bin.pol.social

psx_crab, do gaming w Open World Games: yay or nay?

Is the openworld meant for exploring, like pre-Starfield Bethesda game? Yeah i love those.

Is the openworld crafted only for wasting player time, like Ubisoft game? Nah.

Is the openworld crafted as a backstage for the main story but also can be explored, like GTA franchise or dying light? Yeah, those are nice.

Is the openworld only used as a backstage for the main story that doesn’t encourage exploration because it conflict with player urgency, like Metro Exodus? I’d rather not.

tiredofsametab,

In my mid-40s and this is more-or-less what I think as well.

Katana314, do games w What is your favorite indie game?

I suppose I’ve plugged it recently, but Another Crab’s Treasure.

It opens pretty plainly as an ocean-based Soulslike parody with a simple story premise and some self-subverting humor in the dialog with other crabs. As you go on though, every 20th conversation becomes really pointed and real-world-connecting, going beyond just “pollution bad”. It’s not quite Spec Ops: The Line, but it at least has something to say about society.

The combat is frustrating but addictive, much like Souls games - and it’s okay with handing off a number of allowances like accessibility modes and tip systems. It’s even helpful that, if I die to a glitch or something bogus, I can actually just choose to re-obtain my microplastics (souls) through a menu.

cattywampas, do gaming w Open World Games: yay or nay?

Depends on the game, but overall yay. Some of my favorite games are Breath of the Wild, Tears of the Kingdom, and Red Dead 2. Open worlds really let you immerse yourself and get lost in the game, especially if you limit fast travel.

I recently played Jedi Fallen Order for the first time, and I was a bit shook at how “level-y” the worlds felt. I wouldn’t say open worlds have ruined traditional games for me, but it sure is jarring going back to them.

flyhunter, do games w What is your favorite indie game?

Check out Tunic. I would recommend going blind.

Katana314,

The soundtrack to Tunic is so moody.

I used a few little hints to help with the “true final boss”, but it was a fantastic reorienting of everything, and was glad by then it got away from traditional combat. I enjoyed the core combat too, although I usually don’t even like Soulslikes.

peteyestee, do gaming w Open World Games: yay or nay?

Neeeeiiiighh

CrazyLikeGollum, do games w Would you like to see a mainline Pokemon game created in the old style?

If it means a return to random encounters, no absolutely not. There’s a reason I don’t go back and replay the older games even though I have fond memories of them. That reason is largely Zubat. Fuck you Zubat.

But also, aside from a handful of bugs and performance problems Scarlet/Violet and Legends: Arceus are the best the franchise has ever been. I’d rather they refine what they’re already doing and keep making things better rather then regress purely to appease someone’s misguided nostalgia.

metaStatic, do gaming w Open World Games: yay or nay?
@metaStatic@kbin.earth avatar

it depends on the content. a linear story should absolutely not be open world.

A survival sandbox literally can't be anything else.

Olgratin_Magmatoe,

The only “open world” game that’s been a linear story survival sandbox that I’ve seen do it well is Raft. And that only works because of the medium of it being an open sea where the players can wander, then move through the story at their leisure.

Strayce, do gaming w Open World Games: yay or nay?

I like the idea of open world games. In practice it depends entirely on the execution, and amount of free time I have. I enjoyed the hell out of Cyberpunk 2077, but have zero desire to play GTA6 or the latest Ubisoft snoozefest.

etchinghillside, do gaming w Open World Games: yay or nay?

The ol Ubisoft formula? Yeah - I enjoy sprinkling them in to my gaming.

Easy to pick up. Only got a bit of time? Go unlock some area or marker. Got a longer amount of time? Make progress towards the main quest. That with achievements gives me a list of short and long goals I can work towards.

Funny that you mention it. I usually play an open world game in parallel with a heavier on rails RPG/CRPG – and opt for the open world game when I want a more “brain off” session.

ada, do gaming w Open World Games: yay or nay?
@ada@lemmy.blahaj.zone avatar

Open world games don’t hold me, because ironically, they tend to feel too small. When you can walk from one side of the setting to the other in real time, it all feels small.

mesamunefire, do games w Would you like to see a mainline Pokemon game created in the old style?

If you would like to see something just like it, https://store.steampowered.com/app/1218210/Coromon/ scratches that itch.

