Shadow of the Colossus is an experimental action puzzle game where you navigate a desolate world in search of 16 colossuses you need to kill by strategically and carefully climbing on their bodies.
This mechanic is probably familiar to many from other newer action games. This is where they stole it from, and SOTC still did it the best.
Cultist Simulator is pretty unique... not necessarily in a good way. It's a storytelling/puzzle game with some great writing if you can power your way through the gameplay. The mechanics are deliberately very obtuse, with no tutorial, to emulate the fact that diving into the occult is confusing and dangerous. The end result is that the game is very unique and cool, but it's absolutely not for everyone. TL;DR on the basic mechanics: you have a handful of verb boxes, such as Talk or Research, as well as various cards that you can slot into them. Each card has a variety of tags on it. Depending on which cards with which tags you put into the various verb boxes, you get different results.
Cultist Simulator somehow made me feel the same fanaticism as I assume a cultist would feel. It can be very addicting, chasing the endgame, driven by curiosity and desire for power. Not for everyone though.
Sorry for the stupid ask… but where would I change DNS settings for data connection on stock Android (OnePlus OxygenOS)? I just spent 10min looking but can’t find a setting that would allow me to setup DNS config.
It seems all the software versions I’m looking for have dead or paywalled links. The only thing worse than paying full price is paying for cracked software that might be riddled with backdoors and not have a warranty or anything.
One game series that is not known for being especially humorous actually can be: The Halo games. More specifically the enemy grunts. If you sneak up on them and listen to their dialogue, their mix of faux bravado, cowardice and delusion of grandeur can be really funny. Especially because Master Chief is “The Demon” to them. A near-mythical monster. Just choosing the right time to reveal your presence to the grunts can result in comedy gold.
Way back in its beta days, a couple of mates couldn’t put it down. They couldn’t explain why digging holes was fun nor placing cubes. I really didn’t get it after a demonstration from them. Eventually had a LAN with a mate that was vaguely curious but also didn’t think it was going to be interesting.
We didn’t sleep for the next 36hrs, nor notice it was a new day until my family got up and started making breakfast.
Did you two play much afterwards? I’ve played a few times with friends but I find it usually fizzles out after a couple months then it’s just me who hosts occasionally messing around.
Fully the same here. Sometimes I get bouts of inspiration to hop on the server or organize to do something with the group we have, but always fizzles out after a few months as you say. Which is fine really, a lot of other good games I tend to circle back to over time just like minecraft.
Well look at that, I did learn my lesson with Anthem. Cheers to whoever did not pre-order or get game pass for it. I’ll check again in a year when they might have made a good game out of it.
The publications I trust describe it as sterile, overly ambitious and with no heart. Definitely not the level of fuckup as Anthem or CP2077, but not worth my time for the moment. Anthem was just the moment I said f%#k them, no more buying mediocre games before they come out and I know they are good
You are getting down voted, but I definitely agree that most people should wait till they know the game is going to be good. A year after launch isn’t a bad idea.
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