arguably similar, in that you don’t absolutely have to grind to enjoy the game. You can get a character to top level very quickly (a few days), and you can gear them up to play a lot of the end game content fairly quickly (exotic gear is about 5% weaker than the best gear in the game and significantly cheaper and easier to get. You don’t have to craft or collect resources to play and have a good time.
bin.pol.social
Aktywne