CrazM13,

Coromon is a great attempt with great mechanics and alright visuals, but man, did the pacing just kill it for me. I felt like the entire game was the tutorial, not because it was easy or anything, but because it was the slightly boring do-everything-once-to-learn-it slog that a very well done tutorial is. When I beat the game, I was excited to start playing before I realized it was, actually, seriously, the end.

mesamunefire,

Did you have the game on a higher difficulty? I didnt have that experience, but I put it on one of the higher difficulties initially. I forget which but I found that more fun.

Its fair though, it wont be for everyone. Kinda like TemTem. I wanted to like TemTem, but the puzzles really sucked. So much so that I stopped playing the game halfway through.

CrazM13,

I originally had it on, I think, a medium or normal difficulty. It was a while ago.

Like I said, though, it wasn’t that it was easy. I liked the modular difficulty system a lot! The game just felt like a checklist. Pokémon gives you a mechanic (like the HMs of old or modern rideable Pokémon, or the bikes), and you really could play with them for quite some time exploring and experimenting. The only parts of Coromon I felt had that was the item finding app thing and the raft thing. The rest were just “get it, move on, never use it again.”

I will give it that if your only goal is to have a battle with your friends game, Coromon is amazing! But if you want to enjoy the world, maybe not.

Still worth trying for anyone who likes Pokémon for the mechanics.

GenerationII, do games w Survey for curiosity: How many readers are in a library network that holds video games?

Mine has Switch games and a few Wii games, but that’s it.

Katana314,

Is yours part of a larger network? I am lucky to live in a denser area where multiple library branches are within biking distance; and they generally share a database. They also have some options to have items delivered to a branch by request (though, with the demand video games get, this is probably more common for particular books)

normonator, do games w Would you like to see a mainline Pokemon game created in the old style?

I would call the new ones not even interesting enough to pirate, so yes.

Something like sword/arceus style but not garbage with mechanics around the gba era.

So no giga dumbshit or similar but still special/physical change.

Also if we’re requesting unicorns be brought to reality, more options. I wouldn’t hate the all the new giga shit if I could disable its cutscenes. It wasn’t even cool the first time.

Chozo, do games w Would you like to see a mainline Pokemon game created in the old style?
@Chozo@fedia.io avatar

Honestly, I'd rather see another studio take a crack at the franchise. I don't know whether Gamefreak have lost a lot of important talent over the years or if they just got lazy because their games are guaranteed to sell no matter how poorly they're produced, but they do not know how to make games in the current era. Full stop. The last handful of mainline Pokemon titles have been unacceptably poor quality, and Nintendo won't light a fire under their ass because... why would they, when they're already printing money?

I think it would be wildly beneficial to the health of the franchise if a completely new studio took the wheel for a minute. They don't have to reinvent the game mechanics or take the story in some dark and gritty direction or anything like that, but if they just made it functional that'd already be a huge step up over Gamefreak's last few releases.

Personally, I'd love to see Retro Studios take a crack at a mainline Pokemon title. They've already got a very close relationship with Nintendo, and have released nothing but bangers.

monotremata, do games w What is your favorite indie game?

Sticking only to ones I haven’t seen mentioned:

  • Tandis : geometry puzzler
  • Gateways : a 2d portal-style puzzler
  • Elliot Quest : pixel adventure
  • Phoenotopia Awakening : also a pixel adventure, had trouble with the final boss but the rest is great
  • Wuppo : flash-animation-style comedy adventure
  • Alba : sweet game about a girl who loves wildlife
  • Salt and Sanctuary : 2d soulslike
  • Legend of Grimrock : tile-based first person dungeon crawler (“dungeon master” spiritual successor)
  • A Short Hike (really short but amazing exploration game)

Ones I have seen mentioned but can’t bear not to mention:

  • TIS-100 : the finest of the Zachlikes; a programming puzzle game
  • Crosscode : 2d adventure with incredibly fine-tuned combat and puzzles
  • Outer Wilds : fantastic time-loop puzzle
  • FTL : space adventure “one more run!” game
  • Slay the Spire : deck-drafting “one more run!” game
  • Wszystkie
  • Subskrybowane
  • Moderowane
  • Ulubione
  • esport
  • informasi
  • test1
  • muzyka
  • krakow
  • NomadOffgrid
  • Technologia
  • FromSilesiaToPolesia
  • rowery
  • fediversum
  • retro
  • ERP
  • Travel
  • Spoleczenstwo
  • gurgaonproperty
  • shophiajons
  • Psychologia
  • Gaming
  • slask
  • nauka
  • sport
  • niusy
  • antywykop
  • Blogi
  • lieratura
  • motoryzacja
  • giereczkowo
  • warnersteve
  • Wszystkie magazyny